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<title>The Legend of Zelda: The Minish Cap | The Minish Cap Docs</title>
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<h1>
The Legend of Zelda: The Minish Cap
</h1>
<p><a name="md_README"></a></p><p><a href="https://jenkins.deco.mp/job/TMC/job/master"><img class="m-image" src="https://img.shields.io/jenkins/build?jobUrl=https%3A%2F%2Fjenkins.deco.mp%2Fjob%2FTMC%2Fjob%2Fmaster" alt="Image" /></a> <a href="https://zelda64.dev/games/tmc"><img class="m-image" src="https://img.shields.io/endpoint?url=https://zelda64.dev/assets/csv/progress-tmc-shield.json" alt="Image" /></a> <a href="https://github.com/zeldaret/tmc/graphs/contributors"><img class="m-image" src="https://img.shields.io/github/contributors/zeldaret/tmc" alt="Image" /></a> <a href="https://discord.zelda64.dev"><img class="m-image" src="https://img.shields.io/discord/688807550715560050?color=%237289DA&logo=discord&logoColor=%23FFFFFF" alt="Image" /></a></p><pre class="m-code"><span class="gd">- WARNING! -</span><span class="w"></span>
<span class="w">This repository is a work in progress, and while it can be used to make certain changes, it&#39;s still</span>
<span class="w">constantly evolving. If you use it for modding purposes in its current state, please be aware that</span>
<span class="w">the codebase can drastically change at any time. Also note that some parts of the ROM may not be</span>
<span class="w">&#39;shiftable&#39; yet, so modifying them could be difficult at this point.</span></pre><p>This is a WIP decompilation of The Legend of Zelda: The Minish Cap. The purpose of the project is to recreate a source code base for the game from scratch, using information found inside the game along with static and/or dynamic analysis.</p><p>It can target the following ROMs:</p><ul><li><a href="https://datomatic.no-intro.org/index.php?page=show_record&amp;s=23&amp;n=1841"><strong>tmc.gba</strong></a> <code>sha1: b4bd50e4131b027c334547b4524e2dbbd4227130</code></li><li><a href="https://datomatic.no-intro.org/index.php?page=show_record&amp;s=23&amp;n=1719"><strong>tmc_jp.gba</strong></a> <code>sha1: 6c5404a1effb17f481f352181d0f1c61a2765c5d</code></li><li><a href="https://datomatic.no-intro.org/index.php?page=show_record&amp;s=23&amp;n=1734"><strong>tmc_eu.gba</strong></a> <code>sha1: cff199b36ff173fb6faf152653d1bccf87c26fb7</code></li><li><a href="https://datomatic.no-intro.org/index.php?page=show_record&amp;s=23&amp;n=x051"><strong>tmc_demo_usa.gba</strong></a> <code>sha1: 63fcad218f9047b6a9edbb68c98bd0dec322d7a1</code></li><li><a href="https://datomatic.no-intro.org/index.php?page=show_record&amp;s=23&amp;n=x430"><strong>tmc_demo_jp.gba</strong></a> <code>sha1: 9cdb56fa79bba13158b81925c1f3641251326412</code></li></ul><p><strong>Note:</strong> This repository does not include any of the assets necessary to build the ROM. A prior copy of the game is required to extract the needed assets.</p><p>Website: <a href="https://zelda64.dev">https:/<wbr />/<wbr />zelda64.dev</a></p><p>Discord: <a href="https://discord.zelda64.dev">https:/<wbr />/<wbr />discord.zelda64.dev</a></p><p>Documentation: <a href="https://zeldaret.github.io/tmc">https:/<wbr />/<wbr />zeldaret.github.io/<wbr />tmc</a></p><section id="autotoc_md1"><h2><a href="#autotoc_md1">Installation</a></h2><p>To set up the repository, see INSTALL.md.</p></section><section id="autotoc_md2"><h2><a href="#autotoc_md2">Contributing</a></h2><p>All contributions are welcome. This is a group effort, and even small contributions can make a difference. Some tasks also don&#x27;t require much knowledge to get started.</p><p>Most discussions happen on our <a href="https://discord.zelda64.dev">Discord Server</a>, where you are welcome to ask if you need help getting started, or if you have any questions regarding this project and other decompilation projects.</p></section>
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