mirror of
https://github.com/zeldaret/tmc
synced 2026-06-03 02:30:01 -04:00
287 lines
7.0 KiB
C
287 lines
7.0 KiB
C
#include "global.h"
|
|
#include "entity.h"
|
|
#include "npc.h"
|
|
#include "flags.h"
|
|
#include "textbox.h"
|
|
#include "player.h"
|
|
#include "structures.h"
|
|
#include "functions.h"
|
|
|
|
extern void sub_0807DD50(Entity*);
|
|
extern void sub_0806F118(Entity*);
|
|
extern void sub_0807DDAC(Entity*, u32);
|
|
extern void sub_0807DDE4(Entity*);
|
|
extern void sub_080600F0(Entity*);
|
|
extern u32 sub_0801E99C(Entity*);
|
|
extern void sub_08078784(Entity*, u32);
|
|
extern void sub_0807000C(Entity*);
|
|
extern void sub_08060158(Entity*);
|
|
extern u32 CheckKinstoneFused(u32);
|
|
extern Entity* FindEntityInListBySubtype(u32, u32, u32);
|
|
extern void sub_080A29BC(Entity* parent);
|
|
extern void DeleteEntity(Entity*);
|
|
extern u32 Random(void);
|
|
extern void ModBombs(s32);
|
|
|
|
extern SpriteLoadData gUnk_0810A348;
|
|
extern u8* gUnk_08109D18[];
|
|
extern u8 gUnk_08109C98[];
|
|
extern u16 gUnk_0810A354[];
|
|
extern Dialog gUnk_08109DC8[];
|
|
extern u16 gUnk_0810A35A[];
|
|
extern u16 gUnk_0810A362[];
|
|
|
|
void ForestMinish(Entity* this) {
|
|
switch (this->action) {
|
|
case 0:
|
|
if (LoadExtraSpriteData(this, &gUnk_0810A348)) {
|
|
this->action = 1;
|
|
this->spriteSettings.b.draw = TRUE;
|
|
this->field_0x68.HALF.HI = this->animationState = this->actionDelay << 1;
|
|
this->actionDelay = 0;
|
|
sub_0805E3A0(this, 2);
|
|
StartCutscene(this, gUnk_08109D18[this->entityType.parameter]);
|
|
sub_0807DD50(this);
|
|
}
|
|
break;
|
|
case 1:
|
|
if (this->interactType == 2) {
|
|
this->action = 2;
|
|
this->interactType = 0;
|
|
sub_0806F118(this);
|
|
} else {
|
|
sub_0807DDAC(this, 0);
|
|
sub_0807DDE4(this);
|
|
if (this->frameDuration != 0xf0) {
|
|
sub_080600F0(this);
|
|
}
|
|
}
|
|
break;
|
|
case 2:
|
|
if (UpdateFuseInteraction(this)) {
|
|
this->action = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
void sub_08060090(Entity* this) {
|
|
this->field_0x68.HALF.LO = sub_0801E99C(this);
|
|
sub_08078784(this, this->field_0x68.HALF.LO);
|
|
}
|
|
|
|
void ForestMinish_Head(Entity* this) {
|
|
u32 pbVar1;
|
|
|
|
pbVar1 = this->frames.all;
|
|
if (this->frames.all != 0xff) {
|
|
pbVar1 &= -0x81;
|
|
}
|
|
if ((this->frameSpriteSettings & 1) == 0) {
|
|
pbVar1 = 0xff;
|
|
}
|
|
SetExtraSpriteFrame(this, 0, pbVar1);
|
|
SetExtraSpriteFrame(this, 1, this->frameIndex);
|
|
SetSpriteSubEntryOffsetData1(this, 1, 0);
|
|
sub_0807000C(this);
|
|
}
|
|
|
|
void sub_080600F0(Entity* this) {
|
|
u32 uVar1;
|
|
u32 uVar2;
|
|
|
|
uVar2 = this->field_0x80.HWORD;
|
|
if (this->field_0x80.HWORD < 8) {
|
|
if ((this->field_0x82.HWORD & 1) != 0) {
|
|
uVar2 = (uVar2 & 0xfc) + (this->field_0xf >> 1);
|
|
} else {
|
|
uVar2 = (uVar2 & 0xfc) + (this->animationState >> 1);
|
|
this->field_0xf = this->animationState;
|
|
}
|
|
}
|
|
if (uVar2 != this->animIndex) {
|
|
InitAnimationForceUpdate(this, uVar2);
|
|
}
|
|
if ((this->field_0x82.HWORD & 4) != 0) {
|
|
uVar1 = 2;
|
|
} else {
|
|
uVar1 = 1;
|
|
}
|
|
sub_080042BA(this, uVar1);
|
|
}
|
|
|
|
void sub_0806014C(Entity* this) {
|
|
this->actionDelay = 0;
|
|
sub_08060158(this);
|
|
}
|
|
|
|
#if 0
|
|
void sub_08060158(Entity *this)
|
|
{
|
|
u8 bVar1;
|
|
u8 bVar2;
|
|
s32 iVar4;
|
|
u32 temp;
|
|
if (this->actionDelay != 0) {
|
|
this->actionDelay--;
|
|
}
|
|
else {
|
|
this->actionDelay = 2;
|
|
iVar4 = sub_0806EDD8(this, 0x20, 0x20);
|
|
if (iVar4 < 0) {
|
|
this->animationState = this->field_0x68.HALF.HI;
|
|
iVar4 = this->field_0x68.HALF.HI << 2;
|
|
}
|
|
temp = (this->animationState >> 1) * 0x20 + (iVar4 >> 1) * 2;
|
|
bVar1 = gUnk_08109C98[temp];
|
|
bVar2 = gUnk_08109C98[temp + 1];
|
|
if ((bVar2 & 0x80) != 0) {
|
|
this->animationState = sub_0806F5B0(iVar4);
|
|
}
|
|
this->frames.all = bVar1;
|
|
this->frameIndex = bVar2 & 0x7f;
|
|
this->frameSpriteSettings = 1;
|
|
this->animIndex = 0;
|
|
this->frameDuration = 0xf0;
|
|
}
|
|
}
|
|
#endif
|
|
NAKED
|
|
void sub_08060158(Entity* this) {
|
|
asm(".include \"asm/non_matching/forestMinish/sub_08060158.inc\"");
|
|
}
|
|
|
|
void sub_080601D4(Entity* this) {
|
|
u32 temp;
|
|
u32 uVar2;
|
|
|
|
if (CheckGlobalFlag(LV3_CLEAR) == 0) {
|
|
uVar2 = 2;
|
|
} else {
|
|
temp = CheckKinstoneFused(0x17);
|
|
uVar2 = (-temp | temp) >> 0x1f;
|
|
}
|
|
TextboxNoOverlap(gUnk_0810A354[uVar2], this);
|
|
}
|
|
|
|
void sub_08060208(Entity* this) {
|
|
ShowNPCDialogue(this, &gUnk_08109DC8[this->entityType.parameter * 0x4]);
|
|
}
|
|
|
|
void sub_0806021C(Entity* this) {
|
|
u32 uVar1;
|
|
u32 uVar2;
|
|
|
|
// jabber nut
|
|
uVar1 = GetInventoryValue(0x5B);
|
|
uVar2 = (-uVar1 | uVar1) >> 0x1f;
|
|
|
|
// earth element
|
|
if (GetInventoryValue(0x40)) {
|
|
uVar2 = 2;
|
|
}
|
|
|
|
// mole mitts
|
|
if (GetInventoryValue(0x13)) {
|
|
uVar2 = 3;
|
|
}
|
|
ShowNPCDialogue(this, gUnk_08109DC8 + this->entityType.parameter * 0x4 + uVar2);
|
|
}
|
|
|
|
void sub_0806025C(Entity* this) {
|
|
ShowNPCDialogue(this, &gUnk_08109DC8[this->entityType.parameter * 0x4]);
|
|
}
|
|
|
|
void sub_08060270(Entity* this) {
|
|
u32 index;
|
|
|
|
// flippers
|
|
if (GetInventoryValue(0x46) == 0) {
|
|
index = 1;
|
|
if (CheckGlobalFlag(MIZUKAKI_START) == 0) {
|
|
index = 0;
|
|
SetGlobalFlag(MIZUKAKI_START);
|
|
}
|
|
} else {
|
|
index = 3;
|
|
if (CheckLocalFlag(0x76) == 0) {
|
|
index = 2;
|
|
SetLocalFlag(0x76);
|
|
}
|
|
}
|
|
TextboxNoOverlap(gUnk_0810A35A[index], this);
|
|
}
|
|
|
|
void sub_080602BC(Entity* this) {
|
|
u32 index;
|
|
|
|
// spin attack
|
|
if (GetInventoryValue(0x48) != 0) {
|
|
index = (Random() & 1) + 2;
|
|
} else {
|
|
if (gUnk_02002A40.stats.bombCount < gBombBagSizes[gUnk_02002A40.stats.bombBagType]) {
|
|
index = 1;
|
|
} else {
|
|
index = 0;
|
|
}
|
|
}
|
|
TextboxNoOverlap(gUnk_0810A362[index], this);
|
|
}
|
|
|
|
void sub_0806030C(Entity* this, u32* arg1) {
|
|
ModBombs(*(arg1 + 1));
|
|
}
|
|
|
|
void sub_08060318(void) {
|
|
Entity* ent;
|
|
int i;
|
|
|
|
for (i = 2; i >= 0; i--) {
|
|
ent = FindEntityInListBySubtype(8, 2, 2);
|
|
if (ent != NULL) {
|
|
sub_080A29BC(ent);
|
|
DeleteEntity(ent);
|
|
}
|
|
}
|
|
}
|
|
|
|
void sub_08060340(void) {
|
|
gUnk_02002A40.unk490 = gUnk_02002A40.unk50;
|
|
}
|
|
|
|
u32 sub_08060354(void) {
|
|
u32 iVar1;
|
|
s32 iVar2;
|
|
|
|
iVar2 = gUnk_02002A40.unk50 - gUnk_02002A40.unk490;
|
|
if (CheckGlobalFlag(DRUG_1) == 0) {
|
|
if (4 < iVar2) {
|
|
return 0x8444;
|
|
}
|
|
} else {
|
|
if (CheckGlobalFlag(DRUG_2) == 0) {
|
|
if (iVar2 > 9) {
|
|
return 0x8444;
|
|
}
|
|
} else {
|
|
if (CheckGlobalFlag(DRUG_3) == 0) {
|
|
if (iVar2 > 14) {
|
|
return 0x8444;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void ForestMinish_Fusion(Entity* this) {
|
|
if (this->action == 0) {
|
|
if (LoadExtraSpriteData(this, &gUnk_0810A348)) {
|
|
this->action++;
|
|
this->spriteSettings.b.draw = TRUE;
|
|
sub_0805E3A0(this, 2);
|
|
InitializeAnimation(this, 6);
|
|
}
|
|
} else {
|
|
GetNextFrame(this);
|
|
}
|
|
} |