mirror of
https://github.com/zeldaret/tmc
synced 2026-07-02 20:46:44 -04:00
311 lines
8.2 KiB
C
311 lines
8.2 KiB
C
/**
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* @file townsperson.c
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* @ingroup NPCs
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*
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* @brief Townsperson NPC
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*/
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#define NENT_DEPRECATED
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#include "functions.h"
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#include "item.h"
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#include "npc.h"
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typedef struct {
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/*0x00*/ Entity base;
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/*0x68*/ u8 fusionOffer;
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/*0x69*/ u8 unk_69;
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/*0x6a*/ s16 unk_6a;
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/*0x6c*/ s16 unk_6c;
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} TownspersonEntity;
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typedef struct {
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u8 frame1;
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u8 frame2;
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u8 unk2;
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u8 unk3;
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} struct_0810B680;
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extern void sub_08061CB4(Entity*, u32);
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extern void sub_08061D64(TownspersonEntity*);
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extern void sub_08062048(Entity*);
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extern struct_0810B680 gUnk_0810B680[];
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extern SpriteLoadData* gUnk_0810B6EC[];
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extern u32 gUnk_0810B740[]; // TODO fourth parameter of SetInteractableObjectCollision
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extern u8 gUnk_0810B748[]; // TODO third parameter of SetInteractableObjectCollision
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extern u16 gUnk_0810B74A[];
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extern void (*const gUnk_0810B774[])(Entity*);
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extern void (*const gUnk_0810B77C[])(Entity*);
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extern u8 gUnk_0810B78C[];
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extern u16 gUnk_0810B790[];
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extern u16 gUnk_0810B7BA[];
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extern Dialog gUnk_0810B7C0[];
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void Townsperson(Entity* this) {
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if ((this->flags & ENT_SCRIPTED) != 0) {
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gUnk_0810B77C[this->action](this);
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} else {
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gUnk_0810B774[this->action](this);
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}
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}
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void sub_08061BC8(Entity* this) {
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if (LoadExtraSpriteData(this, gUnk_0810B6EC[this->type])) {
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this->animationState = 2;
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this->subtimer = this->type + 1;
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this->action++;
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sub_08061CB4(this, 2);
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}
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}
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void sub_08061C00(Entity* this) {
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s32 uVar1;
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uVar1 = GetAnimationStateInRectRadius(this, 0x20, 0x20);
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if (uVar1 < 0) {
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uVar1 = this->animationState + 4;
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} else {
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if (this->subtimer == 0) {
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this->subtimer = 16;
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} else {
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this->subtimer--;
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uVar1 = this->animIndex & 3;
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}
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}
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sub_08061CB4(this, uVar1);
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sub_0806ED78(this);
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if (this->interactType != 0) {
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this->interactType = 0;
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MessageFromTarget(this->type2 + TEXT_INDEX(TEXT_EMPTY, 0x01));
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}
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}
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void Townsperson_Head(Entity* this) {
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u32 tmp = this->animIndex & 3;
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u32 tmp2 = gUnk_0810B78C[tmp];
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u32 tmp3;
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tmp3 = tmp2 + (tmp3 = gUnk_0810B680[this->type].frame1);
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SetExtraSpriteFrame(this, 0, tmp3);
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tmp3 = this->frameIndex;
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tmp3 += gUnk_0810B680[this->type].frame2;
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SetExtraSpriteFrame(this, 1, tmp3);
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SetSpriteSubEntryOffsetData1(this, 1, 0);
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sub_0807000C(this);
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}
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void sub_08061CB4(Entity* this, u32 arg1) {
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if (this->animIndex != arg1) {
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InitializeAnimation(this, arg1);
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} else {
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GetNextFrame(this);
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}
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if (this->frameDuration == 0xff) {
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this->frameDuration = gUnk_0810B680[this->type].unk2;
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}
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}
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void sub_08061CEC(TownspersonEntity* this) {
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u32 uVar2;
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if (LoadExtraSpriteData(super, gUnk_0810B6EC[super->type])) {
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super->action = 1;
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super->spriteSettings.draw = TRUE;
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super->animationState = super->timer;
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this->unk_69 = 0xff;
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uVar2 = sub_0805ACC0(super);
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if (uVar2 == 0) {
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this->unk_6a = super->x.HALF.HI;
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uVar2 = (u16)super->y.HALF.HI;
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} else {
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this->unk_6a = (uVar2 >> 0x10);
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}
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this->unk_6c = uVar2;
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this->fusionOffer = GetFusionToOffer(super);
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sub_0807DD64(super);
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sub_08061D64(this);
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}
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}
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void sub_08061D64(TownspersonEntity* this) {
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if (super->interactType == 2) {
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super->action = 3;
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super->interactType = 0;
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InitializeNPCFusion(super);
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this->unk_69 = super->animIndex;
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InitializeAnimation(super, (super->animIndex & -4) +
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GetAnimationStateForDirection4(GetFacingDirection(super, &gPlayerEntity)));
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} else {
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ExecuteScriptForEntity(super, NULL);
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HandleEntity0x82Actions(super);
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if (super->frameDuration == 0xff) {
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super->frameDuration = gUnk_0810B680[super->type].unk2;
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}
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GetNextFrame(super);
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if (super->interactType != 0) {
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super->action = 2;
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super->interactType = 0;
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sub_08062048(super);
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this->unk_69 = super->animIndex;
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InitializeAnimation(super, (super->animIndex & -4) +
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GetAnimationStateForDirection4(GetFacingDirection(super, &gPlayerEntity)));
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}
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}
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}
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void sub_08061E24(TownspersonEntity* this) {
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GetNextFrame(super);
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if ((gMessage.doTextBox & 0x7f) == 0) {
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super->action = 1;
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InitializeAnimation(super, this->unk_69);
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}
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}
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void sub_08061E50(TownspersonEntity* this) {
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if (UpdateFuseInteraction(super) != 0) {
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super->action = 1;
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InitializeAnimation(super, this->unk_69);
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}
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}
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void Townsperson_MakeInteractable(TownspersonEntity* this) {
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if (super->id == 6) {
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AddInteractableWhenBigFuser(super, this->fusionOffer);
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} else {
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AddInteractableWhenBigObject(super);
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}
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}
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void sub_08061E90(TownspersonEntity* this, ScriptExecutionContext* context) {
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u32 animIndex;
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s32 iVar4;
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if (context->unk_18 == 0) {
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context->unk_18++;
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context->unk_12 = (Random() & 0x3f) + 0x20;
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animIndex = DirectionRound(Random());
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switch (super->direction) {
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case 0x0:
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if (animIndex == 0x10) {
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animIndex = 0x8;
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}
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break;
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case 0x8:
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if (animIndex == 0x18) {
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animIndex = 0x10;
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}
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break;
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case 0x10:
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if (animIndex == 0x0) {
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animIndex = 0x18;
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}
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break;
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case 0x18:
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if (animIndex == 0x8) {
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animIndex = 0;
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}
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}
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super->direction = (u8)animIndex;
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super->animationState = GetAnimationStateForDirection8(animIndex);
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super->speed = gUnk_0810B74A[super->type];
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}
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animIndex = (super->animationState >> 1) + 4;
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if (animIndex != super->animIndex) {
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InitializeAnimation(super, animIndex);
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}
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ProcessMovement0(super);
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iVar4 = super->x.HALF.HI - this->unk_6a;
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if (0x10 < iVar4) {
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super->x.HALF.HI = this->unk_6a + 0x10;
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context->unk_12 = 1;
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}
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if (iVar4 < -0x10) {
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super->x.HALF.HI = this->unk_6a - 0x10;
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context->unk_12 = 1;
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}
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iVar4 = super->y.HALF.HI - this->unk_6c;
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if (0x10 < iVar4) {
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super->y.HALF.HI = this->unk_6c + 0x10;
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context->unk_12 = 1;
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}
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if (iVar4 < -0x10) {
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super->y.HALF.HI = this->unk_6c - 0x10;
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context->unk_12 = 1;
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}
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if (--context->unk_12 != 0) {
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gActiveScriptInfo.commandSize = 0;
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}
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}
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void sub_08061F94(Entity* this) {
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Entity* ent;
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ent = CreateFx(this, FX_BIG_EXPLOSION, 0);
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if (ent != NULL) {
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SortEntityAbove(this, ent);
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}
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}
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void sub_08061FB0(Entity* this) {
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this->hitbox = NULL;
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}
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void sub_08061FB8(Entity* this, ScriptExecutionContext* context) {
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u8* temp = gUnk_0810B748;
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SetInteractableObjectCollision(this, 1, temp[context->intVariable], &gUnk_0810B740[context->intVariable]);
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}
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void sub_08061FD8(Entity* this) {
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InitializeAnimation(this, this->animationState >> 1);
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}
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void sub_08061FE4(Entity* this) {
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InitializeAnimation(this, (this->animationState >> 1) + 4);
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}
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void sub_08061FF4(Entity* this) {
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MessageNoOverlap(gUnk_0810B790[this->type], this);
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}
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void sub_0806200C(Entity* this) {
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u32 index;
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index = 0;
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if ((CheckGlobalFlag(MIZUKAKI_START) != 0) && (CheckLocalFlag(0x6b))) {
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// hyrule bestiary
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if (GetInventoryValue(ITEM_QST_BOOK1) == 2) {
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index = 2;
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} else {
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index = 1;
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}
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}
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MessageNoOverlap(gUnk_0810B7BA[index], this);
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}
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void sub_08062048(Entity* this) {
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int iVar1;
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if (this->id == 6) {
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iVar1 = gSave.global_progress - 2;
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if (iVar1 < 0) {
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iVar1 = 0;
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}
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ShowNPCDialogue(this, gUnk_0810B7C0 + this->type * 0x8 + iVar1);
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} else {
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MessageNoOverlap(0, this);
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}
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}
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void Townsperson_Fusion(Entity* this) {
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if (this->action == 0) {
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if (!LoadExtraSpriteData(this, gUnk_0810B6EC[this->type])) {
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return;
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}
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this->action++;
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this->spriteSettings.draw = TRUE;
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}
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sub_08061CB4(this, 6);
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}
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