Files
tmc/src/npc/talon.c
T
2023-12-30 22:09:30 +01:00

191 lines
5.0 KiB
C

/**
* @file talon.c
* @ingroup NPCs
*
* @brief Talon NPC
*/
#include "functions.h"
#include "item.h"
#include "npc.h"
typedef struct {
/*0x00*/ Entity base;
/*0x68*/ u8 fusionOffer;
/*0x69*/ u8 unk_69;
/*0x6a*/ u8 unk_6a;
/*0x6b*/ u8 unused[25];
/*0x84*/ u32 unk_84;
} TalonEntity;
static const SpriteLoadData gUnk_0810FEB0[] = {
{ 0x4b, 0x8b, 0 },
{ 0x4b, 0x8b, 0 },
{ 0, 0, 0 },
};
extern u8 script_TalonGotKey;
void sub_0806574C(TalonEntity* this);
void sub_08065570(Entity* this);
void sub_0806559C(Entity* this);
void sub_08065608(TalonEntity* this);
void sub_08065648(TalonEntity* this);
void sub_080656D4(TalonEntity* this);
void sub_080656A4(TalonEntity* this);
void sub_08065680(TalonEntity* this);
void Talon(TalonEntity* this) {
static void (*const actionFuncs[])(Entity*) = {
sub_08065570,
sub_0806559C,
};
static void (*const scriptedActionFuncs[])(TalonEntity*) = {
sub_08065608, sub_08065648, sub_080656D4, sub_080656A4, sub_08065680,
};
if (super->flags & ENT_SCRIPTED) {
scriptedActionFuncs[super->action](this);
} else {
actionFuncs[super->action](super);
}
}
void sub_08065570(Entity* this) {
if (LoadExtraSpriteData(this, gUnk_0810FEB0)) {
InitializeAnimation(this, 0);
AddInteractableWhenBigObject(this);
this->action = 1;
this->subtimer = 1;
this->animationState = 2;
}
}
void sub_0806559C(Entity* this) {
s32 offset;
s32 result;
this->timer++;
if (this->timer >= 9) {
this->timer = 0;
result = GetAnimationStateInRectRadius(this, 0x20, 0x20);
if (result < 0) {
offset = this->animationState + 4;
} else {
this->animationState = result;
offset = result;
}
} else {
offset = this->animIndex;
}
if (this->animIndex != offset) {
InitializeAnimation(this, offset);
} else {
GetNextFrame(this);
}
sub_0806ED78(this);
if (this->interactType != INTERACTION_NONE) {
this->interactType = INTERACTION_NONE;
ResetPlayerAnimationAndAction();
}
}
void sub_08065608(TalonEntity* this) {
if (LoadExtraSpriteData(super, gUnk_0810FEB0)) {
super->action = 1;
super->spriteSettings.draw = 1;
this->fusionOffer = GetFusionToOffer(super);
AddInteractableWhenBigFuser(super, this->fusionOffer);
InitScriptForNPC(super);
}
}
void sub_08065648(TalonEntity* this) {
if (super->interactType == INTERACTION_FUSE) {
this->unk_69 = super->action;
super->action = 4;
super->interactType = INTERACTION_NONE;
InitializeNPCFusion(super);
} else {
ExecuteScriptAndHandleAnimation(super, NULL);
}
}
void sub_08065680(TalonEntity* this) {
if (UpdateFuseInteraction(super) != 0) {
super->action = this->unk_69;
InitAnimationForceUpdate(super, this->unk_6a);
}
}
void sub_080656A4(TalonEntity* this) {
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
super->action = this->unk_69;
InitAnimationForceUpdate(super, this->unk_6a);
}
UpdateAnimationSingleFrame(super);
}
void sub_080656D4(TalonEntity* this) {
if (super->interactType == INTERACTION_FUSE) {
this->unk_69 = super->action;
super->action = 4;
super->interactType = INTERACTION_NONE;
InitializeNPCFusion(super);
sub_0806574C(this);
} else {
if (super->interactType != INTERACTION_NONE) {
if (GetInventoryValue(ITEM_QST_LONLON_KEY) != 0) {
StartCutscene(super, (u16*)&script_TalonGotKey);
} else {
this->unk_69 = super->action;
super->action = 3;
super->interactType = INTERACTION_NONE;
MessageNoOverlap(*(u32*)(*(u32*)&this->unk_84 + 4), super);
sub_0806574C(this);
return;
}
}
ExecuteScriptAndHandleAnimation(super, NULL);
}
}
void sub_0806574C(TalonEntity* this) {
u32 j;
j = (super->animIndex & ~3) + GetAnimationStateForDirection4(GetFacingDirection(super, &gPlayerEntity.base));
if (super->animIndex != j) {
InitAnimationForceUpdate(super, j);
}
this->unk_6a = super->animIndex;
}
void sub_08065780(Entity* this, ScriptExecutionContext* context) {
static const u8 gUnk_0810FED8[] = {
10, 20, 30, 18, 28, 38, 12, 24,
};
u32 rand;
rand = Random();
this->animationState = rand & 6;
context->wait = gUnk_0810FED8[rand >> 8 & 7];
}
void Talon_Head(Entity* this) {
SetExtraSpriteFrame(this, 0, ((this->frame & 7) + 0xB));
SetExtraSpriteFrame(this, 1, this->frameIndex);
SetSpriteSubEntryOffsetData1(this, 1, 0);
sub_0807000C(this);
}
void Talon_Fusion(Entity* this) {
if (this->action == 0) {
if (LoadExtraSpriteData(this, gUnk_0810FEB0)) {
this->action++;
this->spriteSettings.draw = 1;
InitializeAnimation(this, 6);
}
} else {
GetNextFrame(this);
}
}