Files
tmc/src/object/linkFire.c
T
2026-09-27 19:55:38 +02:00

82 lines
2.3 KiB
C

/**
* @file linkFire.c
* @ingroup Objects
*
* @brief Link Fire object
*/
#include "object.h"
#include "physics.h"
#include "player.h"
typedef struct {
/*0x00*/ Entity base;
/*0x68*/ u8 unk_68[4];
/*0x6c*/ u16 unk_6c;
} LinkFireEntity;
void LinkFire_Init(LinkFireEntity*);
void LinkFire_Update_Type0(LinkFireEntity*);
void LinkFire_Update_Type1(LinkFireEntity*);
void LinkFire(LinkFireEntity* this) {
static void (*const sLinkFire_Type0_Actions[])(LinkFireEntity*) = {
LinkFire_Init,
LinkFire_Update_Type0,
};
static void (*const sLinkFire_Type1_Actions[])(LinkFireEntity*) = {
LinkFire_Init,
LinkFire_Update_Type1,
};
if (super->type != 0) {
sLinkFire_Type1_Actions[super->action](this);
} else {
sLinkFire_Type0_Actions[super->action](this);
}
}
void LinkFire_Init(LinkFireEntity* this) {
super->action = 1;
if (super->type != 0) {
super->timer = 120;
this->unk_6c = 0xf0;
InitializeAnimation(super, 0);
LinkFire_Update_Type1(this);
}
}
void LinkFire_Update_Type0(LinkFireEntity* this) {
DeleteThisEntity();
}
void LinkFire_Update_Type1(LinkFireEntity* this) {
static const s8 sLinkFire_PositionOffsets[] = { 0, -6, 0, 6 };
Entity* player;
this->unk_6c--;
if (PlayerInputPressed()) {
super->subtimer++;
}
if ((30 < super->subtimer) || ((gPlayerState.flags & (PL_CAPTURED | PL_FROZEN | PL_IN_MINECART)) != 0) ||
(this->unk_6c == 0)) {
gPlayerState.flags &= ~PL_BURNING;
DeleteThisEntity();
}
player = &gPlayerEntity.base;
super->x.HALF.HI = sLinkFire_PositionOffsets[gPlayerEntity.base.animationState >> 1] + player->x.HALF.HI;
super->y.HALF.HI = gPlayerEntity.base.y.HALF.HI + -6;
super->z = gPlayerEntity.base.z;
super->collisionLayer = gPlayerEntity.base.collisionLayer;
super->spriteRendering.b3 = gPlayerEntity.base.spriteRendering.b3;
super->spriteOrientation.flipY = gPlayerEntity.base.spriteOrientation.flipY;
if ((gPlayerState.flags & PL_BURNING) != 0) {
GetNextFrame(super);
} else {
DeleteThisEntity();
}
if (gPlayerEntity.base.animationState >> 1 == 2) {
sub_0806FEBC(&gPlayerEntity.base, 3, super);
super->y.HALF.HI -= 5;
} else {
sub_0806FEBC(&gPlayerEntity.base, 0, super);
}
}