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10 lines
198 B
C
10 lines
198 B
C
#include "global.h"
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#include "entity.h"
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Entity* sub_0805E3A0(Entity* ent, u32 param) {
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// these are bitfields
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ent->scriptedScene2 = param;
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ent->scriptedScene = param;
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return ent;
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}
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