Files
tmc/src/projectile/gyorgTail.c
T
2021-11-10 00:35:06 -08:00

241 lines
7.4 KiB
C

#include "entity.h"
#include "random.h"
#include "coord.h"
#include "audio.h"
#include "functions.h"
extern u8 gEntCount;
extern Hitbox gUnk_080FD458;
extern Hitbox gUnk_080FD168;
extern Hitbox gUnk_080FD448;
extern void (*const gUnk_0812A994[])(Entity*);
extern void (*const GyorgTail_Actions[])(Entity*);
extern const s16 gUnk_0812A9B4[];
extern const u8 gUnk_0812A9B8[];
extern const u8 gUnk_0812A9BA[];
extern const u8 gUnk_0812A9C0[];
bool32 sub_080AC5E4(Entity*);
void sub_080AC388(Entity*);
void sub_080AC6F0(Entity*);
void sub_080AC760(Entity*);
void sub_080AC7C4(Entity*);
void GyorgTail(Entity* this) {
Entity* parent;
if (this->parent->next == NULL) {
DeleteThisEntity();
}
gUnk_0812A994[this->type2](this);
if (this->type == 0) {
this->spriteOrientation.flipY = 3;
this->spriteRendering.b3 = 3;
this->spritePriority.b0 = 1;
} else {
parent = this->parent;
this->spriteOrientation.flipY = parent->spriteOrientation.flipY;
this->spriteRendering.b3 = parent->spriteRendering.b3;
this->spritePriority.b0 = parent->spritePriority.b0 - 2;
if ((parent->spriteRendering.b3 == 3) && (parent->field_0x7c.BYTES.byte0 == 0)) {
COLLISION_OFF(this);
} else {
COLLISION_ON(this);
}
}
}
void sub_080AC328(Entity* this) {
GyorgTail_Actions[this->action](this);
}
void GyorgTail_Init(Entity* this) {
if (sub_080AC5E4(this) != 0) {
this->action = 1;
this->frameIndex = 0xc;
this->spriteSettings.b.draw = 1;
this->field_0x7a.HWORD = gUnk_0812A9B4[Random() & 1];
this->collisionLayer = 2;
sub_080AC388(this);
}
}
ASM_FUNC("asm/non_matching/gyorgTail/sub_080AC388.inc", void sub_080AC388(Entity* this))
void sub_080AC480(Entity* this) {
if (this->actionDelay != 0) {
if (this->parent->currentHealth == 0) {
this->action = 1;
this->hitType = 0x1d;
} else {
if (--this->actionDelay == 0) {
this->hitType = 0x1c;
SoundReq(SFX_116);
}
}
} else {
if (--this->field_0xf == 0) {
this->action = 1;
this->hitType = 0x1d;
}
this->field_0x7c.HALF_U.LO += ((s16)this->field_0x7a.HWORD >= 1) ? 0x300 : -0x300;
this->direction = this->field_0x7c.HALF.LO >> 8;
sub_080AC6F0(this);
sub_080AC760(this);
sub_080AC7C4(this);
}
}
void sub_080AC510(Entity* this) {
if (this->action == 0) {
this->action = 1;
this->frameIndex = gUnk_0812A9BA[this->type * 3 + this->type2 - 1];
this->spriteSettings.b.draw = 1;
this->collisionLayer = 2;
if (*(u16*)&this->type == 0x300) {
this->hitbox = &gUnk_080FD458;
}
}
}
void sub_080AC560(Entity* this) {
s32 factor;
Entity* entity;
entity = this->attachedEntity;
if (entity->next == NULL) {
DeleteThisEntity();
}
if (this->action == 0) {
this->action = 1;
this->collisionLayer = 2;
if (this->type == 0) {
this->hitbox = &gUnk_080FD168;
} else {
this->hitbox = &gUnk_080FD448;
}
this->frameIndex = 0xff;
this->spriteSettings.b.draw = 1;
}
factor = this->field_0x78.HALF.HI << 8;
this->x.WORD = entity->x.WORD + gSineTable[entity->direction] * factor;
this->y.WORD = entity->y.WORD - gSineTable[entity->direction + 0x40] * factor;
}
NONMATCH("asm/non_matching/gyorgTail/sub_080AC5E4.inc", bool32 sub_080AC5E4(Entity* this)) {
// TODO regalloc
Entity* entity;
Entity* entity2;
Entity* entity3;
Entity* entity4;
u8 uVar3;
if (this->type == 0) {
if (0x43 < gEntCount) {
return 0;
}
this->field_0x78.HALF.HI = 0x11;
entity = CreateProjectile(0x22);
entity->type = this->type;
entity->type2 = 1;
entity->parent = this->parent;
entity->field_0x78.HALF.HI = 0x12;
this->attachedEntity = entity;
entity2 = CreateProjectile(0x22);
entity2->type = this->type;
entity2->type2 = 2;
entity2->parent = this->parent;
entity2->field_0x78.HALF.HI = 0x14;
uVar3 = entity2->field_0x78.HALF.HI;
entity->attachedEntity = entity2;
entity3 = CreateProjectile(0x22);
entity3->type = this->type;
entity3->type2 = 3;
entity3->parent = this->parent;
entity3->attachedEntity = NULL;
entity3->field_0x78.HALF.HI = 0;
entity2->attachedEntity = entity3;
} else {
if (0x44 < gEntCount) {
return 0;
}
this->field_0x78.HALF.HI = 0xf;
entity = CreateProjectile(0x22);
entity->type = this->type;
entity->type2 = 1;
entity->parent = this->parent;
entity->field_0x78.HALF.HI = 0x10;
uVar3 = entity->field_0x78.HALF.HI;
this->attachedEntity = entity;
entity2 = CreateProjectile(0x22);
entity2->type = this->type;
entity2->type2 = 2;
entity2->parent = this->parent;
entity2->attachedEntity = NULL;
entity2->field_0x78.HALF.HI = 0x20;
entity->attachedEntity = entity2;
}
entity4 = CreateProjectile(0x22);
entity4->type = this->type;
entity4->type2 = 4;
entity4->parent = this->parent;
entity4->attachedEntity = this;
entity4->field_0x78.HALF.HI = uVar3;
return 1;
}
END_NONMATCH
ASM_FUNC("asm/non_matching/gyorgTail/sub_080AC6F0.inc", void sub_080AC6F0(Entity* this))
ASM_FUNC("asm/non_matching/gyorgTail/sub_080AC760.inc", void sub_080AC760(Entity* this))
NONMATCH("asm/non_matching/gyorgTail/sub_080AC7C4.inc", void sub_080AC7C4(Entity* this)) {
// TODO regalloc
Entity* entity1;
Entity* entity2;
Entity* entity3;
s32 iVar1;
s32 iVar2;
s32 iVar3;
entity1 = this->attachedEntity;
entity2 = entity1->attachedEntity;
entity3 = entity2->attachedEntity;
if (entity3 != NULL) {
CopyPosition(this->parent, entity3);
} else {
entity3 = this->parent;
}
PositionRelative(entity3, entity2, (entity2->field_0x78.HALF.HI << 8) * gSineTable[entity2->direction],
-((entity2->field_0x78.HALF.HI << 8) * gSineTable[entity2->direction + 0x40]));
PositionRelative(entity2, entity1, (entity1->field_0x78.HALF.HI << 8) * gSineTable[entity1->direction],
-((entity1->field_0x78.HALF.HI << 8) * gSineTable[entity1->direction + 0x40]));
PositionRelative(entity1, this, (this->field_0x78.HALF.HI << 8) * gSineTable[this->direction],
-((this->field_0x78.HALF.HI << 8) * gSineTable[this->direction + 0x40]));
}
END_NONMATCH
void sub_080AC884(Entity* this) {
if (this->parent->field_0x70.HALF_U.HI != 0) {
this->parent->field_0x70.HALF_U.HI = 0;
this->action = 2;
this->actionDelay = 0x3c;
this->field_0xf = 0x56;
}
}
void (*const gUnk_0812A994[])(Entity*) = {
sub_080AC328, sub_080AC510, sub_080AC510, sub_080AC510, sub_080AC560,
};
void (*const GyorgTail_Actions[])(Entity*) = {
GyorgTail_Init,
sub_080AC388,
sub_080AC480,
};
const s16 gUnk_0812A9B4[] = { -64, 64 };
const u8 gUnk_0812A9B8[] = { 24, 20 };
const u8 gUnk_0812A9BA[] = { 24, 25, 25, 24, 24, 24 };
const u8 gUnk_0812A9C0[] = { 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 };