mirror of
https://github.com/zeldaret/tmc
synced 2026-05-24 07:11:07 -04:00
225 lines
4.6 KiB
C
225 lines
4.6 KiB
C
#include "global.h"
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#include "entity.h"
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#include "textbox.h"
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typedef struct {
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u8 filler[8];
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u8 unk;
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} struct_02002A40;
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extern u32 GetFacingDirection(Entity*, Entity*);
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extern u32 sub_0806F5A4(u32);
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extern void sub_0806F118(Entity*);
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extern void sub_0806ED78(Entity*);
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extern Entity* CreateFx(Entity*, u32, u32);
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extern void PlaySFX(u32);
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extern u32 Random(void);
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extern void sub_0807000C(Entity*);
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extern u32 sub_0801E99C(Entity*);
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extern u32 sub_0806ED9C(Entity*, u32, u32);
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extern u32 sub_0806F078(Entity*, u32);
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extern void sub_0807DD50(Entity*);
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extern void sub_0807DD94(Entity*, u32);
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extern void sub_0807DDAC(Entity*, u32);
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extern void sub_0807DDE4(Entity*);
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extern u32 UpdateFuseInteraction(Entity*);
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extern u32 GetAnimationState(Entity*);
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extern void ShowNPCDialogue(Entity*, u32*);
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extern void sub_08078850(u32, u32, u32, u32*);
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extern void sub_08078784(Entity*, u32);
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extern void (*const gUnk_08110360[])(Entity*);
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extern void (*const gUnk_0811036C[])(Entity*);
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extern u16 gUnk_08110380[];
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extern SpriteLoadData gUnk_08110354;
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extern struct_02002A40 gUnk_02002A40;
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extern u32 gUnk_08110390[];
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extern u16 gUnk_081103D0[];
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extern u32 gUnk_081103E0;
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#if NON_MATCHING //reg-alloc
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void Smith(Entity *this)
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{
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u32 iVar2;
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u32 iVar4;
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if ((this->flags & 2) != 0) {
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if (this->interactType == 2) {
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this->action = 4;
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this->interactType = 0;
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iVar4 = (this->animIndex == 0xc) ? 8 : 0;
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iVar2 = sub_0806F5A4(GetFacingDirection(this, &gLinkEntity));
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InitAnimationForceUpdate(this, iVar2 + iVar4);
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sub_0806F118(this);
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}
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gUnk_0811036C[this->action](this);
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}
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else {
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gUnk_08110360[this->action](this);
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sub_0806ED78(this);
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}
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if (this->animIndex == 0xc) {
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this->spritePriority.b1 = 0;
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}
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else {
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this->spritePriority.b1 = 1;
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}
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if ((this->frames.all & 1) != 0) {
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this->frames.all &= 0xfe;
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CreateFx(this, 0x3d, 0x20);
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PlaySFX(gUnk_08110380[(Random() & 7)]);
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}
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}
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#else
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NAKED
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void Smith(Entity *this) {
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asm(".include \"asm/non_matching/smith/smith.inc\"");
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}
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#endif
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void Smith_Head(Entity *this)
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{
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u8 bVar1;
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bVar1 = this->frames.all;
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SetExtraSpriteFrame(this, 0, this->frameIndex);
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if ((bVar1 & 0x40) != 0) {
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SetExtraSpriteFrame(this, 1, 0x16);
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}
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else {
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SetExtraSpriteFrame(this, 1, 0xff);
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}
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SetSpriteSubEntryOffsetData1(this,0,1);
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sub_0807000C(this);
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}
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void sub_080660EC(Entity *this)
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{
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if (LoadExtraSpriteData(this, &gUnk_08110354) != 0) {
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this->action = 1;
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this->field_0x68 = sub_0801E99C(this);
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InitAnimationForceUpdate(this, 2);
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}
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}
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void sub_08066118(Entity *this)
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{
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s32 uVar1;
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u32 iVar2;
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uVar1 = sub_0806ED9C(this, 0x28, 0x28);
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if (uVar1 < 0) {
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uVar1 = 2;
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}
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else {
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if (this->field_0xf == 0) {
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this->field_0xf = 0x10;
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}
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else {
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--this->field_0xf;
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uVar1 = this->animIndex;
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}
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}
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if (sub_0806F078(this, uVar1) == 0) {
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UpdateAnimationSingleFrame(this);
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}
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if (this->interactType != 0) {
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this->action = 2;
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TextboxNoOverlapFollow(0);
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}
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}
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void sub_08066170(Entity *this)
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{
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this->action = 1;
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}
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void sub_08066178(Entity *this)
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{
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if (LoadExtraSpriteData(this, &gUnk_08110354) != 0) {
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this->action = 1;
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this->spriteSettings.b.draw = 1;
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this->field_0x68 = sub_0801E99C(this);
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sub_0807DD50(this);
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}
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}
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void sub_080661B0(Entity *this)
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{
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sub_0807DD94(this, 0);
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}
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void sub_080661BC(Entity *this)
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{
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u32 sVar1;
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if (this->animIndex == 0xc) {
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UpdateAnimationSingleFrame(this);
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if ((this->frames.b.f3) != 0) {
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this->field_0x80 = GetAnimationState(this) + 8;
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InitAnimationForceUpdate(this, this->field_0x80);
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}
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}
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else {
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sub_0807DD94(this,0);
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}
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}
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void sub_08066200(Entity *this)
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{
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sub_0807DDAC(this, 0);
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sub_0807DDE4(this);
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UpdateAnimationSingleFrame(this);
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}
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void sub_08066218(Entity *this)
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{
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if (UpdateFuseInteraction(this) != 0) {
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this->action = 1;
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}
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}
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void sub_0806622C(Entity *this)
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{
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u32 iVar1;
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if (gUnk_02002A40.unk - 2 < 0) {
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iVar1 = 0;
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}
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else {
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iVar1 = gUnk_02002A40.unk - 2;
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}
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ShowNPCDialogue(this, &gUnk_08110390[iVar1 * 2]);
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}
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void nullsub_501(Entity* this) {}
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void sub_08066258(void)
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{
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PlaySFX(gUnk_081103D0[Random() & 7]);
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}
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void sub_08066274(u32 arg0)
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{
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sub_08078850(arg0, 1, 0, &gUnk_081103E0);
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}
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void sub_08066288(Entity *arg0)
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{
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sub_08078784(arg0, arg0->field_0x68);
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}
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void Smith_Fusion(Entity *this)
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{
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if (this->action == 0) {
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if (LoadExtraSpriteData(this, &gUnk_08110354) != 0) {
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this->action++;
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this->spriteSettings.b.draw = 1;
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InitAnimationForceUpdate(this, 6);
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}
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}
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else {
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UpdateAnimationSingleFrame(this);
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}
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} |