#include "global.h" #include "entity.h" #include "screen.h" extern void sub_080576A0(); extern void sub_08052D74(); extern void sub_0805754C(Entity*); void Manager2(Entity* this) { if (this->action == 0) { this->action = 1; gScreen.affine.bg3Updated = 0; gScreen.bg.bg1Updated = 0; sub_08052D74(this, sub_080576A0, 0); } sub_0805754C(this); }