Files
tmc/src/enemy/gyorgChild.c
T
2022-03-28 20:10:22 -07:00

201 lines
5.9 KiB
C

#define NENT_DEPRECATED
#include "global.h"
#include "room.h"
#include "asm.h"
#include "functions.h"
#include "enemy/gyorg.h"
void GyorgChild_OnTick(GyorgChildEntity*);
void GyorgChild_OnCollision(GyorgChildEntity*);
void GyorgChild_OnGrabbed(GyorgChildEntity*);
void (*const GyorgChild_Functions[])(GyorgChildEntity*) = {
GyorgChild_OnTick,
GyorgChild_OnCollision,
(void (*)(GyorgChildEntity*))GenericKnockback,
(void (*)(GyorgChildEntity*))GenericDeath,
(void (*)(GyorgChildEntity*))GenericConfused,
GyorgChild_OnGrabbed,
};
void GyorgChild(Entity* this) {
if (gRoomTransition.field_0x39 == 0) {
this->flags &= ~ENT_COLLIDE;
this->health = 0;
this->collisionLayer = 2;
}
GyorgChild_Functions[GetNextFunction(this)]((GyorgChildEntity*)this);
}
void GyorgChild_Action0(GyorgChildEntity* this);
void GyorgChild_Action1(GyorgChildEntity* this);
void GyorgChild_Action2(GyorgChildEntity* this);
void GyorgChild_Action3(GyorgChildEntity* this);
void GyorgChild_OnTick(GyorgChildEntity* this) {
static void (*const GyorgChild_Actions[])(GyorgChildEntity*) = {
GyorgChild_Action0,
GyorgChild_Action1,
GyorgChild_Action2,
GyorgChild_Action3,
};
GyorgChild_Actions[super->action](this);
}
void GyorgChild_OnCollision(GyorgChildEntity* this) {
EnemyFunctionHandlerAfterCollision(super, GyorgChild_Functions);
}
void GyordChild_OnGrabbed_Action0(GyorgChildEntity* this);
void GyorgChild_OnGrabbed_Action1(GyorgChildEntity* this);
void GyorgChild_OnGrabbed_Action3(GyorgChildEntity* this);
void GyorgChild_OnGrabbed(GyorgChildEntity* this) {
static void (*const GyorgChild_OnGrabbed_Actions[])(GyorgChildEntity*) = {
GyordChild_OnGrabbed_Action0,
GyorgChild_OnGrabbed_Action1,
GyorgChild_OnGrabbed_Action3,
};
if (sub_0806F520(super)) {
GyorgChild_OnGrabbed_Actions[super->subAction](this);
}
}
void GyordChild_OnGrabbed_Action0(GyorgChildEntity* this) {
super->subAction = 2;
}
void GyorgChild_OnGrabbed_Action1(GyorgChildEntity* this) {
sub_0806F4E8(super);
}
void GyorgChild_OnGrabbed_Action3(GyorgChildEntity* this) {
if (sub_0806F3E4(super)) {
GenericDeath(super);
}
}
void GyorgChild_Action0(GyorgChildEntity* this) {
static const s8 gUnk_080D1EA0[] = {
0x50, 0x1, 0x40, 0x1, 0x30, 0x1, 0x20, 0x1, 0x10, 0x1, 0,
0, 0x10, -0x1, 0x20, -0x1, 0x30, -0x1, 0x40, -0x1, 0x50, -0x1,
};
super->gustJarFlags = 1;
super->spriteOrientation.flipY = 3;
super->spriteRendering.b3 = 3;
super->spritePriority.b0 = 7;
super->animationState = Direction8ToAnimationState(super->direction);
if (super->type == 0) {
s32 r;
InitializeAnimation(super, super->animationState);
super->action = 1;
super->flags |= ENT_COLLIDE;
r = (signed)Random() % 11;
super->direction += r;
super->direction -= 5;
super->direction &= 0x1F;
r *= 2;
super->timer = gUnk_080D1EA0[r];
this->unk_7b = gUnk_080D1EA0[r + 1];
super->speed = 0x200;
} else {
super->action = 2;
super->timer = 1;
super->spriteSettings.draw = 0;
}
}
void GyorgChild_Action1(GyorgChildEntity* this) {
LinearMoveUpdate(super);
if (super->timer != 0) {
if ((--super->timer & 0xF) == 0) {
super->direction += this->unk_7b;
super->direction &= 0x1F;
}
}
switch (super->animationState >> 1) {
case 0:
if (super->y.HALF.HI > gRoomControls.scroll_y - 0x18) {
return;
}
break;
case 1:
if (super->x.HALF.HI < gRoomControls.scroll_x + 0x108) {
return;
}
break;
case 2:
if (super->y.HALF.HI < gRoomControls.scroll_y + 0xb8) {
return;
}
break;
default:
if (super->x.HALF.HI > gRoomControls.scroll_x - 0x18) {
return;
}
break;
}
super->action = 2;
super->timer = 90;
super->spriteSettings.draw = 0;
}
void GyorgChild_Action2(GyorgChildEntity* this) {
if (--super->timer == 0) {
super->action = 3;
super->flags |= ENT_COLLIDE;
Random();
super->spriteSettings.draw = 1;
super->spritePriority.b0 = 4;
super->speed = this->attackSpeed;
super->collisionLayer = 2;
UpdateSpriteForCollisionLayer(super);
super->direction = this->attackDirection;
super->animationState = super->direction >> 2;
InitializeAnimation(super, super->animationState);
switch (super->animationState >> 1) {
case 0:
case 2:
super->x.HALF.HI = gPlayerEntity.x.HALF.HI + this->attackOffsetX;
super->y.HALF.HI = gRoomControls.scroll_y + this->attackOffsetY;
break;
case 1:
default:
super->x.HALF.HI = gRoomControls.scroll_x + this->attackOffsetX;
super->y.HALF.HI = gPlayerEntity.y.HALF.HI + this->attackOffsetY;
break;
}
if (super->type2 == 0) {
SoundReq(SFX_198);
}
}
}
void GyorgChild_Action3(GyorgChildEntity* this) {
LinearMoveUpdate(super);
GetNextFrame(super);
switch (super->animationState >> 1) {
case 0:
if (super->y.HALF.HI > gRoomControls.scroll_y - 0x28) {
return;
}
break;
case 1:
if (super->x.HALF.HI < gRoomControls.scroll_x + 0x118) {
return;
}
break;
case 2:
if (super->y.HALF.HI < gRoomControls.scroll_y + 0xc8) {
return;
}
break;
default:
if (super->x.HALF.HI > gRoomControls.scroll_x - 0x28) {
return;
}
break;
}
DeleteThisEntity();
}