Files
tmc/src/npc/windTribespeople.c
T
Reinmmar b163ecafc9 Applied the enum for interactions (#647)
* Interactions enum applied

* Interactions enum applied
2023-12-10 16:21:31 -08:00

292 lines
9.4 KiB
C

/**
* @file windTribespeople.c
* @ingroup NPCs
*
* @brief Wind Tribespeople NPC
*/
#define NENT_DEPRECATED
#include "entity.h"
#include "npc.h"
#include "sound.h"
typedef struct {
/*0x00*/ Entity base;
/*0x68*/ u8 fusionOffer;
} WindTribespeopleEntity;
void sub_0806C798(Entity*);
void sub_0806C7D4(Entity*);
void sub_0806C834(Entity*);
void sub_0806C85C(Entity*);
void sub_0806CA4C(Entity*, ScriptExecutionContext*);
void sub_0806CA3C(Entity*, ScriptExecutionContext*);
void sub_0806CA2C(Entity*, ScriptExecutionContext*);
void sub_0806CA1C(Entity*, ScriptExecutionContext*);
void sub_0806C99C(Entity*, ScriptExecutionContext*);
void sub_0806C9F8(Entity*, ScriptExecutionContext*);
void sub_0806C9D0(Entity*, ScriptExecutionContext*);
void sub_0806C99C(Entity*, ScriptExecutionContext*);
void sub_0806C978(Entity*, ScriptExecutionContext*);
void sub_0806C944(Entity*, ScriptExecutionContext*);
void sub_0806C928(Entity*, ScriptExecutionContext*);
static const SpriteLoadData gUnk_08113A1C[] = {
{ 0x106, 0x51, 0x4 }, { 0x2107, 0x51, 0x4 }, { 0x0, 0x0, 0x0 }, { 0x0, 0x0, 0x0 }, { 0x2107, 0x52, 0x4 },
{ 0x106, 0x52, 0x4 }, { 0x0, 0x0, 0x0 }, { 0x0, 0x0, 0x0 }, { 0x104, 0x53, 0x4 }, { 0x2107, 0x53, 0x4 },
{ 0x0, 0x0, 0x0 }, { 0x0, 0x0, 0x0 }, { 0x105, 0x54, 0x4 }, { 0x2108, 0x54, 0x4 }, { 0x0, 0x0, 0x0 },
{ 0x0, 0x0, 0x0 }, { 0x104, 0x55, 0x4 }, { 0xd04, 0x55, 0x4 }, { 0x2508, 0x55, 0x4 }, { 0x0, 0x0, 0x0 },
{ 0x104, 0x56, 0x4 }, { 0x2107, 0x56, 0x4 }, { 0x0, 0x0, 0x0 }, { 0x0, 0x0, 0x0 }
};
extern u16 script_WindTribespeople6;
void WindTribespeople(Entity* this) {
static void (*const actionFuncs[])(Entity*) = {
sub_0806C798,
sub_0806C7D4,
sub_0806C834,
sub_0806C85C,
};
actionFuncs[this->action](this);
}
void sub_0806C798(Entity* this) {
if (LoadExtraSpriteData(this, gUnk_08113A1C + (this->type * 4))) {
this->action = 1;
this->spriteSettings.draw = 1;
this->animationState = this->timer;
InitScriptForNPC(this);
sub_0806C7D4(this);
}
}
void sub_0806C7D4(Entity* this) {
u32 iVar1;
u32 uVar2;
if (this->interactType == INTERACTION_FUSE) {
this->action = 3;
this->interactType = INTERACTION_NONE;
InitializeNPCFusion(this);
} else {
ExecuteScriptAndHandleAnimation(this, NULL);
if ((this->type2 == 3) && (!CheckGlobalFlag(WARP_EVENT_END)) && (CheckLocalFlag(SORA_ELDER_RECOVER)) &&
(CheckRoomFlag(0))) {
this->type2 = 7;
sub_0807DD80(this, &script_WindTribespeople6);
}
}
}
void sub_0806C834(Entity* this) {
if ((gMessage.doTextBox & 0x7f) == 0) {
--this->action;
InitializeAnimation(this, (this->animationState / 2) + 4);
}
}
void sub_0806C85C(Entity* this) {
if (UpdateFuseInteraction(this) != 0) {
this->action = 1;
}
}
void WindTribespeople_MakeInteractable(WindTribespeopleEntity* this) {
this->fusionOffer = GetFusionToOffer(super);
AddInteractableWhenBigFuser(super, this->fusionOffer);
}
void WindTribespeople_Head(Entity* this) {
u32 uVar1;
u32 uVar2;
u8 pbVar3;
pbVar3 = (this->frame & 0x3F);
if (this->type == 4) {
SetExtraSpriteFrame(this, 0, 9);
SetExtraSpriteFrame(this, 1, pbVar3);
SetExtraSpriteFrame(this, 2, this->frameIndex);
SetSpriteSubEntryOffsetData2(this, 2, 0);
SetSpriteSubEntryOffsetData1(this, 2, 1);
sub_0807000C(this);
} else {
if (this->frame & 0x40) {
uVar2 = 1;
uVar1 = 0;
} else {
uVar2 = 0;
uVar1 = 1;
}
SetExtraSpriteFrame(this, uVar2, pbVar3);
SetExtraSpriteFrame(this, uVar1, this->frameIndex);
SetSpriteSubEntryOffsetData1(this, uVar1, uVar2);
sub_0807000C(this);
}
}
void sub_0806C90C(Entity* this, ScriptExecutionContext* context) {
static void (*const typeScriptFuncs[])(Entity*, ScriptExecutionContext*) = {
sub_0806C928, sub_0806C944, sub_0806C978, sub_0806C99C, sub_0806C9D0, sub_0806C928,
sub_0806C9F8, sub_0806C99C, sub_0806CA1C, sub_0806CA2C, sub_0806CA3C, sub_0806CA4C,
};
context->condition = 0;
typeScriptFuncs[this->type2](this, context);
}
void sub_0806C928(Entity* this, ScriptExecutionContext* context) {
static const Dialog gUnk_08113ABC[] = {
{ 0x0,
DIALOG_ROOM_FLAG,
DIALOG_TOGGLE_FLAG,
1,
{ TEXT_INDEX(TEXT_TOWN8, 0x20), TEXT_INDEX(TEXT_TOWN8, 0x1f) } },
{ 0x0,
DIALOG_ROOM_FLAG,
DIALOG_TOGGLE_FLAG,
1,
{ TEXT_INDEX(TEXT_TOWN8, 0x20), TEXT_INDEX(TEXT_TOWN8, 0x1f) } },
{ 0x0,
DIALOG_ROOM_FLAG,
DIALOG_TOGGLE_FLAG,
1,
{ TEXT_INDEX(TEXT_TOWN8, 0x20), TEXT_INDEX(TEXT_TOWN8, 0x1f) } },
{ 0x0,
DIALOG_ROOM_FLAG,
DIALOG_TOGGLE_FLAG,
1,
{ TEXT_INDEX(TEXT_TOWN8, 0x20), TEXT_INDEX(TEXT_TOWN8, 0x1f) } },
{ 0x0, 0x0, DIALOG_NORMAL, 1, { 0x0, TEXT_INDEX(TEXT_TOWN8, 0x21) } },
{ 0x0, 0x0, DIALOG_NORMAL, 1, { 0x0, TEXT_INDEX(TEXT_TOWN8, 0x22) } },
{ 0x0, 0x0, DIALOG_NORMAL, 1, { 0x0, TEXT_INDEX(TEXT_TOWN8, 0x23) } },
{ 0x0, 0x0, DIALOG_NORMAL, 1, { 0x0, TEXT_INDEX(TEXT_TOWN8, 0x23) } },
{ 0x0, 0x0, DIALOG_NORMAL, 1, { 0x0, TEXT_INDEX(TEXT_TOWN8, 0x24) } },
{ 0x0, 0x0, DIALOG_NORMAL, 1, { 0x0, TEXT_INDEX(TEXT_TOWN8, 0x24) } },
};
ShowNPCDialogue(this, &gUnk_08113ABC[gSave.global_progress]);
}
void sub_0806C944(Entity* this, ScriptExecutionContext* context) {
static const u16 messageIndices[] = {
TEXT_INDEX(TEXT_WIND_TRIBE, 0x02),
TEXT_INDEX(TEXT_WIND_TRIBE, 0x0e),
TEXT_INDEX(TEXT_WIND_TRIBE, 0x14),
};
int iVar1;
int iVar2;
iVar1 = CheckGlobalFlag(WARP_EVENT_END);
if (iVar1 == 0) {
iVar2 = 0;
} else {
iVar1 = CheckLocalFlag(0x63);
iVar2 = 2;
if (iVar1 != 0) {
iVar2 = 1;
}
}
MessageNoOverlap(messageIndices[iVar2], this);
}
void sub_0806C978(Entity* this, ScriptExecutionContext* context) {
static const u16 messageIndices[] = {
TEXT_INDEX(TEXT_WIND_TRIBE, 0x05),
TEXT_INDEX(TEXT_WIND_TRIBE, 0x11),
};
u32 flagAsBool = 0;
if (CheckGlobalFlag(WARP_EVENT_END)) {
flagAsBool = 1;
}
MessageNoOverlap(messageIndices[flagAsBool], this);
}
void sub_0806C99C(Entity* this, ScriptExecutionContext* context) {
static const u16 messageIndices[] = {
TEXT_INDEX(TEXT_WIND_TRIBE, 0x03),
TEXT_INDEX(TEXT_WIND_TRIBE, 0x0a),
TEXT_INDEX(TEXT_WIND_TRIBE, 0x15),
TEXT_INDEX(TEXT_WIND_TRIBE, 0x0f),
};
u32 flagAsBool = 0;
if (CheckGlobalFlag(WARP_EVENT_END)) {
flagAsBool = 2;
}
if (CheckLocalFlag(SORA_ELDER_RECOVER)) {
flagAsBool++;
}
MessageNoOverlap(messageIndices[flagAsBool], this);
}
void sub_0806C9D0(Entity* this, ScriptExecutionContext* context) {
static const u16 messageIndices[] = {
TEXT_INDEX(TEXT_WIND_TRIBE, 0x12),
TEXT_INDEX(TEXT_WIND_TRIBE, 0x13),
};
u32 tmp = 0;
if (CheckLocalFlag(100) == 0) {
tmp = 1;
}
MessageNoOverlap(messageIndices[tmp], this);
}
void sub_0806C9F8(Entity* this, ScriptExecutionContext* context) {
static const u16 messageIndices[] = {
TEXT_INDEX(TEXT_WIND_TRIBE, 0x04),
TEXT_INDEX(TEXT_WIND_TRIBE, 0x10),
0x0,
};
u32 flagAsBool = 0;
if (CheckGlobalFlag(WARP_EVENT_END)) {
flagAsBool = 1;
}
MessageNoOverlap(messageIndices[flagAsBool], this);
}
void sub_0806CA1C(Entity* this, ScriptExecutionContext* context) {
MessageNoOverlap(TEXT_INDEX(TEXT_FESTIVAL, 0x1b), this);
}
void sub_0806CA2C(Entity* this, ScriptExecutionContext* context) {
MessageNoOverlap(TEXT_INDEX(TEXT_FESTIVAL, 0x27), this);
}
void sub_0806CA3C(Entity* this, ScriptExecutionContext* context) {
static const Dialog gUnk_08113B28 = { KUMOUE_GIRL_TALK,
DIALOG_LOCAL_FLAG,
DIALOG_SET_FLAG,
1,
{ TEXT_INDEX(TEXT_WIND_TRIBE, 0x19), TEXT_INDEX(TEXT_WIND_TRIBE, 0x16) } };
ShowNPCDialogue(this, &gUnk_08113B28);
}
void sub_0806CA4C(Entity* this, ScriptExecutionContext* context) {
static const Dialog gUnk_08113B30 = { KUMOUE_UNCLE_TALK,
DIALOG_LOCAL_FLAG,
DIALOG_SET_FLAG,
1,
{ TEXT_INDEX(TEXT_WIND_TRIBE, 0x18), TEXT_INDEX(TEXT_WIND_TRIBE, 0x17) } };
ShowNPCDialogue(this, &gUnk_08113B30);
}
void sub_0806CA5C(Entity* this, ScriptExecutionContext* context) {
static const u8 gUnk_08113B38[] = { 30, 25, 20, 15, 10, 5, 0 };
context->wait = gUnk_08113B38[context->unk_18++];
if (this->type2 == 10) {
EnqueueSFX(SFX_WIND2);
}
if (context->wait != 0) {
gActiveScriptInfo.commandSize = 0;
}
}
void WindTribespeople_Fusion(Entity* this) {
if (this->action == 0) {
if (LoadExtraSpriteData(this, &gUnk_08113A1C[this->type * 4])) {
this->action++;
this->spriteSettings.draw = 1;
InitializeAnimation(this, 6);
}
} else {
GetNextFrame(this);
}
}