mirror of
https://github.com/zeldaret/tmc
synced 2026-08-16 05:09:24 -04:00
124 lines
3.2 KiB
C
124 lines
3.2 KiB
C
#include "global.h"
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#include "entity.h"
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#include "npc.h"
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#include "textbox.h"
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#include "script.h"
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#include "functions.h"
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extern void sub_08064DE4(Entity*);
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extern void sub_08064D78(Entity*);
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extern void sub_08064EE8(Entity*);
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extern void (*const gUnk_0810FBFC[])(Entity*);
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void TingleSiblings(Entity* this) {
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if ((this->flags & 2) != 0) {
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sub_08064DE4(this);
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} else {
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sub_08064D78(this);
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}
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}
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void sub_08064D78(Entity* this) {
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gUnk_0810FBFC[this->action](this);
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}
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void sub_08064D90(Entity* this) {
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InitAnimationForceUpdate(this, 2);
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this->field_0xf = 1;
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}
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void sub_08064DA0(Entity* this) {
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sub_08064EE8(this);
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if (this->interactType != 0) {
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this->action = 2;
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InitAnimationForceUpdate(this, 6);
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MessageFromTarget(0);
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}
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}
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void sub_08064DCC(Entity* this) {
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sub_08064EE8(this);
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InitAnimationForceUpdate(this, 2);
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this->action = 1;
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}
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/*
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void sub_08064DE4(Entity* this) {
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switch (this->action) {
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case 0:
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this->action = 1;
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this->spriteSettings = this->spriteSettings & 0xfc | 1;
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this->animationState = '\x04';
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sub_0807DD50(this);
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break;
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case 1:
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if (this->interactType == 2) {
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this->action = 2;
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this->interactType = 0;
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GetFacingDirection(this, &gPlayerEntity);
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InitAnimationForceUpdate(this, sub_0806F5A4());
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sub_0806F118(this);
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} else {
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sub_0807DD94(this, 0);
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}
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break;
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case 2:
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if (UpdateFuseInteraction(this)) {
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this->action = 1;
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sub_0801E99C(this);
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}
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break;
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}
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{
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u8 bVar1 = this->frames.all;
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u8 bVar5 = bVar1 & 0xf;
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this->frames.all = bVar5 ^ bVar1;
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if (bVar1 & 0xf) {
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Entity* fx = CreateFx(this, bVar5 == 3 ? 0x2a : 0x29, 0);
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if (fx && bVar5 == 2) {
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fx->spriteSettings.b.flipX = 1;
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}
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}
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}
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}*/
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ASM_FUNC("asm/non_matching/tingleSiblings/sub_08064DE4.inc", void sub_08064DE4(Entity* this))
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void sub_08064EA4(Entity* this) {
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this->field_0x68.HALF.LO = sub_0801E99C(this);
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switch (this->type) {
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case 0:
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if ((CheckKinstoneFused(0x59) != 0) && (GetInventoryValue(0xc) == 0)) {
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this->field_0x68.HALF.LO = 0;
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}
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break;
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case 3:
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if ((CheckKinstoneFused(0x5a) != 0) && (GetInventoryValue(0xc) == 0)) {
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this->field_0x68.HALF.LO = 0;
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}
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break;
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default:
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break;
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}
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sub_08078784(this, this->field_0x68.HALF.LO);
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}
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ASM_FUNC("asm/non_matching/tingleSiblings/sub_08064EE8.inc", void sub_08064EE8(Entity* this))
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ASM_FUNC("asm/non_matching/tingleSiblings/sub_08064F28.inc",
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void sub_08064F28(Entity* this, ScriptExecutionContext* context))
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void TingleSiblings_Fusion(Entity* this) {
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u32 tmp;
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if (this->action == 0) {
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this->action += 1;
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this->spriteSettings.b.draw = 1;
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tmp = 6;
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if (this->type == 0) {
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tmp = 10;
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}
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InitAnimationForceUpdate(this, tmp);
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} else {
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sub_08064EE8(this);
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}
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}
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