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14 lines
240 B
C
14 lines
240 B
C
#ifndef ENEMYINTERACTIONMANAGER_H
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#define ENEMYINTERACTIONMANAGER_H
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#include "manager.h"
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typedef struct {
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Manager base;
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struct {
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Entity* enemies[8];
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} d;
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} EnemyInteractionManager;
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#endif // ENEMYINTERACTIONMANAGER_H
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