mirror of
https://github.com/zeldaret/tmc
synced 2026-06-22 08:55:50 -04:00
3b87c04162
To define ENT_DEPRECATED in files that still need the old entity structs.
130 lines
3.0 KiB
C
130 lines
3.0 KiB
C
/**
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* @file rockChuchu.c
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* @ingroup Enemies
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*
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* @brief Rock Chuchu enemy
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*/
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#include "enemy.h"
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#include "player.h"
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extern void (*const RockChuchu_Functions[])(Entity*);
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extern void (*const gUnk_080CB960[])(Entity*);
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void RockChuchu(Entity* this) {
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EnemyFunctionHandler(this, RockChuchu_Functions);
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}
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void RockChuchu_OnTick(Entity* this) {
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gUnk_080CB960[this->action](this);
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}
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void RockChuchu_OnCollision(Entity* this) {
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Entity* entity;
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if (this->health) {
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switch (this->contactFlags & 0x7f) {
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case 4:
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case 5:
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case 6:
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case 8:
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case 9:
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case 10:
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case 0xb:
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case 0xc:
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case 0xd:
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case 0x10:
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case 0x11:
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case 0x12:
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case 0x18:
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case 0x19:
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case 0x1a:
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if ((gPlayerState.skills & SKILL_ROCK_BREAKER) == 0)
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break;
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case 0x16:
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case 0x1c:
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CreateFx(this, FX_ROCK, 0);
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entity = CreateEnemy(CHUCHU, 1);
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if (entity != NULL) {
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entity->type2 = 1;
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#ifndef EU
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entity->iframes = -8;
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#endif
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sub_0804A4E4(this, entity);
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this->action = 2;
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COLLISION_OFF(this);
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this->spriteSettings.draw = 0;
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this->direction = this->knockbackDirection;
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this->child = entity;
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}
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}
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} else {
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if (this->hitType != 0x94)
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InitializeAnimation(this, 2);
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}
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EnemyFunctionHandlerAfterCollision(this, RockChuchu_Functions);
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}
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void RockChuchu_OnGrabbed(Entity* this) {
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}
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void sub_08022368(Entity* this) {
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sub_0804A720(this);
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this->action = 1;
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this->timer = Random();
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this->direction = sub_08049F84(this, 1);
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InitializeAnimation(this, 0);
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}
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void sub_08022390(Entity* this) {
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if (sub_08049FDC(this, 1)) {
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if ((this->timer++ & 0xf) == 0) {
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this->direction = sub_08049F84(this, 1);
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this->subtimer = Random() & 4;
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}
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if (this->subtimer == 0) {
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ProcessMovement0(this);
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} else {
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this->subtimer = this->subtimer - 1;
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}
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} else {
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this->timer = Random();
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}
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GetNextFrame(this);
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}
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void sub_080223E4(Entity* this) {
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Entity* entity;
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entity = this->child;
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if (entity != NULL) {
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entity->contactFlags = 0x94;
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entity->iframes = 0x10;
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#ifndef EU
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entity->knockbackDuration = 0xc;
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entity->knockbackDirection = this->direction;
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#endif
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}
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DeleteEntity(this);
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}
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// clang-format off
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void (*const RockChuchu_Functions[])(Entity*) = {
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RockChuchu_OnTick,
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RockChuchu_OnCollision,
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GenericKnockback,
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GenericDeath,
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GenericConfused,
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RockChuchu_OnGrabbed,
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};
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void (*const gUnk_080CB960[])(Entity*) = {
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sub_08022368,
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sub_08022390,
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sub_080223E4,
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};
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// clang-format on
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