mirror of
https://github.com/zeldaret/tmc
synced 2026-06-09 20:50:47 -04:00
236 lines
6.0 KiB
C
236 lines
6.0 KiB
C
#include "entity.h"
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#include "functions.h"
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#include "save.h"
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#include "screen.h"
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#include "message.h"
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#include "npc.h"
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extern void (*const gUnk_0811017C[])(Entity*);
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extern void (*const gUnk_08110274[])(Entity*);
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extern Dialog gUnk_08110280[];
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extern u32 gSpriteAnimations_GhostBrothers[];
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extern u32 gUnk_08110188;
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extern s8 gUnk_0811015C[8];
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extern u8 gUnk_0811022E[];
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void sub_08065C0C(Entity* this);
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static EntityAction* const gUnk_08110164[];
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void GhostBrothers(Entity* this) {
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if (this->flags & ENT_SCRIPTED) {
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sub_08065C0C(this);
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} else {
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gUnk_08110164[this->type](this);
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if (this->type < 3) {
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s8* ptr = gUnk_0811015C;
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u32 subtimer = this->subtimer++;
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this->z.HALF_U.HI = *(ptr + (((subtimer << 0x18) >> 0x1b) & 0x7));
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}
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}
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}
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void sub_08065BF4(Entity* this) {
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gUnk_0811017C[this->action](this);
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}
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void sub_08065C0C(Entity* this) {
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u16* puVar3;
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switch (this->action) {
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case 0:
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this->action = 1;
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this->spriteSettings.draw = 1;
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sub_0807DD50(this);
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break;
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case 1:
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if (this->interactType == 2) {
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this->action = 2;
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this->interactType = 0;
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InitAnimationForceUpdate(this, sub_0806F5A4(GetFacingDirection(this, &gPlayerEntity)));
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sub_0806F118(this);
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} else {
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sub_0807DD94(this, NULL);
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}
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break;
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case 2:
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if (UpdateFuseInteraction(this) == 0) {
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return;
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}
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this->action = 1;
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break;
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case 3:
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if (--this->timer != 0) {
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return;
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}
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puVar3 = *(u16**)&this->field_0x6c.HWORD;
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if (*puVar3 != 0xffff) {
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gScreen.controls.alphaBlend = *puVar3;
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this->timer = (u8) * (++puVar3);
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*(u16**)&this->field_0x6c = ++puVar3;
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return;
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}
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this->spriteSettings.draw = 0;
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this->action = 1;
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break;
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}
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}
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void sub_08065CCC(Entity* this) {
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this->action = 3;
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this->timer = 0x1e;
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this->spriteRendering.alphaBlend = 1;
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*(u32**)&this->field_0x6c = (u32*)gUnk_0811022E;
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gScreen.controls.layerFXControl = 0x3f40;
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gScreen.controls.alphaBlend = 0x10;
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}
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void sub_08065D00(Entity* this) {
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this->field_0x68.HALF.LO = sub_0801E99C(this);
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sub_08078784(this, this->field_0x68.HALF.LO);
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}
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void sub_08065D18(Entity* this) {
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this->action = 1;
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this->timer = 0x1e;
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this->subtimer = 0;
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this->spriteSettings.draw = 1;
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this->spriteRendering.alphaBlend = 1;
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*(u32**)&this->field_0x6c = &gUnk_08110188;
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SetDefaultPriority(this, PRIO_MESSAGE);
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InitAnimationForceUpdate(this, 2);
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gScreen.controls.layerFXControl = 0x3f40;
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gScreen.controls.alphaBlend = 0x1000;
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}
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void sub_08065D74(Entity* this) {
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u16* ptr;
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if (--this->timer) {
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return;
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}
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ptr = *(u16**)&this->field_0x6c;
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if (*ptr != 0xffff) {
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gScreen.controls.alphaBlend = *ptr;
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this->timer = *(ptr + 1);
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*(u32*)&this->field_0x6c = (u32)(ptr + 2);
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} else {
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this->action++;
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MessageFromTarget(0);
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}
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}
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void sub_08065DB8(Entity* this) {
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switch (this->subAction) {
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case 0: {
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if ((gMessage.doTextBox & 0x7f) == 0) {
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this->subAction++;
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this->timer = 0x3c;
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InitAnimationForceUpdate(this, 4);
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}
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break;
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}
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case 1: {
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if (--this->timer == 0) {
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this->subAction++;
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this->timer = 0xb4;
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gUnk_02018EB0.unk_1++;
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InitAnimationForceUpdate(this, 2);
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}
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break;
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}
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case 2:
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break;
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case 3: {
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if (--this->timer == 0) {
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MessageFromTarget(0);
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this->subAction++;
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}
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break;
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}
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case 4: {
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if ((gMessage.doTextBox & 0x7f) == 0) {
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this->subAction++;
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this->timer = 0x1e;
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*(u8**)&this->field_0x6c = gUnk_0811022E;
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}
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break;
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}
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default: {
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if (--this->timer == 0) {
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u16* puVar3 = *(u16**)&this->field_0x6c.HWORD;
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if (*puVar3 != 0xffff) {
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gScreen.controls.alphaBlend = *puVar3;
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this->timer = (u8) * (puVar3 + 1);
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*(u16**)&this->field_0x6c = (puVar3 + 2);
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} else {
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gUnk_02018EB0.unk_0++;
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DeleteThisEntity();
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}
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}
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break;
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}
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}
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UpdateAnimationSingleFrame(this);
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}
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void sub_08065EBC(Entity* this) {
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gUnk_08110274[this->action](this);
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sub_0806ED78(this);
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}
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void sub_08065EDC(Entity* this) {
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if (--this->timer == 0) {
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u16* puVar3 = *(u16**)&this->field_0x6c.HWORD;
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if (*puVar3 != 0xffff) {
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gScreen.controls.alphaBlend = *puVar3;
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this->timer = (u8) * (++puVar3);
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*(u16**)&this->field_0x6c = (++puVar3);
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} else {
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this->action++;
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sub_08078778(this);
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}
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}
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}
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void sub_08065F20(Entity* this) {
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UpdateAnimationSingleFrame(this);
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if (this->interactType != 0) {
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this->interactType = 0;
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MessageFromTarget(0);
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this->animIndex += 1;
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if (gSpriteAnimations_GhostBrothers[this->animIndex] == 0) {
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this->animIndex = 0;
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}
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InitAnimationForceUpdate(this, this->animIndex);
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}
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}
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void sub_08065F64(Entity* this) {
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s32 tmp = gSave.global_progress - 2;
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if (tmp < 0) {
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tmp = 0;
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}
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ShowNPCDialogue(this, gUnk_08110280 + this->type * 8 + tmp);
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}
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void GhostBrothers_Fusion(Entity* this) {
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if (this->action == 0) {
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this->action += 1;
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this->spriteSettings.draw = 1;
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InitAnimationForceUpdate(this, 2);
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} else {
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UpdateAnimationSingleFrame(this);
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}
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}
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