mirror of
https://github.com/zeldaret/tmc
synced 2026-05-24 15:21:09 -04:00
76 lines
1.7 KiB
C
76 lines
1.7 KiB
C
#include "object.h"
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#include "functions.h"
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void sub_08099ECC(Entity*);
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extern void RequestPriorityDuration(Entity*, u32);
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extern void sub_0805B390(u32);
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extern void (*const gUnk_081237F8[])(Entity*);
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void Object86(Entity* this) {
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gUnk_081237F8[this->action](this);
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}
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void sub_08099DD0(Entity* this) {
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this->collisionLayer = 1;
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this->spriteRendering.b3 = 3;
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this->spritePriority.b0 = 7;
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this->subAction = 0;
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if (GetInventoryValue(0x46)) {
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this->action = 4;
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this->frameIndex = 0;
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} else {
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this->action = 1;
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InitializeAnimation(this, 0);
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}
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}
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void sub_08099E10(Entity* this) {
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if (CheckLocalFlag(0x74)) {
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GetNextFrame(this);
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if ((this->frame == 1) && (this->subAction == 0)) {
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this->frame = 0;
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sub_08099ECC(this);
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}
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if (this->frame & 0x80) {
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this->action = 2;
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InitializeAnimation(this, 1);
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}
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}
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}
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void sub_08099E58(Entity* this) {
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GetNextFrame(this);
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if (this->frame & 0x80) {
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this->frame &= ~0x80;
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this->actionDelay++;
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if (this->actionDelay == 3) {
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this->action = 3;
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this->frameIndex = 4;
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}
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}
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}
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void sub_08099E8C(Entity* this) {
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if (EntityInRectRadius(this, &gPlayerEntity, 0xc, 0xc)) {
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if (this->subAction == 0) {
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sub_08099ECC(this);
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RequestPriorityDuration(this, 0x1e);
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}
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if (CheckLocalFlag(0x75)) {
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sub_0805B390(0x7);
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}
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}
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}
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void nullsub_534(Entity* this) {
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}
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void sub_08099ECC(Entity* this) {
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this->subAction = 1;
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CopyPosition(this, &gPlayerEntity);
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gPlayerState.playerAction = 3;
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gPlayerState.field_0x34[4] = 0;
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gPlayerState.flags |= 0x8000;
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}
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