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tmc/src/enemy/vaatiTransfiguredEye.c
T
Elliptic Ellipsis 66fb42033d Even more
2022-06-21 23:32:13 +01:00

340 lines
11 KiB
C

/**
* @file vaatiTransfiguredEye.c
* @ingroup Enemies
*
* @brief Vaati Transfigured Eye enemy
*/
#include "entity.h"
#include "enemy.h"
#include "message.h"
#include "physics.h"
#include "functions.h"
void sub_08045A00(Entity*);
void sub_08045A28(Entity*);
void VaatiTransfiguredEye_OnTick(Entity*);
void VaatiTransfiguredEye_OnCollision(Entity*);
void VaatiTransfiguredEye_OnDragged(Entity*);
void VaatiTransfiguredEyeFunction0Action0(Entity*);
void VaatiTransfiguredEyeFunction0Action1(Entity*);
void VaatiTransfiguredEyeFunction0Action2(Entity*);
void VaatiTransfiguredEyeFunction0Action3(Entity*);
void VaatiTransfiguredEyeFunction0Action4(Entity*);
void (*const VaatiTransfiguredEye_Functions[])(Entity*) = {
VaatiTransfiguredEye_OnTick,
VaatiTransfiguredEye_OnCollision,
VaatiTransfiguredEye_OnTick,
GenericDeath,
GenericConfused,
VaatiTransfiguredEye_OnDragged,
};
void (*const vaatiTransfiguredEyeFunction0Actions[])(Entity*) = {
VaatiTransfiguredEyeFunction0Action0, VaatiTransfiguredEyeFunction0Action1, VaatiTransfiguredEyeFunction0Action2,
VaatiTransfiguredEyeFunction0Action3, VaatiTransfiguredEyeFunction0Action4,
};
struct xy {
s8 x;
s8 y;
} PACKED;
const struct xy gUnk_080D18B4[] = { { 0xe8, 0xf6 }, { 0xf6, 0xe8 }, { 0x0a, 0xe8 }, { 0x18, 0xf6 },
{ 0x18, 0x0a }, { 0x0a, 0x18 }, { 0xf6, 0x18 }, { 0xe8, 0x0a } };
void VaatiTransfiguredEye(Entity* this) {
EnemyFunctionHandler(this, VaatiTransfiguredEye_Functions);
}
void VaatiTransfiguredEye_OnTick(Entity* this) {
vaatiTransfiguredEyeFunction0Actions[this->action](this);
}
void VaatiTransfiguredEye_OnCollision(Entity* this) {
u8 bVar1;
Entity* pEVar4;
if (this->type != 0) {
pEVar4 = this->parent->parent;
if ((this->contactFlags & 0x80) != 0) {
bVar1 = this->contactFlags & 0x3f;
if ((bVar1 == 0xe) || (bVar1 == 0x15)) {
if (this->field_0x80.HALF.HI == 0) {
this->action = 3;
this->field_0x80.HALF.HI += 1;
InitializeAnimation(this, (this->type << 3) | (this->timer + 2));
InitializeAnimation(this->parent, (this->parent->type << 3) | (this->timer + 2));
}
if (this->timer != 0) {
SoundReq(SFX_17A);
} else {
SoundReq(SFX_ITEM_GLOVES_KNOCKBACK);
}
} else {
if (this->health != 0xff) {
this->health = 0xff;
if (this->timer != 0 && (pEVar4->field_0x80.HALF.HI != 0)) {
pEVar4->field_0x76.HALF.LO |= (1 << this->type2);
if (this->cutsceneBeh.HALF.HI == 0) {
this->cutsceneBeh.HALF.HI += 1;
InitializeAnimation(this, this->type << 3 | 6);
InitializeAnimation(this->parent, this->parent->type << 3 | 6);
}
}
}
}
}
}
EnemyFunctionHandlerAfterCollision(this, VaatiTransfiguredEye_Functions);
}
void VaatiTransfiguredEye_OnDragged(Entity* this) {
}
void VaatiTransfiguredEyeFunction0Action0(Entity* this) {
Entity* child;
u8 bVar2;
bVar2 = gMessage.doTextBox & 0x7f;
if ((gMessage.doTextBox & 0x7f) == 0) {
this->action = 1;
this->spriteSettings.draw = 0;
this->field_0x80.HALF.LO = bVar2;
this->field_0x80.HALF.HI = bVar2;
this->cutsceneBeh.HALF.HI = bVar2;
this->subtimer = bVar2;
this->field_0x82.HALF.LO = 0x30;
this->field_0x82.HALF.HI = bVar2;
if (this->type == 0) {
sub_08045A00(this);
child = CreateEnemy(VAATI_TRANSFIGURED_EYE, 1);
if (child != NULL) {
child->parent = this;
this->child = child;
child->timer = this->timer;
child->type2 = this->type2;
CopyPosition(this, child);
}
} else {
this->spriteOffsetY = 1;
}
InitializeAnimation(this, (u32)this->type << 3 | 1);
}
}
void VaatiTransfiguredEyeFunction0Action1(Entity* this) {
sub_08045A28(this);
if (this->field_0x82.HALF.LO == 0) {
if ((this->frame & ANIM_DONE) != 0) {
if (this->type != 0) {
COLLISION_ON(this);
}
this->action = 2;
InitializeAnimation(this, this->type << 3);
}
} else {
if (--this->field_0x82.HALF.LO == 0) {
this->spriteSettings.draw = 1;
}
}
}
void VaatiTransfiguredEyeFunction0Action2(Entity* this) {
Entity* parent;
sub_08045A28(this);
parent = this->parent;
if (this->type != 0) {
parent = parent->parent;
}
if ((parent->action == 3) && (parent->field_0x80.HALF.LO == 1)) {
this->action = 4;
this->subtimer = 0;
if (this->type != 0) {
COLLISION_OFF(this);
if (this->timer != 0) {
InitializeAnimation(this, this->type << 3 | 5);
InitializeAnimation(this->parent, this->parent->type << 3 | 5);
} else {
InitializeAnimation(this, this->type << 3 | 4);
InitializeAnimation(this->parent, this->parent->type << 3 | 4);
}
}
}
}
void VaatiTransfiguredEyeFunction0Action3(Entity* this) {
sub_08045A28(this);
if ((this->frame & ANIM_DONE) != 0) {
this->action = 2;
if (this->type != 0) {
if (this->timer == 0) {
this->hitType = 0x32;
} else {
this->parent->parent->field_0x76.HALF.LO |= (1 << this->type2);
this->hitType = 0x31;
}
}
}
}
void VaatiTransfiguredEyeFunction0Action4(Entity* this) {
Entity* parent;
sub_08045A28(this);
if (this->subtimer == 0) {
if ((this->frame & ANIM_DONE) != 0) {
this->subtimer = 32;
}
} else {
parent = this->parent;
if (this->type != 0) {
parent = parent->parent;
}
if ((parent->animationState < 3) && (parent->action != 3)) {
this->action = 1;
this->subtimer = 0;
this->field_0x80.HALF.HI = 0;
this->cutsceneBeh.HALF.HI = 0;
if (this->type != 0) {
this->hitType = 0x33;
}
if ((parent->field_0x74.HALF.HI >> this->type2 & 1U) != 0) {
this->timer = 1;
} else {
this->timer = 0;
}
InitializeAnimation(this, this->type << 3 | 1);
}
}
}
void sub_08045A00(Entity* this) {
const struct xy* t = &gUnk_080D18B4[this->type2];
PositionRelative(this->parent, this, Q_16_16(t->x), Q_16_16(t->y + 3));
}
void sub_08045A28(Entity* this) {
u32 frames;
u32 type;
if (this->field_0x82.HALF.LO == 0) {
GetNextFrame(this);
}
frames = this->frame & 0x70;
type = this->type;
if (type == 0) {
sub_08045A00(this);
switch (this->field_0x82.HALF.HI) {
case 0:
switch (frames) {
case 0x20:
this->field_0x82.HALF.HI = 1;
ChangeObjPalette(this, 0x13e);
break;
case 0x00:
case 0x40:
this->field_0x82.HALF.HI = 2;
ChangeObjPalette(this, 0x13f);
break;
default:
break;
}
break;
case 1:
switch (frames) {
case 0x10:
this->field_0x82.HALF.HI = type;
ChangeObjPalette(this, 0x13b);
break;
case 0:
this->field_0x82.HALF.HI = 2;
ChangeObjPalette(this, 0x13f);
break;
default:
break;
}
break;
case 2:
switch (frames) {
case 0x20:
this->field_0x82.HALF.HI = 1;
ChangeObjPalette(this, 0x13e);
break;
case 0x10:
this->field_0x82.HALF.HI = 0;
ChangeObjPalette(this, 0x13b);
break;
case 0x40:
this->field_0x82.HALF.HI = 2;
ChangeObjPalette(this, 0x13f);
break;
default:
break;
}
break;
case 3:
switch (frames) {
case 0:
this->field_0x82.HALF.HI = 2;
ChangeObjPalette(this, 0x13f);
break;
default:
break;
}
break;
default:
break;
}
} else {
PositionRelative(this->parent, this, 0, Q_16_16(-1.0));
switch (this->field_0x82.HALF.HI) {
case 0:
switch (this->frame & 0x70) {
case 0x10:
this->field_0x82.HALF.HI = 2;
ChangeObjPalette(this, 0x13b);
break;
case 0x20:
this->field_0x82.HALF.HI = 1;
ChangeObjPalette(this, 0x13e);
break;
default:
break;
}
break;
case 1: {
u32 temp = this->frame & 0x70;
switch (temp) {
case 0:
this->field_0x82.HALF.HI = temp;
ChangeObjPalette(this, 0x13f);
break;
case 0x10:
this->field_0x82.HALF.HI = 2;
ChangeObjPalette(this, 0x13b);
break;
default:
break;
}
} break;
case 2:
switch (this->frame & 0x70) {
case 0:
this->field_0x82.HALF.HI = this->frame & 0x70;
ChangeObjPalette(this, 0x13f);
break;
default:
break;
}
break;
default:
break;
}
}
}