mirror of
https://github.com/zeldaret/tmc
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33 lines
906 B
C
33 lines
906 B
C
/**
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* @file flameManager.c
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* @ingroup Managers
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*
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* @brief Manages flame that can be ignited with the lamp.
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*
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* However, this manager is deleted when the flame is ignited the first time.
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*/
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#include "manager/flameManager.h"
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#include "asm.h"
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#include "functions.h"
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#include "room.h"
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void FlameManager_Main(FlameManager* this) {
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if (super->action == 0) {
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this->field_0x38 = TILE(this->field_0x38, this->field_0x3a);
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if (GetTileType(this->field_0x38, 2) == 0x75) {
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super->action = 1;
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SetTile(0x406a, this->field_0x38, 1);
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} else {
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DeleteThisEntity();
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}
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}
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if (GetTileType(this->field_0x38, 1) == 0x406b) {
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sub_0807B7D8(0x76, this->field_0x38, 2);
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DeleteThisEntity();
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}
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if (GetTileType(this->field_0x38, 2) == 0x76) {
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SetTile(0x406b, this->field_0x38, 1);
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DeleteThisEntity();
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}
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}
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