Files
tmc/src/npc/ghostBrothers.c
T
2022-03-31 22:38:53 +02:00

236 lines
6.0 KiB
C

#include "entity.h"
#include "functions.h"
#include "save.h"
#include "screen.h"
#include "message.h"
#include "npc.h"
extern void (*const gUnk_0811017C[])(Entity*);
extern void (*const gUnk_08110274[])(Entity*);
extern Dialog gUnk_08110280[];
extern u32 gSpriteAnimations_GhostBrothers[];
extern u32 gUnk_08110188;
extern s8 gUnk_0811015C[8];
extern u8 gUnk_0811022E[];
void sub_08065C0C(Entity* this);
static EntityAction* const gUnk_08110164[];
void GhostBrothers(Entity* this) {
if (this->flags & ENT_SCRIPTED) {
sub_08065C0C(this);
} else {
gUnk_08110164[this->type](this);
if (this->type < 3) {
s8* ptr = gUnk_0811015C;
u32 subtimer = this->subtimer++;
this->z.HALF_U.HI = *(ptr + (((subtimer << 0x18) >> 0x1b) & 0x7));
}
}
}
void sub_08065BF4(Entity* this) {
gUnk_0811017C[this->action](this);
}
void sub_08065C0C(Entity* this) {
u16* puVar3;
switch (this->action) {
case 0:
this->action = 1;
this->spriteSettings.draw = 1;
sub_0807DD50(this);
break;
case 1:
if (this->interactType == 2) {
this->action = 2;
this->interactType = 0;
InitAnimationForceUpdate(this, sub_0806F5A4(GetFacingDirection(this, &gPlayerEntity)));
sub_0806F118(this);
} else {
sub_0807DD94(this, NULL);
}
break;
case 2:
if (UpdateFuseInteraction(this) == 0) {
return;
}
this->action = 1;
break;
case 3:
if (--this->timer != 0) {
return;
}
puVar3 = *(u16**)&this->field_0x6c.HWORD;
if (*puVar3 != 0xffff) {
gScreen.controls.alphaBlend = *puVar3;
this->timer = (u8) * (++puVar3);
*(u16**)&this->field_0x6c = ++puVar3;
return;
}
this->spriteSettings.draw = 0;
this->action = 1;
break;
}
}
void sub_08065CCC(Entity* this) {
this->action = 3;
this->timer = 0x1e;
this->spriteRendering.alphaBlend = 1;
*(u32**)&this->field_0x6c = (u32*)gUnk_0811022E;
gScreen.controls.layerFXControl = 0x3f40;
gScreen.controls.alphaBlend = 0x10;
}
void sub_08065D00(Entity* this) {
this->field_0x68.HALF.LO = sub_0801E99C(this);
sub_08078784(this, this->field_0x68.HALF.LO);
}
void sub_08065D18(Entity* this) {
this->action = 1;
this->timer = 0x1e;
this->subtimer = 0;
this->spriteSettings.draw = 1;
this->spriteRendering.alphaBlend = 1;
*(u32**)&this->field_0x6c = &gUnk_08110188;
SetDefaultPriority(this, PRIO_MESSAGE);
InitAnimationForceUpdate(this, 2);
gScreen.controls.layerFXControl = 0x3f40;
gScreen.controls.alphaBlend = 0x1000;
}
void sub_08065D74(Entity* this) {
u16* ptr;
if (--this->timer) {
return;
}
ptr = *(u16**)&this->field_0x6c;
if (*ptr != 0xffff) {
gScreen.controls.alphaBlend = *ptr;
this->timer = *(ptr + 1);
*(u32*)&this->field_0x6c = (u32)(ptr + 2);
} else {
this->action++;
MessageFromTarget(0);
}
}
void sub_08065DB8(Entity* this) {
switch (this->subAction) {
case 0: {
if ((gMessage.doTextBox & 0x7f) == 0) {
this->subAction++;
this->timer = 0x3c;
InitAnimationForceUpdate(this, 4);
}
break;
}
case 1: {
if (--this->timer == 0) {
this->subAction++;
this->timer = 0xb4;
gUnk_02018EB0.unk_1++;
InitAnimationForceUpdate(this, 2);
}
break;
}
case 2:
break;
case 3: {
if (--this->timer == 0) {
MessageFromTarget(0);
this->subAction++;
}
break;
}
case 4: {
if ((gMessage.doTextBox & 0x7f) == 0) {
this->subAction++;
this->timer = 0x1e;
*(u8**)&this->field_0x6c = gUnk_0811022E;
}
break;
}
default: {
if (--this->timer == 0) {
u16* puVar3 = *(u16**)&this->field_0x6c.HWORD;
if (*puVar3 != 0xffff) {
gScreen.controls.alphaBlend = *puVar3;
this->timer = (u8) * (puVar3 + 1);
*(u16**)&this->field_0x6c = (puVar3 + 2);
} else {
gUnk_02018EB0.unk_0++;
DeleteThisEntity();
}
}
break;
}
}
UpdateAnimationSingleFrame(this);
}
void sub_08065EBC(Entity* this) {
gUnk_08110274[this->action](this);
sub_0806ED78(this);
}
void sub_08065EDC(Entity* this) {
if (--this->timer == 0) {
u16* puVar3 = *(u16**)&this->field_0x6c.HWORD;
if (*puVar3 != 0xffff) {
gScreen.controls.alphaBlend = *puVar3;
this->timer = (u8) * (++puVar3);
*(u16**)&this->field_0x6c = (++puVar3);
} else {
this->action++;
sub_08078778(this);
}
}
}
void sub_08065F20(Entity* this) {
UpdateAnimationSingleFrame(this);
if (this->interactType != 0) {
this->interactType = 0;
MessageFromTarget(0);
this->animIndex += 1;
if (gSpriteAnimations_GhostBrothers[this->animIndex] == 0) {
this->animIndex = 0;
}
InitAnimationForceUpdate(this, this->animIndex);
}
}
void sub_08065F64(Entity* this) {
s32 tmp = gSave.global_progress - 2;
if (tmp < 0) {
tmp = 0;
}
ShowNPCDialogue(this, gUnk_08110280 + this->type * 8 + tmp);
}
void GhostBrothers_Fusion(Entity* this) {
if (this->action == 0) {
this->action += 1;
this->spriteSettings.draw = 1;
InitAnimationForceUpdate(this, 2);
} else {
UpdateAnimationSingleFrame(this);
}
}