Files
tmc/tools/asset_processor/include/spriteframe.h
T
2021-11-07 01:30:03 +01:00

7 lines
181 B
C

#include "asset.h"
class SpriteFrameAsset : public BaseAsset {
public:
using BaseAsset::BaseAsset;
virtual void convertToHumanReadable(const std::vector<char>& baserom);
};