mirror of
https://github.com/zeldaret/tmc
synced 2026-06-06 19:51:53 -04:00
37 lines
1.3 KiB
C
37 lines
1.3 KiB
C
#include "manager.h"
|
|
#include "asm.h"
|
|
#include "functions.h"
|
|
#include "common.h"
|
|
|
|
typedef struct {
|
|
struct Manager manager;
|
|
u8 field_0x20[0x16];
|
|
u8 field_0x36;
|
|
u8 field_0x37;
|
|
s16 field_0x38;
|
|
s16 field_0x3a;
|
|
u16 field_0x3c;
|
|
u16 field_0x3e;
|
|
} Manager2C;
|
|
|
|
void Manager2C_Main(Manager2C* manager) {
|
|
if (manager->manager.action == 0) {
|
|
manager->manager.action = 1;
|
|
manager->field_0x3a = 0;
|
|
}
|
|
if (((CheckPlayerInRegion(manager->field_0x38, manager->field_0x3a, 0x14, 0x40) != 0) &&
|
|
(((gPlayerEntity.y.HALF.HI - gRoomControls.origin_y) + gPlayerEntity.z.HALF.HI) < 0)) &&
|
|
(gRoomControls.scroll_y == gRoomControls.origin_y)) {
|
|
MemClear(&gRoomTransition.player_status, 0x20);
|
|
gRoomTransition.transitioningOut = 1;
|
|
gRoomTransition.type = TRANSITION_DEFAULT;
|
|
gRoomTransition.player_status.spawn_type = PL_SPAWN_PARACHUTE_UP;
|
|
gRoomTransition.player_status.area_next = manager->manager.unk_0b;
|
|
gRoomTransition.player_status.room_next = manager->manager.unk_0e;
|
|
gRoomTransition.player_status.start_anim = manager->field_0x37;
|
|
gRoomTransition.player_status.start_pos_x = manager->field_0x3c;
|
|
gRoomTransition.player_status.start_pos_y = manager->field_0x3e;
|
|
gRoomTransition.player_status.layer = manager->field_0x36;
|
|
}
|
|
}
|