mirror of
https://github.com/zeldaret/tmc
synced 2026-06-17 07:08:05 -04:00
97 lines
2.3 KiB
C
97 lines
2.3 KiB
C
#include "entity.h"
|
|
#include "enemy.h"
|
|
#include "functions.h"
|
|
|
|
extern void (*const RockProjectile_Functions[])(Entity*);
|
|
extern void (*const RockProjectile_Actions[])(Entity*);
|
|
|
|
void sub_080A8178(Entity*);
|
|
|
|
void RockProjectile(Entity* this) {
|
|
RockProjectile_Functions[GetNextFunction(this)](this);
|
|
}
|
|
|
|
void RockProjectile_OnTick(Entity* this) {
|
|
RockProjectile_Actions[this->action](this);
|
|
}
|
|
|
|
void sub_080A8064(Entity* this) {
|
|
if (this->contactFlags == 0x80) {
|
|
DeleteEntity(this);
|
|
} else {
|
|
this->direction = this->knockbackDirection;
|
|
sub_080A8178(this);
|
|
}
|
|
}
|
|
|
|
void RockProjectile_Init(Entity* this) {
|
|
this->action = 1;
|
|
this->timer = 0x30;
|
|
this->zVelocity = Q_16_16(0.625);
|
|
InitializeAnimation(this, 0);
|
|
}
|
|
|
|
void RockProjectile_Action1(Entity* this) {
|
|
GetNextFrame(this);
|
|
if (ProcessMovement3(this) != 0) {
|
|
if (IsProjectileOffScreen(this)) {
|
|
DeleteEntity(this);
|
|
} else {
|
|
sub_08016AD2(this);
|
|
if (--this->timer == 0) {
|
|
this->action = 3;
|
|
}
|
|
}
|
|
} else {
|
|
sub_0800417E(this, this->collisions);
|
|
sub_080A8178(this);
|
|
sub_08016AD2(this);
|
|
}
|
|
}
|
|
|
|
void RockProjectile_Action2(Entity* this) {
|
|
LinearMoveUpdate(this);
|
|
GetNextFrame(this);
|
|
if (GravityUpdate(this, Q_8_8(24.0)) == 0) {
|
|
DeleteEntity(this);
|
|
}
|
|
}
|
|
|
|
void RockProjectile_Action3(Entity* this) {
|
|
GetNextFrame(this);
|
|
ProcessMovement3(this);
|
|
switch (sub_080044EC(this, 0x2800)) {
|
|
case 0:
|
|
DeleteEntity(this);
|
|
return;
|
|
case 1:
|
|
COLLISION_OFF(this);
|
|
this->speed = 0x120;
|
|
if (sub_0800442E(this) != 0) {
|
|
return;
|
|
}
|
|
|
|
break;
|
|
}
|
|
if ((this->flags & ENT_COLLIDE) == 0) {
|
|
this->spriteSettings.draw ^= 1;
|
|
}
|
|
}
|
|
|
|
void sub_080A8178(Entity* this) {
|
|
this->action = 2;
|
|
COLLISION_OFF(this);
|
|
this->speed = 0x40;
|
|
this->zVelocity = Q_16_16(1.25);
|
|
}
|
|
|
|
void (*const RockProjectile_Functions[])(Entity*) = {
|
|
RockProjectile_OnTick, sub_080A8064, DeleteEntity, DeleteEntity, DeleteEntity,
|
|
};
|
|
void (*const RockProjectile_Actions[])(Entity*) = {
|
|
RockProjectile_Init,
|
|
RockProjectile_Action1,
|
|
RockProjectile_Action2,
|
|
RockProjectile_Action3,
|
|
};
|