#include "global.h" #include "entity.h" #include "structures.h" #include "functions.h" void sub_080808D8(void) { gScreenTransition.transitionType = 0; } void sub_080808E4(void) { if (sub_08052638(gScreenTransition.areaID)) { gScreenTransition.transitionType = 0; } else { gScreenTransition.transitionType = 5; } } void sub_08080904(void) { gScreenTransition.transitionType = 1; } void sub_08080910(void) { gScreenTransition.transitionType = 1; }