Files
tmc/src/npc/pina.c
T
2023-12-30 22:09:30 +01:00

181 lines
5.4 KiB
C

/**
* @file pina.c
* @ingroup NPCs
*
* @brief Pina NPC
*/
#include "entity.h"
#include "functions.h"
#include "message.h"
#include "npc.h"
#include "object.h"
#include "save.h"
typedef struct {
/*0x00*/ Entity base;
/*0x68*/ u8 fusionOffer;
/*0x69*/ u8 animIndex;
} PinaEntity;
void sub_08063B68(PinaEntity* this);
void sub_08063A80(Entity* this);
void sub_08063A98(Entity* this);
void sub_08063AC0(Entity* this);
void sub_08063B44(Entity* this);
void Pina(PinaEntity* this) {
if ((super->flags & ENT_SCRIPTED) != 0) {
sub_08063B68(this);
} else {
sub_08063A80(super);
}
}
void sub_08063A80(Entity* this) {
static void (*const Pina_Actions[])(Entity*) = {
sub_08063A98,
sub_08063AC0,
sub_08063B44,
};
Pina_Actions[this->action](this);
}
void sub_08063A98(Entity* this) {
this->action++;
this->spriteSettings.draw = 1;
InitAnimationForceUpdate(this, 4);
AddInteractableWhenBigObject(this);
}
void sub_08063AC0(Entity* this) {
if (GetAnimationStateInRectRadius(this, 0x20, 0x20) >= 0) {
if (this->subtimer == 0) {
if ((Random() & 0x3f) == 0) {
InitAnimationForceUpdate(this, 0);
this->subtimer = 1;
}
}
}
if (this->subtimer != 0) {
UpdateAnimationSingleFrame(this);
if ((this->frame & ANIM_DONE) != 0) {
this->subtimer = 0;
}
}
if (this->interactType != INTERACTION_NONE) {
this->action = 2;
InitAnimationForceUpdate(this, GetAnimationState(this) + 4);
MessageFromTarget(this->timer + TEXT_INDEX(TEXT_EMPTY, 0x01));
}
sub_0806ED78(this);
}
void sub_08063B44(Entity* this) {
u8 tmp = gMessage.state & MESSAGE_ACTIVE;
if (tmp == 0) {
this->action = 1;
this->subtimer = tmp;
InitAnimationForceUpdate(this, 4);
}
}
void sub_08063B68(PinaEntity* this) {
switch (super->action) {
case 0:
super->action = 1;
super->spriteSettings.draw = 1;
this->animIndex = 0;
sub_0807DD64(super);
case 1:
if (super->interactType == INTERACTION_FUSE) {
super->action = 2;
super->interactType = INTERACTION_NONE;
this->animIndex = super->animIndex;
InitAnimationForceUpdate(
super, GetAnimationStateForDirection4(GetFacingDirection(super, &gPlayerEntity.base)) + 4);
InitializeNPCFusion(super);
} else {
ExecuteScriptForEntity(super, NULL);
HandleEntity0x82Actions(super);
UpdateAnimationSingleFrame(super);
}
break;
case 2:
if (UpdateFuseInteraction(super) == 0) {
return;
}
super->action = 1;
InitAnimationForceUpdate(super, this->animIndex);
break;
}
}
void sub_08063C14(void) {
Entity* entity = DeepFindEntityByID(NPC, PINA);
if (entity != NULL) {
InitAnimationForceUpdate(entity, 8);
}
}
void sub_08063C2C(void) {
Entity* entity = DeepFindEntityByID(NPC, PINA);
if (entity != NULL) {
InitAnimationForceUpdate(entity, 4);
}
}
void sub_08063C44(void) {
Entity* entity = DeepFindEntityByID(NPC, PINA);
if (entity != NULL) {
InitAnimationForceUpdate(entity, 0);
}
}
void sub_08063C5C(void) {
Entity* entity = DeepFindEntityByID(NPC, PINA);
if (entity != NULL) {
InitAnimationForceUpdate(entity, 9);
}
}
void sub_08063C74(void) {
Entity* entity = DeepFindEntityByID(NPC, PINA);
if (entity != NULL) {
CreateSpeechBubbleExclamationMark(entity, 8, 0xffffffe8);
}
}
void sub_08063C90(Entity* this) {
static const Dialog gUnk_0810CE04[] = {
{ 6, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_TOWN, 0x22), TEXT_INDEX(TEXT_TOWN, 0x21) } },
{ 6, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_TOWN, 0x22), TEXT_INDEX(TEXT_TOWN, 0x21) } },
{ 6, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_TOWN, 0x22), TEXT_INDEX(TEXT_TOWN, 0x21) } },
{ 6, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_TOWN, 0x22), TEXT_INDEX(TEXT_TOWN, 0x21) } },
{ 6, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_TOWN2, 0x1d), TEXT_INDEX(TEXT_TOWN2, 0x1c) } },
{ 6, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_TOWN3, 0x1c), TEXT_INDEX(TEXT_TOWN3, 0x1b) } },
{ 6, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_TOWN4, 0x1d), TEXT_INDEX(TEXT_TOWN4, 0x1c) } },
{ 6, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_TOWN5, 0x1d), TEXT_INDEX(TEXT_TOWN5, 0x1c) } },
{ 6, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_TOWN6, 0x17), TEXT_INDEX(TEXT_TOWN6, 0x16) } },
{ 6, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_TOWN6, 0x17), TEXT_INDEX(TEXT_TOWN6, 0x16) } },
};
ShowNPCDialogue(this, &gUnk_0810CE04[gSave.global_progress]);
}
void Pina_MakeInteractable(PinaEntity* this) {
this->fusionOffer = GetFusionToOffer(super);
AddInteractableWhenBigFuser(super, this->fusionOffer);
}
void Pina_Fusion(Entity* this) {
if (this->action == 0) {
this->action++;
this->spriteSettings.draw = 1;
this->y.HALF.HI -= 4;
InitAnimationForceUpdate(this, 2);
} else {
UpdateAnimationSingleFrame(this);
}
}