Files
tmc/src/object/pinwheel.c
T
2022-04-18 14:11:34 +03:00

50 lines
1.2 KiB
C

#include "global.h"
#include "entity.h"
#include "flags.h"
#include "object.h"
static const u16 gUnk_08125050[] = {
KUMOUE_02_AWASE_01, KUMOUE_02_AWASE_02, KUMOUE_02_AWASE_03, KUMOUE_02_AWASE_04, KUMOUE_02_AWASE_05, BEGIN_1,
};
extern u32 gUnk_020342F8;
void sub_080A23DC(Entity*);
void sub_080A2420(Entity*);
void sub_080A243C(Entity*);
void Pinwheel(Entity* this) {
static void (*const gUnk_0812505C[])(Entity*) = {
sub_080A23DC,
sub_080A2420,
sub_080A243C,
};
u16 x = this->health;
if ((x & 0x7f) != 0) {
if (ReadBit(&gUnk_020342F8, x - 1) == 0) {
DeleteThisEntity();
}
}
gUnk_0812505C[this->action](this);
}
void sub_080A23DC(Entity* this) {
this->field_0x68.HWORD = gUnk_08125050[this->type2];
this->spritePriority.b0 = 7;
if (CheckLocalFlag(this->field_0x68.HWORD) != 0) {
this->action = 2;
} else {
this->action = 1;
}
InitializeAnimation(this, 0);
}
void sub_080A2420(Entity* this) {
if (CheckLocalFlag(this->field_0x68.HWORD) != 0) {
this->action = 2;
CreateDust(this);
}
}
void sub_080A243C(Entity* this) {
GetNextFrame(this);
}