Files
tmc/tools/asset_processor/assets/spriteframe.h
T
2021-11-07 18:38:04 +01:00

7 lines
210 B
C

#include "macroasm.h"
class SpriteFrameAsset : public BaseMacroAsmAsset {
public:
using BaseMacroAsmAsset::BaseMacroAsmAsset;
virtual void convertToHumanReadable(const std::vector<char>& baserom);
};