mirror of
https://github.com/zeldaret/tmc
synced 2026-06-11 21:19:02 -04:00
277 lines
8.0 KiB
C
277 lines
8.0 KiB
C
#include "entity.h"
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#include "script.h"
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#include "functions.h"
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#include "message.h"
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#include "flags.h"
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#include "npc.h"
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#include "item.h"
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const u8 gUnk_08111284[][0x20] = {
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{ 0x8, 0x1, 0x9, 0x1, 0xa, 0x1, 0xb, 0x83, 0xc, 0x83, 0xd, 0x83, 0xe, 0x83, 0xf, 0x80,
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0, 0x80, 0x1, 0x80, 0x2, 0x82, 0x3, 0x82, 0x4, 0x82, 0x5, 0x82, 0x6, 0x1, 0x7, 0x1 },
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{ 0x8, 0x81, 0x9, 0x81, 0xa, 0x3, 0xb, 0x3, 0xc, 0x3, 0xd, 0x3, 0xe, 0x3, 0xf, 0x80,
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0, 0x80, 0x1, 0x80, 0x2, 0x80, 0x3, 0x82, 0x4, 0x82, 0x5, 0x82, 0x6, 0x81, 0x7, 0x81 },
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{ 0x8, 0x81, 0x9, 0x81, 0xa, 0x83, 0xb, 0x83, 0xc, 0x83, 0xd, 0x83, 0xe, 0x0, 0xf, 0x0,
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0, 0x0, 0x1, 0x0, 0x2, 0x0, 0x3, 0x82, 0x4, 0x82, 0x5, 0x82, 0x6, 0x82, 0x7, 0x81 },
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{ 0x8, 0x81, 0x9, 0x81, 0xa, 0x81, 0xb, 0x83, 0xc, 0x83, 0xd, 0x83, 0xe, 0x80, 0xf, 0x80,
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0, 0x80, 0x1, 0x80, 0x2, 0x2, 0x3, 0x2, 0x4, 0x2, 0x5, 0x2, 0x6, 0x2, 0x7, 0x81 },
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};
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const u8 gUnk_08111304[] = {
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10, 10, 3, 1, 0, 0, 0, 0, 0, 0,
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};
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const u16 gUnk_0811130E[][4] = {
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{ 0x120b, 0x120b, 0x120b, 0x120b }, { 0x120c, 0x120c, 0x120c, 0x120c }, { 0x120d, 0x120e, 0x120e, 0x121f },
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{ 0x120f, 0x120f, 0x120f, 0x120f }, { 0x1210, 0x1211, 0x1216, 0x1225 }, { 0x1212, 0x1212, 0x1217, 0x1217 },
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{ 0x1213, 0x1213, 0x1217, 0x1217 }, { 0x122b, 0x122b, 0x122b, 0x122b }, { 0x1231, 0x1231, 0x1231, 0x1231 },
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};
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const SpriteLoadData gUnk_08111358[] = {
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{ 0xb4, 0x1b, 0x4 },
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{ 0x30b4, 0x1b, 0x4 },
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{ 0x60b4, 0x1c, 0x4 },
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{ 0x0, 0x0, 0x0 },
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};
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void sub_08067EF0(Entity*);
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void sub_08068190(Entity*);
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void sub_08067E60(Entity*);
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void sub_08067E88(Entity*);
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void sub_08067EE8(Entity*);
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void MountainMinish(Entity* this) {
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static void (*const MountainMinish_Actions[])(Entity*) = {
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sub_08067E60,
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sub_08067E88,
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sub_08067EE8,
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};
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if ((this->flags & ENT_SCRIPTED) == 0) {
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MountainMinish_Actions[this->action](this);
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sub_0806ED78(this);
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} else {
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sub_08067EF0(this);
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}
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}
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void sub_08067E60(Entity* this) {
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if (LoadExtraSpriteData(this, gUnk_08111358) != 0) {
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this->action = 1;
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sub_08078778(this);
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InitializeAnimation(this, 2);
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}
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}
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void sub_08067E88(Entity* this) {
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s32 tmp;
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tmp = GetAnimationStateInRectRadius(this, 0x28, 0x28);
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if (tmp < 0) {
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tmp = 2;
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} else {
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if (this->subtimer == 0) {
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this->subtimer = 0x10;
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} else {
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this->subtimer = this->subtimer - 1;
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tmp = this->animIndex;
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}
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}
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if (sub_0806F078(this, tmp) == 0) {
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GetNextFrame(this);
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}
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if (this->interactType != 0) {
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this->interactType = 0;
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this->action = 2;
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MessageFromTarget(this->timer + TEXT_INDEX(TEXT_MINISH2, 0x0));
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}
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}
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void sub_08067EE8(Entity* this) {
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this->action = 1;
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}
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void sub_08067EF0(Entity* this) {
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static const u16 gUnk_08111374[] = {
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SFX_HAMMER1,
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SFX_HAMMER2,
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SFX_HAMMER3,
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};
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static const u16 gUnk_0811137A[] = {
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SFX_HAMMER4,
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SFX_HAMMER5,
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SFX_HAMMER6,
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};
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Entity* fxEnt;
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switch (this->action) {
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case 0:
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if (LoadExtraSpriteData(this, gUnk_08111358) == 0) {
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return;
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}
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this->action = 1;
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this->spriteSettings.draw = 1;
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this->animationState = this->type;
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this->field_0x68.HALF.HI = 0;
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SetDefaultPriority(this, 2);
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sub_0807DD50(this);
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InitializeAnimation(this, gUnk_08111304[this->type2]);
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break;
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case 1:
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if (this->interactType == 2) {
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this->action = 3;
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this->interactType = 0;
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this->field_0x68.HALF.HI = this->animIndex;
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InitializeAnimation(this, sub_0806F5A4(GetFacingDirection(this, &gPlayerEntity)));
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sub_0806F118(this);
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} else {
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ExecuteScriptForEntity(this, 0);
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HandleEntity0x82Actions(this);
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if ((this->type2 == 3) && (this->interactType != 0)) {
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this->action = 2;
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this->interactType = 0;
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InitializeAnimation(this, sub_0806F5A4(GetFacingDirection(this, &gPlayerEntity)));
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sub_08068190(this);
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}
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}
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break;
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case 2:
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if ((gMessage.doTextBox & 0x7f) != 0)
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break;
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this->action = 1;
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InitializeAnimation(this, (this->animationState >> 1) + 4);
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break;
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case 3:
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if (UpdateFuseInteraction(this) != 0) {
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this->action = 1;
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InitializeAnimation(this, this->field_0x68.HALF.HI);
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}
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}
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if (this->frameDuration != 0xff) {
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GetNextFrame(this);
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}
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if ((this->frameSpriteSettings & 1) != 0) {
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this->frameSpriteSettings &= 0xfe;
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if (CheckOnScreen(this) == 0) {
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SoundReq(gUnk_0811137A[((s32)Random()) % 3]);
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} else {
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EnqueueSFX(gUnk_08111374[((s32)Random()) % 3]);
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}
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}
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if ((this->frameSpriteSettings & 2) != 0) {
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this->frameSpriteSettings &= 0xfd;
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fxEnt = CreateFx(this, FX_ROCK, 0);
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if (fxEnt != NULL) {
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PositionRelative(this, fxEnt, 0, 0xffe80000);
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}
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}
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if ((this->frameSpriteSettings & 4) != 0) {
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this->frameSpriteSettings &= 0xfb;
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fxEnt = CreateFx(this, FX_STARS2, 0x20);
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if (fxEnt != NULL) {
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PositionRelative(this, fxEnt, 0xffec0000, 0xfff60000);
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}
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}
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if ((this->frameSpriteSettings & 8) != 0) {
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this->frameSpriteSettings &= 0xf7;
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this->frameDuration += Random() & 0x1f;
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}
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}
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void sub_08068104(Entity* this) {
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this->field_0x68.HALF.LO = sub_0801E99C(this);
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sub_08078784(this, this->field_0x68.HALF.LO);
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}
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void sub_0806811C(Entity* this) {
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u32 bVar1;
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u32 bVar2;
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int type;
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int iVar4;
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const u8* ptr;
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if (this->timer) {
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this->timer--;
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} else {
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this->timer = 2;
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iVar4 = GetFacingDirectionInRectRadius(this, 0x20, 0x20);
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if (iVar4 < 0) {
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type = this->type;
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this->animationState = type;
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iVar4 = type << 2;
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}
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ptr = &gUnk_08111284[(this->animationState >> 1)][(iVar4 >> 1) * 2];
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bVar1 = ptr[0];
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bVar2 = ptr[1];
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if ((bVar2 & 0x80) != 0) {
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this->animationState = sub_0806F5B0(iVar4);
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}
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this->frame = bVar1 | 0x40;
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this->frameIndex = bVar2 & 0x7f;
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this->animIndex = 0;
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this->frameDuration = 0xff;
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}
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}
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void sub_08068190(Entity* this) {
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u32 uVar2;
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u32 uVar3;
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uVar3 = this->type2;
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if (uVar3 > 8) {
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uVar3 = 8;
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}
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uVar2 = 0;
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if (CheckLocalFlag(0x7e)) {
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uVar2 = 1;
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}
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if (GetInventoryValue(ITEM_FIRE_ELEMENT) != 0) {
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uVar2 = 2;
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}
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if (GetInventoryValue(ITEM_GREEN_SWORD) != 0) {
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uVar2 = 3;
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}
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MessageNoOverlap(gUnk_0811130E[uVar3][uVar2], this);
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}
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void sub_080681D8(Entity* this, ScriptExecutionContext* context) {
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this->type = context->intVariable;
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}
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void MountainMinish_Head(Entity* this) {
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u32 bVar1;
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bVar1 = this->frame & -0x81;
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SetExtraSpriteFrame(this, 1, this->frameIndex);
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if ((bVar1 & 0x40)) {
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SetExtraSpriteFrame(this, 0, (bVar1 & -0xe1) + 4);
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SetExtraSpriteFrame(this, 2, 0xff);
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SetSpriteSubEntryOffsetData1(this, 1, 0);
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} else {
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if ((bVar1 & 0x20)) {
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SetExtraSpriteFrame(this, 0, 0xff);
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SetExtraSpriteFrame(this, 2, bVar1 & -0xe1);
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SetSpriteSubEntryOffsetData1(this, 1, 2);
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} else {
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SetExtraSpriteFrame(this, 0, 0xff);
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SetExtraSpriteFrame(this, 2, 0xff);
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}
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}
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sub_0807000C(this);
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}
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void MountainMinish_Fusion(Entity* this) {
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if (this->action == 0) {
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if (LoadExtraSpriteData(this, gUnk_08111358) != 0) {
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this->action += 1;
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this->spriteSettings.draw = 1;
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InitializeAnimation(this, 6);
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}
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} else {
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GetNextFrame(this);
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}
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}
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