Files
tmc/src/npc/kingDaltus.c
T
2022-05-14 20:51:30 +03:00

122 lines
3.0 KiB
C

#include "entity.h"
#include "script.h"
#include "functions.h"
#include "npc.h"
#include "item.h"
void sub_08066654(Entity*);
void sub_08066688(Entity*);
void sub_080666DC(Entity*);
void sub_080666E4(Entity*);
void sub_0806670C(Entity*);
void sub_08066718(Entity*);
void KingDaltus(Entity* this) {
static void (*const actionFuncs[])(Entity*) = {
sub_08066654,
sub_08066688,
sub_080666DC,
};
static void (*const scriptedActionFuncs[])(Entity*) = {
sub_080666E4,
sub_0806670C,
sub_08066718,
};
if ((this->flags & ENT_SCRIPTED) != 0) {
if (this->interactType == 2) {
this->interactType = 0;
this->action = 2;
InitAnimationForceUpdate(this, sub_0806F5A4(GetFacingDirection(this, &gPlayerEntity)));
sub_0806F118(this);
}
scriptedActionFuncs[this->action](this);
} else {
actionFuncs[this->action](this);
sub_0806ED78(this);
}
}
void sub_08066654(Entity* this) {
this->action = 1;
this->spriteSettings.draw = 1;
this->field_0x68.HALF.LO = sub_0801E99C(this);
sub_08078784(this, this->field_0x68.HALF.LO);
InitAnimationForceUpdate(this, 2);
}
void sub_08066688(Entity* this) {
s32 tmp = GetAnimationStateInRectRadius(this, 0x28, 0x28);
if (tmp < 0) {
tmp = 2;
} else {
if (this->subtimer == 0) {
this->subtimer = 0x10;
} else {
this->subtimer -= 1;
tmp = this->animIndex;
}
}
if (sub_0806F078(this, tmp) == 0) {
UpdateAnimationSingleFrame(this);
}
if (this->interactType != 0) {
this->action = 2;
this->interactType = 0;
}
}
void sub_080666DC(Entity* this) {
this->action = 1;
}
void sub_080666E4(Entity* this) {
this->action = 1;
this->spriteSettings.draw = 1;
this->field_0x68.HALF.LO = sub_0801E99C(this);
sub_0807DD50(this);
}
void sub_0806670C(Entity* this) {
sub_0807DD94(this, NULL);
}
void sub_08066718(Entity* this) {
if (UpdateFuseInteraction(this) != 0) {
this->action = 1;
}
}
void sub_0806672C(Entity* this) {
sub_08078784(this, this->field_0x68.HALF.LO);
}
void sub_0806673C(Entity* this) {
static const u16 messageIndices[] = {
TEXT_INDEX(TEXT_PROLOGUE, 0x58),
TEXT_INDEX(TEXT_VAATI, 0x26),
TEXT_INDEX(TEXT_VAATI, 0x29),
TEXT_INDEX(TEXT_VAATI, 0x2e),
};
u32 index;
if (CheckGlobalFlag(LV1_CLEAR) == 0) {
index = 0;
} else if (GetInventoryValue(ITEM_GREEN_SWORD) == 0) {
index = 1;
} else if (GetInventoryValue(ITEM_RED_SWORD) == 0) {
index = 2;
} else {
index = 3;
}
MessageNoOverlap(messageIndices[index], this);
}
void KingDaltus_Fusion(Entity* this) {
if (this->action == 0) {
this->action += 1;
this->spriteSettings.draw = 1;
InitAnimationForceUpdate(this, 6);
} else {
UpdateAnimationSingleFrame(this);
}
}