mirror of
https://github.com/zeldaret/tmc
synced 2026-05-28 16:32:07 -04:00
52 lines
1.2 KiB
C
52 lines
1.2 KiB
C
#define NENT_DEPRECATED
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#include "entity.h"
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#include "functions.h"
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#include "save.h"
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#include "item.h"
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typedef struct {
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Entity base;
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u8 filler[0x8];
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u16 unk70;
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u8 filler2[0x6];
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u16* unk78;
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} Object37Entity;
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extern u32 sub_0806F798(Entity*);
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void Object37_Init(Object37Entity*);
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void Object37_Action1(Object37Entity*);
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void Object37(Entity* this) {
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static void (*const actionFuncs[])(Object37Entity*) = {
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Object37_Init,
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Object37_Action1,
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};
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actionFuncs[this->action]((Object37Entity*)this);
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}
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void Object37_Init(Object37Entity* this) {
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u16* puVar1;
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puVar1 = GetLayerByIndex(super->collisionLayer)->mapData + sub_0806F798(super);
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this->unk78 = puVar1;
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this->unk70 = *puVar1;
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super->action = 1;
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}
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void Object37_Action1(Object37Entity* this) {
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Entity* item;
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if ((gSave.unk24E[0] != 0) && (this->unk70 != *this->unk78)) {
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item = CreateGroundItem(super, ITEM_RUPEE100, 0);
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if (item != 0) {
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item->direction = gPlayerEntity.animationState << 2;
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item->speed = 0x80;
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item->zVelocity = Q_16_16(2.0);
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}
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gSave.unk24E[0] = 1;
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DeleteThisEntity();
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}
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}
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