Files
tmc/src/npc/sittingPerson.c
T
2022-03-28 20:10:22 -07:00

178 lines
4.6 KiB
C

#include "npc.h"
#include "functions.h"
extern void (*SittingPersion_Actions[])(Entity*);
extern Dialog gUnk_0810CC08[];
extern SpriteLoadData gUnk_0810CB78[];
extern u8 gUnk_02002B0E[];
extern u16 gUnk_0810CC04[];
extern u8 gUnk_02002B0E[];
extern u16 gUnk_0810CBE4[][4];
extern u8 gUnk_0810CBC0[];
extern u8 gUnk_0810CD88[][4];
extern void sub_08096208(Entity*, u32);
void sub_080637B8(Entity* this);
void SittingPerson(Entity* this) {
SittingPersion_Actions[this->action](this);
}
void SittingPersion_Init(Entity* this) {
if (LoadExtraSpriteData(this, &gUnk_0810CB78[this->type * 3])) {
this->action = 1;
this->spriteSettings.flipX = this->timer;
if (this->spriteSettings.flipX == 0) {
this->animationState = 6;
} else {
this->animationState = 2;
}
this->timer = this->animationState;
this->field_0x68.HALF.HI = 0;
sub_0807DD50(this);
sub_080637B8(this);
}
}
void sub_080637B8(Entity* this) {
u32 tmp;
if (this->interactType == 2) {
this->action = 2;
this->interactType = 0;
this->field_0x68.HALF.HI = this->animIndex;
tmp = sub_0806F5A4(GetFacingDirection(this, &gPlayerEntity));
tmp += this->spriteSettings.flipX ? 4 : 0;
InitializeAnimation(this, tmp);
sub_0806F118(this);
} else {
ExecuteScriptForEntity(this, NULL);
HandleEntity0x82Actions(this);
if (this->frameDuration == 0xfe) {
this->frameDuration = (Random() & 0x1f) + 0x1e;
}
GetNextFrame(this);
}
}
void sub_08063830(Entity* this) {
if (UpdateFuseInteraction(this) != 0) {
this->action = 1;
InitializeAnimation(this, this->field_0x68.HALF.HI);
}
}
void sub_08063850(Entity* this, ScriptExecutionContext* context) {
u32 offset = 0;
if (this->spriteSettings.flipX) {
offset = 4;
}
InitializeAnimation(this, context->intVariable + offset + (this->animationState >> 1));
}
void sub_08063874(Entity* this) {
this->animationState = this->timer;
}
#if defined(EU) || defined(DEMO_JP) || defined(JP)
#define SUB_0806387C_FLAG 0xd7
#define SUB_0806387C_FLAG2 0xce
#define SUB_0806390C_FLAG 0xd6
#else
#define SUB_0806387C_FLAG 0xda
#define SUB_0806387C_FLAG2 0xd1
#define SUB_0806390C_FLAG 0xd9
#endif
void sub_0806387C(Entity* this) {
s32 r4 = 3;
s32 r5;
s32 val, val2;
u16* ptr;
if (CheckLocalFlag(SUB_0806387C_FLAG) == 0) {
r4 = 0;
SetLocalFlag(SUB_0806387C_FLAG);
} else {
if (CheckLocalFlag(SUB_0806387C_FLAG2) == 0) {
r5 = 0;
for (r4 = 1; r4 <= 0x82; r4++) {
if (ReadBit(gUnk_02002B0E, r4)) {
r5++;
}
}
r4 = 1;
if (r5 > 0x81) {
r4 = 2;
SetLocalFlag(SUB_0806387C_FLAG2);
RestorePrevTileEntity(0xa17, 1);
RestorePrevTileEntity(0xa57, 1);
}
}
}
val = gSave.global_progress - 6;
if (val < 0) {
val = 0;
}
MessageNoOverlap(gUnk_0810CBE4[val][r4], this);
}
void sub_0806390C(Entity* this) {
u32 r5 = 1;
if (CheckLocalFlag(SUB_0806390C_FLAG) == 0) {
r5 = 0;
SetLocalFlag(SUB_0806390C_FLAG);
(*(u32**)&this->cutsceneBeh)[0x5] = 1;
}
MessageNoOverlap(gUnk_0810CC04[r5], this);
}
void SittingPersion_ShowDialogue(Entity* this, ScriptExecutionContext* context) {
s32 tmp;
context->condition = 0;
tmp = gSave.global_progress - 2;
if (tmp < 0) {
tmp = 0;
}
ShowNPCDialogue(this, gUnk_0810CC08 + this->type2 * 8 + tmp);
}
void SittingPerson_Head(Entity* this) {
u8* ptr = &gUnk_0810CBC0[this->type * 4];
SetExtraSpriteFrame(this, 0, *ptr + (this->frame & 0xf));
SetExtraSpriteFrame(this, 1, gUnk_0810CD88[this->type][this->frameIndex & 3] + *(ptr + 1));
SetSpriteSubEntryOffsetData1(this, 1, 0);
sub_0807000C(this);
}
void sub_080639D0(Entity* this) {
this->field_0x68.HALF.LO = sub_0801E99C(this);
sub_08078784(this, this->field_0x68.HALF.LO);
}
void SittingPerson_Fusion(Entity* this) {
if (this->action == 0) {
if (LoadExtraSpriteData(this, &gUnk_0810CB78[this->type * 3]) != 0) {
this->action += 1;
this->spriteSettings.draw = 1;
this->spriteSettings.flipX = 0;
this->y.HALF.HI -= 4;
InitializeAnimation(this, 2);
sub_08096208(this, this->type);
}
} else {
if (this->frameDuration == 0xfe) {
this->frameDuration = (Random() & 0x1f) + 0x1e;
}
GetNextFrame(this);
}
}