Files
tmc/src/npc/carpenter.c
T
2023-08-01 11:36:11 +02:00

125 lines
4.1 KiB
C

/**
* @file carpenter.c
* @ingroup NPCs
*
* @brief Carpenter NPC
*/
#define NENT_DEPRECATED
#include "entity.h"
#include "item.h"
#include "npc.h"
#include "player.h"
typedef struct {
/*0x00*/ Entity base;
/*0x68*/ u8 fusionOffer;
/*0x69*/ u8 animIndex;
/*0x6a*/ u8 unused[26];
/*0x84*/ ScriptExecutionContext* context;
} CarpenterEntity;
static const SpriteLoadData gUnk_08110CA8[] = {
{ 0x51, 0x3f, 0x4 }, { 0x1451, 0x3f, 0x4 }, { 0x4001, 0x3f, 0x4 }, { 0, 0, 0 },
{ 0x51, 0x3f, 0x4 }, { 0x1451, 0x3f, 0x4 }, { 0x4001, 0x3f, 0x4 }, { 0, 0, 0 },
{ 0x51, 0x3f, 0x4 }, { 0x1451, 0x3f, 0x4 }, { 0, 0, 0 }, { 0, 0, 0 },
{ 0x51, 0x3f, 0x4 }, { 0x1451, 0x3f, 0x4 }, { 0, 0, 0 }, { 0, 0, 0 },
};
void Carpenter(CarpenterEntity* this) {
if (this->context == NULL) {
DeleteThisEntity();
}
switch (super->action) {
case 0:
if (!LoadExtraSpriteData(super, gUnk_08110CA8 + super->type * 4))
break;
super->action = 1;
this->animIndex = 0;
SetDefaultPriority(super, PRIO_MESSAGE);
sub_0807DD64(super);
case 1:
if (super->interactType == 2) {
super->action = 2;
super->interactType = 0;
this->animIndex = super->animIndex;
InitializeAnimation(super, GetAnimationStateForDirection4(GetFacingDirection(super, &gPlayerEntity)) +
4 + (super->type * 8));
InitializeNPCFusion(super);
} else {
ExecuteScriptForEntity(super, 0);
HandleEntity0x82Actions(super);
GetNextFrame(super);
}
break;
case 2:
if (!UpdateFuseInteraction(super))
break;
super->action = 1;
InitializeAnimation(super, this->animIndex);
break;
}
}
void Carpenter_Head(Entity* this) {
if (this->type < 2) {
SetExtraSpriteFrame(this, 0, this->frame & ~0x80);
SetExtraSpriteFrame(this, 1, this->frameIndex);
SetExtraSpriteFrame(this, 2, this->frameSpriteSettings & 0x3f);
SetSpriteSubEntryOffsetData1(this, 1, 0);
SetSpriteSubEntryOffsetData2(this, 1, 2);
sub_0807000C(this);
} else {
SetExtraSpriteFrame(this, 0, this->frame & ~0x80);
SetExtraSpriteFrame(this, 1, this->frameIndex);
SetSpriteSubEntryOffsetData1(this, 1, 0);
sub_0807000C(this);
}
}
void sub_080672B0(Entity* this, ScriptExecutionContext* context) {
InitializeAnimation(this, context->intVariable + (this->animationState >> 1) + this->type * 8);
}
void sub_080672C8(Entity* this) {
static const u16 messageIndices[] = {
TEXT_INDEX(TEXT_CARPENTERS, 0xd), TEXT_INDEX(TEXT_CARPENTERS, 0xe), 0x0,
TEXT_INDEX(TEXT_CARPENTERS, 0x18), TEXT_INDEX(TEXT_CARPENTERS, 0x19), 0x0,
TEXT_INDEX(TEXT_CARPENTERS, 0x23), TEXT_INDEX(TEXT_CARPENTERS, 0x23), 0x0,
TEXT_INDEX(TEXT_CARPENTERS, 0x26), TEXT_INDEX(TEXT_CARPENTERS, 0x26), 0x0,
};
u32 dialog = 0;
u32 tmp;
if (GetInventoryValue(ITEM_GUST_JAR) == 0) {
if (CheckGlobalFlag(TABIDACHI)) {
dialog = 1;
}
}
MessageNoOverlap(messageIndices[(dialog * 2 + this->type * 6) / 2], this);
}
void sub_08067304(Entity* this) {
static const Dialog dialog = {
0xb, DIALOG_KINSTONE, DIALOG_CHECK_FLAG, 1, { TEXT_INDEX(TEXT_TOWN3, 0x42), TEXT_INDEX(TEXT_TOWN3, 0x41) }
};
ShowNPCDialogue(this, &dialog);
}
void Carpenter_MakeInteractable(CarpenterEntity* this) {
this->fusionOffer = GetFusionToOffer(super);
AddInteractableWhenBigFuser(super, this->fusionOffer);
}
void Carpenter_Fusion(Entity* this) {
if (this->action == 0) {
if (LoadExtraSpriteData(this, &gUnk_08110CA8[this->type * 4])) {
this->action++;
this->spriteSettings.draw = 1;
SetDefaultPriority(this, PRIO_MESSAGE);
InitializeAnimation(this, (u32)this->type * 8 + 2);
}
} else {
GetNextFrame(this);
}
}