.include "asm/macros.inc" .include "constants/constants.inc" .section .rodata .align 2 gSpriteAnimations_MazaalHand_0:: @ 080CEF7C .include "animations/gSpriteAnimations_MazaalHand_0.s" gSpriteAnimations_MazaalHand_1:: @ 080CEF9D .include "animations/gSpriteAnimations_MazaalHand_1.s" gSpriteAnimations_MazaalHand_2:: @ 080CEFA5 .include "animations/gSpriteAnimations_MazaalHand_2.s" gSpriteAnimations_MazaalHand_3:: @ 080CEFAE .include "animations/gSpriteAnimations_MazaalHand_3.s" gSpriteAnimations_MazaalHand_4:: @ 080CEFB2 .include "animations/gSpriteAnimations_MazaalHand_4.s" gSpriteAnimations_MazaalHand_5:: @ 080CEFB6 .include "animations/gSpriteAnimations_MazaalHand_5.s" gSpriteAnimations_MazaalHand_6:: @ 080CEFCB .include "animations/gSpriteAnimations_MazaalHand_6.s" gSpriteAnimations_MazaalHand_7:: @ 080CEFE0 .include "animations/gSpriteAnimations_MazaalHand_7.s" gSpriteAnimations_MazaalHand_8:: @ 080CEFE9 .include "animations/gSpriteAnimations_MazaalHand_8.s" gSpriteAnimations_MazaalHand_9:: @ 080CF002 .include "animations/gSpriteAnimations_MazaalHand_9.s" gSpriteAnimations_MazaalHand:: @ 080CF014 .4byte gSpriteAnimations_MazaalHand_0 .4byte gSpriteAnimations_MazaalHand_1 .4byte gSpriteAnimations_MazaalHand_2 .4byte gSpriteAnimations_MazaalHand_3 .4byte gSpriteAnimations_MazaalHand_4 .4byte gSpriteAnimations_MazaalHand_5 .4byte gSpriteAnimations_MazaalHand_6 .4byte gSpriteAnimations_MazaalHand_7 .4byte gSpriteAnimations_MazaalHand_8 .4byte gSpriteAnimations_MazaalHand_9 .4byte 00000000