Files
tmc/src/npc/cucco.c
T
2023-01-08 15:01:18 +01:00

139 lines
3.3 KiB
C

#include "npc.h"
#include "functions.h"
void (*const Cucco_Actions[])(Entity*);
const u16 Cucco_Sounds[];
const u16 Cucco_Messages[];
void sub_0806E4EC(Entity*);
void Cucco_ShowMessage(Entity*);
void sub_0806E65C(Entity* this);
void Cucco(Entity* this) {
Cucco_Actions[this->action](this);
}
void Cucco_Init(Entity* this) {
this->action++;
this->field_0x68.HALF.LO = sub_0801E99C(this);
sub_080787A8(this, this->field_0x68.HALF.LO);
SetDefaultPriority(this, PRIO_MESSAGE);
this->subAction = 0;
sub_0806E4EC(this);
}
void sub_0806E4EC(Entity* this) {
if (this->subAction == 0) {
this->subAction++;
this->timer = (Random() & 0x1f) + 60;
InitAnimationForceUpdate(this, 0);
}
if (--this->timer == 0) {
if ((Random() & 1) != 0) {
this->action = 3;
} else {
this->action = 2;
}
this->subAction = 0;
if ((Random() & 1) != 0) {
EnqueueSFX(Cucco_Sounds[Random() & 3]);
}
}
sub_0806E65C(this);
UpdateAnimationSingleFrame(this);
}
void Cucco_Fly(Entity* this) {
if (this->subAction == 0) {
this->subAction++;
if (Random() & 1) {
this->spriteSettings.flipX ^= 1;
}
this->timer = (Random() & 1) + 1;
this->zVelocity = Q_16_16(1.5);
InitAnimationForceUpdate(this, 1);
}
if (GravityUpdate(this, Q_8_8(40.0)) == 0) {
if (--this->timer == 0) {
this->action = 1;
this->subAction = 0;
} else {
this->zVelocity = Q_16_16(1.5);
}
}
sub_0806E65C(this);
UpdateAnimationSingleFrame(this);
}
void Cucco_Idle(Entity* this) {
if (this->subAction == 0) {
this->subAction++;
if (Random() & 1) {
this->spriteSettings.flipX ^= 1;
}
InitAnimationForceUpdate(this, (Random() & 1) + 2);
}
if (this->frame & ANIM_DONE) {
this->action = 1;
this->subAction = 0;
}
sub_0806E65C(this);
UpdateAnimationSingleFrame(this);
}
void sub_0806E648(Entity* this) {
if (UpdateFuseInteraction(this) != 0) {
this->action = 1;
}
}
void sub_0806E65C(Entity* this) {
if (this->interactType != 0) {
if ((gPlayerState.flags & PL_MINISH) != 0) {
if (this->interactType == 2) {
this->action = 4;
sub_0806F118(this);
} else {
Cucco_ShowMessage(this);
}
} else {
ResetPlayerAnimationAndAction();
}
SoundReq(SFX_VO_CUCCO_CALL);
this->interactType = 0;
}
}
void Cucco_ShowMessage(Entity* this) {
u32 val = 0;
u32 index = GetFuserId(this);
if (gSave.fuserOffers[index] == 0xf3) {
val = 1;
}
MessageNoOverlap(Cucco_Messages[val], this);
}
void Cucco_Fusion(Entity* this) {
if (this->action == 0) {
this->action++;
this->spriteSettings.draw = 1;
InitAnimationForceUpdate(this, 1);
} else {
UpdateAnimationSingleFrame(this);
}
}
void (*const Cucco_Actions[])(Entity*) = {
Cucco_Init, sub_0806E4EC, Cucco_Fly, Cucco_Idle, sub_0806E648,
};
const u16 Cucco_Sounds[] = { SFX_VO_CUCCO1, SFX_VO_CUCCO2, SFX_VO_CUCCO3, SFX_VO_CUCCO4 };
const u16 Cucco_Messages[] = { TEXT_INDEX(TEXT_MINISH, 0Xb4), TEXT_INDEX(TEXT_MINISH, 0xb5) };