/** * @file litArea.c * @ingroup Objects * * @brief Lit Area object */ #include "entity.h" #include "flags.h" #include "functions.h" #include "room.h" #include "screen.h" typedef struct { /*0x00*/ Entity base; /*0x68*/ u16 unk_68; /*0x6a*/ u16 unk_6a; /*0x6c*/ u8 unused1[26]; /*0x86*/ u16 unk_86; } LitAreaEntity; void LitArea(LitAreaEntity* this) { if (super->action == 0) { if (this->unk_86 != 0 && CheckFlags(this->unk_86) == 0) { return; } super->spriteSettings.draw = 1; super->action = 1; super->spriteRendering.alphaBlend = 2; super->spriteRendering.b0 = 3; super->frameIndex = 3; super->flags |= ENT_PERSIST; super->subtimer = gRoomControls.room; super->timer = 2; this->unk_68 = -2; this->unk_6a = 0x80; SetAffineInfo(super, 0x80, 0x80, 0); } else { if (--super->timer == 0) { super->timer = 2; this->unk_6a += this->unk_68; if (this->unk_6a < 0x78) { this->unk_68 = 1; } if (this->unk_6a > 0x88) { this->unk_68 = -1; } SetAffineInfo(super, this->unk_6a, this->unk_6a, 0); } } gScreen.lcd.displayControl |= DISPCNT_OBJWIN_ON; gScreen.controls.windowOutsideControl = (gScreen.controls.windowOutsideControl & 0xff) | WINOUT_WINOBJ_BG0 | WINOUT_WINOBJ_BG1 | WINOUT_WINOBJ_BG2 | WINOUT_WINOBJ_OBJ | WINOUT_WINOBJ_CLR; if ((gRoomControls.room != super->subtimer) && (gRoomControls.reload_flags == 0)) { DeleteThisEntity(); } }