mirror of
https://github.com/zeldaret/tmc
synced 2026-06-17 07:08:05 -04:00
73 lines
1.9 KiB
C
73 lines
1.9 KiB
C
#include "entity.h"
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#include "enemy.h"
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#include "player.h"
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#include "room.h"
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#include "physics.h"
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extern u32 sub_080B1B44(u32, u32);
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extern void (*const Projectile5_Functions[])(Entity*);
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extern void (*const Projectile5_Actions[])(Entity*);
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extern const Hitbox3D gUnk_08129734;
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void Projectile5(Entity* this) {
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Projectile5_Functions[GetNextFunction(this)](this);
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}
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void Projectile5_OnTick(Entity* this) {
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Projectile5_Actions[this->action](this);
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}
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void sub_080A86F0(Entity* this) {
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u8* pbVar2;
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if (this->parent == NULL) {
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DeleteThisEntity();
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} else {
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pbVar2 = &this->parent->field_0x82.HALF.HI;
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if ((this->parent->field_0x82.HALF.HI & 0x3f) == 3) {
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if (gPlayerState.hurtBlinkSpeed != 0) {
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if (sub_080B1B44(TILE(this->x.HALF.HI, this->y.HALF.HI), gPlayerEntity.collisionLayer) == 0) {
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if (this->contactFlags == 0x80) {
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*pbVar2 = *pbVar2 & 0x7f;
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DeleteThisEntity();
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}
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}
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}
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} else {
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DeleteEntity(this);
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}
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}
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}
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void Projectile5_Init(Entity* this) {
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this->action = 1;
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this->collisionFlags |= 0x10;
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this->hitbox = (Hitbox*)&gUnk_08129734;
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}
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void Projectile5_Action1(Entity* this) {
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Entity* parent = this->parent;
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if (parent == NULL) {
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DeleteThisEntity();
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}
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if (parent->next == NULL) {
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DeleteThisEntity();
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}
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if ((parent->field_0x82.HALF.HI & 0x7f) != 3) {
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DeleteThisEntity();
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}
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CopyPosition(parent, this);
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this->z.HALF.HI += 2;
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}
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void (*const Projectile5_Functions[])(Entity*) = {
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Projectile5_OnTick, sub_080A86F0, DeleteEntity, DeleteEntity, DeleteEntity,
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};
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void (*const Projectile5_Actions[])(Entity*) = {
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Projectile5_Init,
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Projectile5_Action1,
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};
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const Hitbox3D gUnk_08129734 = { 0, 0, { 9, 6, 6, 9 }, 10, 10, 12, { 0, 0, 0 } };
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