Files
tmc/src/object/lilypadSmall.c
T
2020-08-15 11:18:00 -07:00

68 lines
1.6 KiB
C

#include "global.h"
#include "entity.h"
#include "functions.h"
#include "player.h"
extern Entity* GetCurrentRoomProperty(u32);
extern void sub_080A2CC0(Entity*, Entity**, u16*);
extern u16 gUnk_08123318[];
void LilypadSmall(Entity *this)
{
u32 rand;
u16 *psVar4;
if (this->action == 0) {
this->action = 1;
this->actionDelay = 0x5a;
rand = Random();
this->field_0xf = rand;
this->frameIndex = (rand >> 0x10) & 3;
this->spriteSettings.b.draw = TRUE;
this->spritePriority.b0 = 7;
this->attachedEntity = GetCurrentRoomProperty(this->entityType.parameter);
sub_080A2CC0(this, &this->attachedEntity, &this->field_0x70.HALF.LO);
}
sub_080A2BE4(this, sub_08097ADC(this));
sub_08097B24(this);
psVar4 = (u16 *)&this->field_0x70;
if (--*psVar4 == 0) {
sub_080A2CC0(this, &this->attachedEntity, psVar4);
}
}
u32 sub_08097ADC(Entity *this)
{
if ((gPlayerState.flags.all & 0x80) == 0) {
return 0;
} else if (sub_080041A0(this,&gPlayerEntity,8,8) == 0) {
return 0;
} else if (sub_08079F8C() == 0) {
return 0;
} else {
gPlayerState.field_0x14 = 1;
if (gPlayerEntity.height.HALF.HI != 0) {
return 0;
} else {
return 1;
}
}
}
void sub_08097B24(Entity *this)
{
u32 temp;
u32 temp2;
u16 *temp3;
if (--this->actionDelay == 0) {
this->actionDelay = 0x5a;
this->frameIndex = (this->frameIndex + 1) & 3;
}
temp3 = gUnk_08123318;
temp2 = ++this->field_0xf;
temp = temp3[(temp2 >> 5) & 7];
sub_0805EC9C(this, temp, temp, 0);
}