mirror of
https://github.com/zeldaret/tmc
synced 2026-05-31 17:32:43 -04:00
128 lines
3.9 KiB
C
128 lines
3.9 KiB
C
/**
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* @file object68.c
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* @ingroup Objects
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*
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* @brief Object68 object
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* Handles effects of using water, mineral water or a fairy in a bottle in PlayerItemBottle_UseOther.
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*/
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#define NENT_DEPRECATED
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#include "global.h"
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#include "object.h"
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#include "functions.h"
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#include "item.h"
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typedef struct {
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/*0x00*/ Entity base;
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/*0x68*/ u8 unk_68;
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} Object68Entity;
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extern u32 sub_080B1A0C(Entity*, s32, s32);
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void sub_08094774(Object68Entity*);
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void sub_080948D0(Object68Entity*);
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void sub_080948E8(Object68Entity*);
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void sub_08094980(Object68Entity*, u32, u32);
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void Object68(Object68Entity* this) {
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static void (*const gUnk_08122A10[])(Object68Entity*) = {
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sub_08094774,
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sub_080948D0,
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};
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gUnk_08122A10[super->action](this);
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}
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void sub_08094774(Object68Entity* this) {
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static const s8 gUnk_08122A18[] = { 0, -8, 8, 1, 2, 8, -8, 1 };
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Entity* effect;
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Entity* child;
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super->action = 1;
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switch (super->type) {
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case 0:
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effect = CreateFx(super, FX_WATER_SPLASH, 0);
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super->child = effect;
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if (effect != NULL) {
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PositionRelative(&gPlayerEntity, effect, gUnk_08122A18[gPlayerEntity.animationState & 6] << 0x10,
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gUnk_08122A18[gPlayerEntity.animationState | 1] << 0x10);
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}
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CopyPosition(super->child, super);
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sub_08094980(this, 0x4032, 0x4033);
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sub_08094980(this, 0x4061, 0x4022);
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break;
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case 1:
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effect = CreateFx(super, FX_GREEN_SPLASH2, 0);
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super->child = effect;
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if (effect != NULL) {
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PositionRelative(&gPlayerEntity, effect, gUnk_08122A18[gPlayerEntity.animationState & 6] << 0x10,
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gUnk_08122A18[gPlayerEntity.animationState | 1] << 0x10);
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}
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if (super->type2 == 0) {
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CopyPosition(super->child, super);
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super->timer = 0;
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super->spritePriority.b0 = 0;
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super->spriteRendering.b3 = 0;
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sub_08094980(this, 0x403b, 0x403c);
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sub_08094980(this, 0x4061, 0x4022);
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return;
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}
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break;
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case 2:
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child = CreateGroundItem(&gPlayerEntity, ITEM_FAIRY, 0);
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super->child = child;
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if (child != NULL) {
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child->timer = 1;
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}
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break;
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case 3 ... 8:
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break;
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}
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DeleteThisEntity();
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}
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void sub_080948D0(Object68Entity* this) {
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static void (*const gUnk_08122A20[])(Object68Entity*) = {
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NULL,
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sub_080948E8,
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};
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gUnk_08122A20[super->type](this);
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}
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void sub_080948E8(Object68Entity* this) {
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if (super->timer < 0x3c) {
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super->z.WORD -= Q_16_16(0.25);
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if ((super->timer & 3) == 0) {
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super->child = CreateFx(super, FX_DASH, 0x40);
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if (super->child != NULL) {
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super->child->spriteRendering.b3 = super->spriteRendering.b3;
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super->child->spritePriority.b0 = super->spritePriority.b0;
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if ((Random() & 1) != 0) {
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super->child->x.HALF.HI += (Random() & 0xf);
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} else {
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super->child->x.HALF.HI -= (Random() & 0xf);
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}
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}
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}
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super->timer++;
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} else {
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DeleteThisEntity();
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}
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}
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void sub_08094980(Object68Entity* this, u32 searchTileIndex, u32 replaceTileIndex) {
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static const s8 gUnk_08122A28[] = {
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0, 0, -8, 0, 8, 0, 0, 8, 0, -8, 0, 0,
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};
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s32 xOffset;
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s32 yOffset;
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u32 index = 0;
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while (index < 10) {
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xOffset = gUnk_08122A28[index];
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yOffset = gUnk_08122A28[index + 1];
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if (searchTileIndex == sub_080B1A0C(super, xOffset, yOffset)) {
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SetTile(replaceTileIndex, TILE(super->x.HALF.HI + xOffset, super->y.HALF.HI + yOffset),
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super->collisionLayer);
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}
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index += 2;
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}
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}
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