mirror of
https://github.com/zeldaret/tmc
synced 2026-06-17 07:08:05 -04:00
181 lines
4.5 KiB
C
181 lines
4.5 KiB
C
#include "entity.h"
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#include "script.h"
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#include "save.h"
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#include "flags.h"
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#include "message.h"
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#include "npc.h"
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#include "manager.h"
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#include "functions.h"
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extern Dialog gUnk_0810F894[];
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void sub_08064570(Entity* this);
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extern u16 gUnk_0810F88C[];
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extern SpriteLoadData gUnk_0810F874[];
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extern u32 _call_via_r0(u32*);
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void Maid(Entity* this) {
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if ((this->flags & ENT_SCRIPTED) != 0) {
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sub_08064570(this);
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} else {
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DeleteThisEntity();
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}
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}
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void Maid_Head(Entity* this) {
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u32 uVar2;
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u32 uVar3;
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uVar2 = this->frame & 0x7f;
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uVar3 = this->frameIndex;
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if (this->id == 0x16) {
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if ((this->frame & 0x7f) != 0) {
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uVar2 += 10;
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}
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} else {
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if ((this->frame & 0x7f) != 0) {
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uVar2 += 0x1a;
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}
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uVar3 += 0x10;
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}
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SetExtraSpriteFrame(this, 0, uVar2 - 1);
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SetExtraSpriteFrame(this, 1, uVar3);
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SetSpriteSubEntryOffsetData1(this, 1, 0);
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sub_0807000C(this);
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}
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void sub_08064570(Entity* this) {
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u32 tmp;
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u32 tmp2;
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SpriteLoadData* data;
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switch (this->action) {
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case 0:
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tmp = this->id;
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tmp ^= 0x16;
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data = &gUnk_0810F874[BOOLCAST(tmp) * 3];
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if (LoadExtraSpriteData(this, data) == 0) {
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return;
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}
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this->action += 1;
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this->actionDelay = 0;
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tmp2 = sub_0805ACC0(this);
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if (tmp2 == 0) {
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this->field_0x6c.HWORD = this->x.HALF.HI;
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this->field_0x6e.HWORD = this->y.HALF.HI;
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} else {
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this->field_0x6c.HWORD = tmp2 >> 0x10;
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this->field_0x6e.HWORD = tmp2;
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}
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*(u32*)&this->field_0x68 = 0;
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sub_0807DD50(this);
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case 1:
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sub_0807DD94(this, NULL);
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if (this->interactType != 0) {
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this->action += 1;
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this->interactType = 0;
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InitializeAnimation(this, sub_0806F5A4(GetFacingDirection(this, &gPlayerEntity)));
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if (*(void**)&this->field_0x68 != NULL) {
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_call_via_r0(*(void**)&this->field_0x68);
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}
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}
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break;
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case 2:
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if ((gMessage.doTextBox & 0x7f) != 0) {
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return;
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}
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this->action = 1;
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break;
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}
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}
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void sub_08064644(Entity* this, ScriptExecutionContext* context) {
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*(u32*)&this->field_0x68 = context->intVariable;
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}
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void sub_0806464C(Entity* this) {
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s32 tmp;
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if (CheckGlobalFlag(TABIDACHI) != 0) {
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tmp = 2;
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} else if (CheckLocalFlag(CASTLE_04_MAID_TALK) == 0) {
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tmp = 0;
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SetLocalFlag(CASTLE_04_MAID_TALK);
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} else {
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tmp = 1;
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}
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MessageNoOverlap(gUnk_0810F88C[tmp], this);
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}
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void sub_08064688(Entity* this) {
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ShowNPCDialogue(this, &gUnk_0810F894[gSave.global_progress]);
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}
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void sub_080646A4(Entity* this, ScriptExecutionContext* context) {
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u8 dir;
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s32 x, y;
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s32 diff;
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if (context->unk_18 == 0) {
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context->unk_18++;
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context->unk_12 = (Random() & 0x3f) + 0x20;
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dir = Random() & 0x18;
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switch (this->direction) {
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case 0:
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if (dir == 0x10) {
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dir = 0x8;
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}
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break;
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case 0x8:
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if (dir == 0x18) {
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dir = 0x10;
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}
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break;
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case 0x10:
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if (dir == 0) {
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dir = 0x18;
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}
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break;
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case 0x18:
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if (dir == 0x8) {
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dir = 0;
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}
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break;
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}
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this->direction = dir;
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this->animationState = sub_0806F5B0(dir);
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this->speed = 0x80;
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}
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context->postScriptActions |= 0x2;
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ProcessMovement(this);
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x = this->x.HALF.HI;
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diff = x - (s16)this->field_0x6c.HWORD;
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if (diff > 0x10) {
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this->x.HALF.HI = this->field_0x6c.HWORD + 0x10;
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context->unk_12 = 1;
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}
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if (diff < -0x10) {
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this->x.HALF.HI = this->field_0x6c.HWORD - 0x10;
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context->unk_12 = 1;
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}
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y = this->y.HALF.HI;
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diff = y - (s16)this->field_0x6e.HWORD;
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if (diff > 0x10) {
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this->y.HALF.HI = this->field_0x6e.HWORD + 0x10;
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context->unk_12 = 1;
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}
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if (diff < -0x10) {
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this->y.HALF.HI = this->field_0x6e.HWORD - 0x10;
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context->unk_12 = 1;
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}
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if (--context->unk_12) {
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gActiveScriptInfo.commandSize = 0;
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}
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}
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