Files
tmc/src/chestSpawner.c
T
2020-06-19 22:36:36 -07:00

38 lines
817 B
C

#include "global.h"
#include "entity.h"
extern void sub_080842D8(Entity*);
extern void sub_08078828(Entity*);
extern u32 CheckLocalFlag(u32);
extern void InitializeAnimation(Entity*, u32);
extern u32 CheckFlags(u32);
extern void sub_08083E20(Entity*);
extern void (*const gUnk_0811F7E8[])(Entity*);
extern void (*const gUnk_0811F808[])(Entity*);
extern void (*const gUnk_0811F818[])(Entity*);
extern u32 gUnk_0811F8B0;
void ChestSpawner(Entity* this)
{
gUnk_0811F7E8[this->entityType.form](this);
}
void sub_08083DF0(Entity* this) {
gUnk_0811F808[this->action](this);
}
void sub_08083E08(Entity *this)
{
gUnk_0811F818[this->action](this);
}
void sub_08083E20(Entity *this)
{
this->action = 3;
this->spriteSettings.b.ss0 = 1;
this->spriteOrder.b1 = 0;
sub_080842D8(this);
sub_08078828(this);
}