mirror of
https://github.com/zeldaret/tmc
synced 2026-06-05 11:18:43 -04:00
79 lines
2.4 KiB
C
79 lines
2.4 KiB
C
#include "entity.h"
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#include "room.h"
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#include "player.h"
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#include "asm.h"
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#include "sound.h"
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#include "functions.h"
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#include "effects.h"
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void LadderUp(Entity* this) {
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Entity* fxEnt;
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u32 uVar4;
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switch (this->action) {
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case 0:
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if (this->actionDelay) {
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uVar4 = 1;
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} else {
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#ifndef EU
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uVar4 = 3;
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#else
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uVar4 = 2;
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#endif
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}
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this->action = uVar4;
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this->spriteOffsetY += 8;
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InitializeAnimation(this, 10);
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if (this->action == 1) {
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this->z.HALF.HI = 0xff80;
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}
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if (this->type2) {
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return;
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}
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this->y.HALF.HI = (this->y.HALF.HI & 0xfff0) + 0xc;
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SetTile(0x4023, COORD_TO_TILE(this), this->collisionLayer);
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break;
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case 1:
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if (GravityUpdate(this, 0x1000) == 0) {
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fxEnt = CreateFx(this, FX_GIANT_EXPLOSION, 0x40);
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if (fxEnt) {
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fxEnt->y.HALF.HI += 8;
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}
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InitScreenShake(0x1e, 0);
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SoundReq(SFX_10B);
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this->action = 2;
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#ifndef EU
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this->actionDelay = 0x3c;
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#endif
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}
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break;
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case 2:
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#ifndef EU
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if (--this->actionDelay) {
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return;
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}
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this->action = 3;
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SoundReq(SFX_SECRET_BIG);
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break;
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#endif
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default:
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if (this->type2 == 0) {
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if (gPlayerEntity.y.HALF.HI < this->y.HALF.HI) {
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if (gPlayerState.floor_type != 0x1e && (GetTileTypeByEntity(this) == 0x4017)) {
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SetTile(0x4023, COORD_TO_TILE(this), this->collisionLayer);
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RestorePrevTileEntity(COORD_TO_TILE_OFFSET(this, 0, 0x10), this->collisionLayer);
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}
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} else {
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if (GetTileTypeByEntity(this) != 0x4017) {
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SetTile(0x4017, COORD_TO_TILE(this), this->collisionLayer);
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if (this->type == 0) {
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SetTile(0x4017, COORD_TO_TILE_OFFSET(this, 0, 0x10), this->collisionLayer);
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} else {
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SetTile(0x4014, COORD_TO_TILE_OFFSET(this, 0, 0x10), this->collisionLayer);
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}
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}
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}
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}
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}
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}
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