mirror of
https://github.com/zeldaret/tmc
synced 2026-06-09 20:50:47 -04:00
76 lines
1.8 KiB
C
76 lines
1.8 KiB
C
#include "item.h"
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#include "save.h"
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#include "functions.h"
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extern void (*const gUnk_0811BE28[])(ItemBehavior*, u32);
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extern u8 gUnk_02002AC8[];
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void ItemJarEmpty(ItemBehavior* this, u32 idx) {
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gUnk_0811BE28[this->stateID](this, idx);
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}
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void sub_08077534(ItemBehavior* this, u32 idx) {
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u32 tmp;
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sub_08077D38(this, idx);
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sub_0806F948(&gPlayerEntity);
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sub_08077BB8(this);
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this->field_0x5[4] |= 0xf;
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tmp = this->behaviorID;
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this->field_0x5[2] = gSave.filler86[tmp + 0x14];
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switch (this->field_0x5[2]) {
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case 0x20:
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sub_08077DF4(this, 0x614);
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return;
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case 0x21:
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case 0x22:
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case 0x23:
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case 0x24:
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case 0x25:
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case 0x29:
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case 0x2a:
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case 0x2b:
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case 0x2c:
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case 0x2d:
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case 0x2e:
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this->stateID = 3;
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gPlayerEntity.animationState = 4;
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gPlayerEntity.spriteSettings.flipX = 0;
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sub_08077DF4(this, 0x2df);
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break;
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case 0x2f:
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case 0x30:
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case 0x31:
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default:
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this->stateID = 3;
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sub_08077DF4(this, 0x610);
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break;
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}
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gPlayerEntity.flags &= ~ENT_COLLIDE;
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}
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void sub_08077618(ItemBehavior* this, u32 idx) {
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if ((this->field_0x5[9] & 0x80) != 0) {
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sub_08077DF4(this, 0x618);
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this->stateID += 1;
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} else {
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UpdateItemAnim(this);
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}
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}
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void sub_08077640(ItemBehavior* this, u32 idx) {
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UpdateItemAnim(this);
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if ((this->field_0x5[9] & 0x80) != 0) {
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gPlayerEntity.flags |= ENT_COLLIDE;
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DeletePlayerItem(this, idx);
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}
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}
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void sub_0807766C(ItemBehavior* this, u32 idx) {
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UpdateItemAnim(this);
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if ((this->field_0x5[9] & 0x80) != 0) {
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gPlayerEntity.flags |= ENT_COLLIDE;
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DeletePlayerItem(this, idx);
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}
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}
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