Files
tmc/src/object/floatingBlock.c
T
2021-12-20 10:31:02 -08:00

12 lines
276 B
C

#include "object.h"
void FloatingBlock(Entity* this) {
if (this->action == 0) {
this->action = 1;
this->frameIndex = this->type;
this->spritePriority.b0 = 0xe;
this->collisionLayer = 1;
UpdateSpriteForCollisionLayer(this);
}
}