#include "item.h" #include "playeritem.h" #include "structures.h" const ItemDefinition gItemDefinitions[] = { [ITEM_NONE] = { TRUE, 1, CREATE_ITEM_0, PLAYER_ITEM_NONE, 0, 0, FALSE, FALSE }, [ITEM_SMITH_SWORD] = { TRUE, 7, CREATE_ITEM_3, PLAYER_ITEM_SWORD, 264, 6, TRUE, TRUE }, [ITEM_GREEN_SWORD] = { TRUE, 7, CREATE_ITEM_3, PLAYER_ITEM_SWORD, 264, 6, TRUE, TRUE }, [ITEM_RED_SWORD] = { TRUE, 7, CREATE_ITEM_3, PLAYER_ITEM_SWORD, 264, 6, TRUE, TRUE }, [ITEM_BLUE_SWORD] = { TRUE, 7, CREATE_ITEM_3, PLAYER_ITEM_SWORD, 264, 6, TRUE, TRUE }, [ITEM_UNUSED_SWORD] = { TRUE, 7, CREATE_ITEM_3, PLAYER_ITEM_SWORD, 264, 6, TRUE, TRUE }, [ITEM_FOURSWORD] = { TRUE, 7, CREATE_ITEM_3, PLAYER_ITEM_SWORD, 264, 6, TRUE, TRUE }, [ITEM_BOMBS] = { TRUE, 3, CREATE_ITEM_4, PLAYER_ITEM_BOMB, 0, 3, FALSE, FALSE }, [ITEM_REMOTE_BOMBS] = { TRUE, 3, CREATE_ITEM_4, PLAYER_ITEM_BOMB, 0, 3, FALSE, FALSE }, [ITEM_BOW] = { TRUE, 3, CREATE_ITEM_3, PLAYER_ITEM_BOW, 540, 3, FALSE, FALSE }, [ITEM_LIGHT_ARROW] = { TRUE, 3, CREATE_ITEM_3, PLAYER_ITEM_BOW, 540, 3, FALSE, FALSE }, [ITEM_BOOMERANG] = { TRUE, 5, CREATE_ITEM_3, PLAYER_ITEM_BOOMERANG, 2072, 3, FALSE, FALSE }, [ITEM_MAGIC_BOOMERANG] = { TRUE, 5, CREATE_ITEM_3, PLAYER_ITEM_BOOMERANG, 1796, 3, FALSE, FALSE }, [ITEM_SHIELD] = { FALSE, 1, CREATE_ITEM_3, PLAYER_ITEM_SHIELD, 344, 2, FALSE, FALSE }, [ITEM_MIRROR_SHIELD] = { TRUE, 1, CREATE_ITEM_3, PLAYER_ITEM_SHIELD, 344, 2, FALSE, FALSE }, #ifdef EU [ITEM_LANTERN_OFF] = { TRUE, 3, CREATE_ITEM_5, PLAYER_ITEM_LANTERN, 1536, 6, FALSE, FALSE }, [ITEM_LANTERN_ON] = { TRUE, 3, CREATE_ITEM_5, PLAYER_ITEM_LANTERN, 1536, 6, FALSE, FALSE }, #else [ITEM_LANTERN_OFF] = { TRUE, 3, CREATE_ITEM_5, PLAYER_ITEM_LANTERN, 1536, 2, FALSE, FALSE }, [ITEM_LANTERN_ON] = { TRUE, 3, CREATE_ITEM_5, PLAYER_ITEM_LANTERN, 1536, 2, FALSE, FALSE }, #endif [ITEM_GUST_JAR] = { TRUE, 6, CREATE_ITEM_3, PLAYER_ITEM_GUST_JAR, 1280, 2, FALSE, FALSE }, [ITEM_PACCI_CANE] = { TRUE, 4, CREATE_ITEM_3, PLAYER_ITEM_PACCI_CANE, 1576, 6, TRUE, FALSE }, [ITEM_MOLE_MITTS] = { TRUE, 3, CREATE_ITEM_3, PLAYER_ITEM_NONE2, 0, 2, TRUE, FALSE }, [ITEM_ROCS_CAPE] = { TRUE, 1, CREATE_ITEM_1, PLAYER_ITEM_NONE3, 2060, 0, FALSE, FALSE }, [ITEM_PEGASUS_BOOTS] = { TRUE, CREATE_ITEM_1, PLAYER_ITEM_SWORD, 12, 260, 6, FALSE, FALSE }, [ITEM_FIRE_ROD] = { TRUE, 4, CREATE_ITEM_3, PLAYER_ITEM_CELL_OVERWRITE_SET, 260, 6, FALSE, FALSE }, [ITEM_OCARINA] = { TRUE, 7, CREATE_ITEM_3, PLAYER_ITEM_NONE, 2273, 6, FALSE, FALSE }, [ITEM_ORB_GREEN] = { TRUE, 3, CREATE_ITEM_3, PLAYER_ITEM_NULLED2, 0, 1, TRUE, TRUE }, [ITEM_ORB_BLUE] = { TRUE, 3, CREATE_ITEM_3, PLAYER_ITEM_NULLED, 0, 1, TRUE, TRUE }, [ITEM_ORB_RED] = { TRUE, 3, CREATE_ITEM_3, PLAYER_ITEM_CELL_OVERWRITE_SET2, 0, 1, TRUE, TRUE }, [ITEM_TRY_PICKUP_OBJECT] = { TRUE, 2, CREATE_ITEM_3, PLAYER_ITEM_HELD_OBJECT, 832, 4, FALSE, TRUE }, [ITEM_BOTTLE1] = { TRUE, 3, CREATE_ITEM_3, PLAYER_ITEM_BOTTLE, 0, 6, TRUE, FALSE }, [ITEM_BOTTLE2] = { TRUE, 3, CREATE_ITEM_3, PLAYER_ITEM_BOTTLE, 0, 6, TRUE, FALSE }, [ITEM_BOTTLE3] = { TRUE, 3, CREATE_ITEM_3, PLAYER_ITEM_BOTTLE, 0, 6, TRUE, FALSE }, [ITEM_BOTTLE4] = { TRUE, 3, CREATE_ITEM_3, PLAYER_ITEM_BOTTLE, 0, 6, TRUE, FALSE }, };