mirror of
https://github.com/zeldaret/tmc
synced 2026-05-31 01:16:04 -04:00
65 lines
1.6 KiB
C
65 lines
1.6 KiB
C
#include "object.h"
|
|
#include "functions.h"
|
|
|
|
extern void sub_080A2CC0(Entity*, Entity**, u16*);
|
|
|
|
extern u16 gUnk_08123318[];
|
|
|
|
static void sub_08097B24(Entity* this);
|
|
|
|
void LilypadSmall(Entity* this) {
|
|
u32 rand;
|
|
u16* psVar4;
|
|
|
|
if (this->action == 0) {
|
|
this->action = 1;
|
|
this->actionDelay = 0x5a;
|
|
rand = Random();
|
|
this->field_0xf = rand;
|
|
this->frameIndex = (rand >> 0x10) & 3;
|
|
this->spriteSettings.draw = TRUE;
|
|
this->spritePriority.b0 = 7;
|
|
this->child = GetCurrentRoomProperty(this->type2);
|
|
sub_080A2CC0(this, &this->child, &this->field_0x70.HALF.LO);
|
|
}
|
|
sub_080A2BE4(this, sub_08097ADC(this));
|
|
sub_08097B24(this);
|
|
psVar4 = (u16*)&this->field_0x70;
|
|
if (--*psVar4 == 0) {
|
|
sub_080A2CC0(this, &this->child, psVar4);
|
|
}
|
|
}
|
|
|
|
u32 sub_08097ADC(Entity* this) {
|
|
if ((gPlayerState.flags & PL_MINISH) == 0) {
|
|
return 0;
|
|
} else if (EntityInRectRadius(this, &gPlayerEntity, 8, 8) == 0) {
|
|
return 0;
|
|
} else if (sub_08079F8C() == 0) {
|
|
return 0;
|
|
} else {
|
|
gPlayerState.field_0x14 = 1;
|
|
if (gPlayerEntity.z.HALF.HI != 0) {
|
|
return 0;
|
|
} else {
|
|
return 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void sub_08097B24(Entity* this) {
|
|
u32 temp;
|
|
u32 temp2;
|
|
u16* temp3;
|
|
|
|
if (--this->actionDelay == 0) {
|
|
this->actionDelay = 0x5a;
|
|
this->frameIndex = (this->frameIndex + 1) & 3;
|
|
}
|
|
temp3 = gUnk_08123318;
|
|
temp2 = ++this->field_0xf;
|
|
|
|
temp = temp3[(temp2 >> 5) & 7];
|
|
sub_0805EC9C(this, temp, temp, 0);
|
|
}
|