mirror of
https://github.com/zeldaret/tmc
synced 2026-05-24 23:22:08 -04:00
436 lines
12 KiB
C
436 lines
12 KiB
C
#include "global.h"
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#include "manager.h"
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#include "flags.h"
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#include "sound.h"
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#include "room.h"
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#include "player.h"
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#include "functions.h"
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#include "area.h"
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#include "message.h"
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#include "common.h"
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#include "tiles.h"
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#include "object.h"
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#include "item.h"
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void sub_08058EE4(ManagerF*);
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void sub_08058FB0(ManagerF*);
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void sub_08059094(ManagerF*);
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void sub_080590E0(ManagerF*);
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void sub_08059124(ManagerF*);
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void sub_080591CC(ManagerF*);
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void sub_08059220(ManagerF*);
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void sub_08059290(ManagerF*);
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void sub_080592A4(ManagerF*);
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void sub_08059368(ManagerF*);
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void sub_0805938C(ManagerF*);
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void sub_08059424(ManagerF*);
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void sub_0805947C(ManagerF*);
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#ifndef EU
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void sub_080594DC(ManagerF*);
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#endif
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#if defined(USA) || defined(DEMO_USA) || defined(DEMO_JP)
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void sub_08059548(ManagerF*);
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#endif
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// clang-format off
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void (*const gUnk_08108314[])(ManagerF*) = {
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sub_08058EE4,
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sub_08058FB0,
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sub_08058FB0, // dup
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sub_08059094,
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sub_080590E0,
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sub_08059124,
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sub_080591CC,
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sub_08059220,
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sub_08059290,
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sub_080592A4,
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sub_08059368,
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sub_0805938C,
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sub_08059424,
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sub_0805947C,
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#ifndef EU
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sub_080594DC,
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#endif
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#if defined(USA) || defined(DEMO_USA) || defined(DEMO_JP)
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sub_08059548,
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#endif
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};
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// clang-format on
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typedef struct {
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u16 x;
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u16 y;
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u16 width;
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u16 height;
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u16 unk_08;
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} PACKED __attribute__((aligned(2))) ManagerF_HelperStruct;
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const ManagerF_HelperStruct gUnk_08108354[] = {
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{ 0xF0, 0xB0, 0xF0, 0xB0, 0x100 },
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{ 0x188, 0x190, 0x28, 0x30, 0x100 },
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{ 0xF0, 0x340, 0xF0, 0xB0, 0x80 },
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{ 0x180, 0x278, 0x60, 0x38, 0x80 },
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};
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const u32 gUnk_08108354_terminator = 0xFFFF; // terminator for the previous array
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extern u16 script_PlayerAtDarkNut1[];
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extern u16 script_PlayerAtDarkNut2[];
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extern u16 script_PlayerAtDarkNut3[];
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extern u16 script_PlayerAtMadderpillar[];
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u16* const gUnk_08108380[] = {
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script_PlayerAtDarkNut1,
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script_PlayerAtDarkNut2,
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script_PlayerAtDarkNut3,
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script_PlayerAtMadderpillar,
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};
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void sub_08058F44(u32, u32, u32);
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void sub_08058F84(u32, u32);
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void sub_08059064(ManagerF*);
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void sub_080592EC(ManagerF*);
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void sub_0805930C(ManagerF*);
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u32 sub_080593CC(ManagerF*);
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// to be moved to headers
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extern EntityData gUnk_080F4B88[];
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void sub_08058ECC(ManagerF* this) {
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gUnk_08108314[this->manager.unk_0a](this);
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}
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void sub_08058EE4(ManagerF* this) {
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if (!this->manager.action)
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this->manager.action = 1;
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if (!CheckRoomFlag(this->manager.unk_0b))
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return;
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sub_08058F44(0x128, 0x68, this->manager.unk_0b + 1);
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sub_08058F44(0x158, 0x68, this->manager.unk_0b + 2);
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sub_08058F44(0x128, 0x98, this->manager.unk_0b + 3);
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sub_08058F44(0x158, 0x98, this->manager.unk_0b + 4);
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SoundReq(SFX_124);
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DeleteThisEntity();
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}
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void sub_08058F44(u32 unk0, u32 unk1, u32 unk2) {
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if (CheckRoomFlag(unk2))
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return;
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if (sub_080002A8(unk0, unk1, 1) != 0x61)
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return;
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SetTileType(0x26, ((unk0 >> 4) & 0x3F) | (((unk1 >> 4) & 0x3F) << 6), 1);
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sub_08058F84(unk0, unk1);
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}
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void sub_08058F84(u32 unk0, u32 unk1) {
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Entity* tmp;
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tmp = CreateObject(OBJECT_21, 0, 0);
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if (!tmp)
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return;
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tmp->x.HALF.HI = gRoomControls.origin_x + unk0;
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tmp->y.HALF.HI = gRoomControls.origin_y + unk1;
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}
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void sub_08058FB0(ManagerF* this) {
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switch (this->manager.action) {
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case 0:
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this->manager.action = 1;
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if (this->manager.unk_0a == 1) {
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this->manager.unk_0d = 7;
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this->manager.unk_0f = 6;
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} else {
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this->manager.unk_0d = 8;
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this->manager.unk_0f = 2;
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}
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if (CheckFlags(this->unk_3e)) {
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DeleteManager(&this->manager);
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}
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break;
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case 1:
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if (CheckFlags(this->unk_3e)) {
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this->manager.action = 2;
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this->manager.unk_0e = 120;
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RequestPriorityDuration((Entity*)this, 0xF0);
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sub_08059064(this);
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}
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break;
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case 2:
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if (this->manager.unk_0e == 90) {
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SetPlayerControl(2);
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sub_08077B20();
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}
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if (this->manager.unk_0e == 60) {
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gPlayerEntity.animationState = this->manager.unk_0f;
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}
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if (!--this->manager.unk_0e) {
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this->manager.action = 3;
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MenuFadeIn(5, this->manager.unk_0d);
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}
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break;
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default:
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SetFlag(this->unk_3e);
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SetPlayerControl(1);
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DeleteThisEntity();
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}
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}
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void sub_08059064(ManagerF* this) {
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Entity* tmp;
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tmp = CreateObject(GROUND_ITEM, ITEM_SMALL_KEY, 0);
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if (!tmp)
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return;
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tmp->actionDelay = 2;
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tmp->x.HALF.HI = this->unk_38 + gRoomControls.origin_x;
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tmp->y.HALF.HI = this->unk_3a + gRoomControls.origin_y;
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}
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void sub_08059094(ManagerF* this) {
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u32 tmp = 0;
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if (!this->manager.action) {
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this->manager.action = 1;
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if (CheckLocalFlag(0x60)) {
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tmp = 1;
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} else {
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SetLocalFlag(0x5F);
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}
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} else {
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if (CheckLocalFlag(0x60)) {
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ClearLocalFlag(0x5F);
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tmp = 1;
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}
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}
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if (tmp) {
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LoadRoomEntityList(gUnk_080F4B88);
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DeleteManager(&this->manager);
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}
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}
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void sub_080590E0(ManagerF* this) {
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if (!this->manager.action) {
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this->manager.action = 1;
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SetDefaultPriority((Entity*)this, PRIO_PLAYER_EVENT);
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}
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if (CheckLocalFlag(0x6c)) {
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if (CheckLocalFlag(0x4b)) {
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SetLocalFlag(0x4a);
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} else {
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ClearLocalFlag(0x4a);
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}
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} else {
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ClearLocalFlag(0x4a);
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}
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}
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void sub_08059124(ManagerF* this) {
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switch (this->manager.action) {
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default:
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if (!--this->manager.unk_0e) {
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CreateDustAt(this->unk_38, this->unk_3a, this->manager.unk_0b);
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sub_0807BA8C(((this->unk_38 >> 4) & 0x3f) | ((this->unk_3a >> 4) & 0x3f) << 6, this->manager.unk_0b);
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SoundReq(SFX_TASK_COMPLETE);
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DeleteThisEntity();
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}
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break;
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case 0:
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if (CheckFlags(this->unk_3e)) {
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DeleteThisEntity();
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}
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this->manager.action = 1;
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SetTileType(0x365, ((this->unk_38 >> 4) & 0x3f) | ((this->unk_3a >> 4) & 0x3f) << 6, this->manager.unk_0b);
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break;
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case 1:
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if (CheckFlags(this->unk_3e)) {
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RequestPriorityDuration((Entity*)this, 0x4b);
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this->manager.unk_0e = 0x2d;
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this->manager.action++;
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}
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}
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}
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void sub_080591CC(ManagerF* this) {
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if (!this->manager.action) {
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this->manager.action = 1;
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this->manager.unk_0b = CheckFlags(this->unk_3e);
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if (this->manager.unk_0b) {
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gRoomVars.lightLevel = this->unk_3a;
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} else {
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gRoomVars.lightLevel = this->unk_38;
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}
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} else {
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u32 tmp = CheckFlags(this->unk_3e);
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if (this->manager.unk_0b != tmp) {
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this->manager.unk_0b = tmp;
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if (tmp) {
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gRoomVars.lightLevel = this->unk_3a;
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} else {
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gRoomVars.lightLevel = this->unk_38;
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}
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}
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}
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}
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void sub_08059220(ManagerF* this) {
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const ManagerF_HelperStruct* data;
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gRoomVars.lightLevel = 0;
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for (data = gUnk_08108354; data->x != 0xFFFF; data++) {
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if (CheckPlayerInRegion(data->x, data->y, data->width, data->height)) {
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gRoomVars.lightLevel = data->unk_08;
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}
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}
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if (!this->manager.action) {
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this->manager.action = 1;
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gArea.unk_0a = gRoomVars.lightLevel;
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}
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}
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void sub_08059278(void) {
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ManagerF* tmp;
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tmp = (ManagerF*)FindEntityByID(0x9, 0xF, 0x6);
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if (tmp) {
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sub_08058ECC(tmp);
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}
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}
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void sub_08059290(ManagerF* this) {
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this->manager.action = 1;
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gRoomControls.camera_target = &gPlayerEntity;
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}
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void sub_080592A4(ManagerF* this) {
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if (!this->manager.action) {
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this->manager.action = 1;
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if (CheckFlags(this->unk_3e)) {
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sub_080592EC(this);
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DeleteThisEntity();
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}
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} else {
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if (CheckFlags(this->unk_3e)) {
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sub_080592EC(this);
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sub_0805930C(this);
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#ifndef EU
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SoundReq(SFX_16E);
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#endif
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DeleteThisEntity();
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}
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}
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}
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void sub_080592EC(ManagerF* this) {
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SetDirtTile(((this->unk_38 >> 4) & 0x3F) | (((this->unk_3a >> 4) & 0x3F) << 6));
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}
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void sub_0805930C(ManagerF* this) {
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Entity* tmp;
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#ifdef EU
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tmp = CreateObject(SPECIAL_FX, FX_BIG_EXPLOSION2, 0x0);
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#else
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tmp = CreateObject(SPECIAL_FX, FX_BIG_EXPLOSION2, 0x40);
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#endif
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if (!tmp)
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return;
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tmp->x.HALF.HI = this->unk_38 + gRoomControls.origin_x;
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tmp->y.HALF.HI = this->unk_3a + gRoomControls.origin_y;
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tmp->collisionLayer = 1;
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}
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void SetDirtTile(u32 tile) {
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SetTileType(CUT_GRASS, tile, 1);
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SetTileType(0, tile, 2);
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SetTileType(0, tile - 0x40, 2);
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}
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void sub_08059368(ManagerF* this) {
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this->manager.action = 1;
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if (this->unk_3c == gTextRender.curToken.textIndex) {
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SetFlag(this->unk_3e);
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DeleteThisEntity();
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}
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}
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void sub_0805938C(ManagerF* this) {
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if (sub_080593CC(this)) {
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if (++this->manager.unk_0e >= 8) {
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sub_080806BC(this->unk_38 - gRoomControls.origin_x, this->unk_3a - gRoomControls.origin_y, 0xFF, 0xA);
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}
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} else {
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this->manager.unk_0e = 0;
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}
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}
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u32 sub_080593CC(ManagerF* this) {
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if (!(gPlayerState.flags & PL_MINISH) && gPlayerState.swim_state != 0 && gPlayerEntity.animationState == 0 &&
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(gPlayerState.field_0x90 & 0xF00) == 0x400) {
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return EntityWithinDistance(&gPlayerEntity, this->unk_38, this->unk_3a + 0xC, 6);
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}
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return 0;
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}
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void sub_08059424(ManagerF* this) {
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Entity* tmp;
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if (CheckFlags(this->unk_3e)) {
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DeleteThisEntity();
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}
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if (!CheckFlags(this->unk_3c))
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return;
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tmp = CreateObject(SPECIAL_FX, FX_BIG_EXPLOSION, 0);
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if (!tmp)
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return;
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tmp->collisionLayer = 2;
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tmp->x.HALF.HI = this->unk_38 + gRoomControls.origin_x;
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tmp->y.HALF.HI = this->unk_3a + gRoomControls.origin_y;
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EnqueueSFX(0x1B0);
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DeleteThisEntity();
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}
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void sub_0805947C(ManagerF* this) {
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if (!CheckFlags(this->unk_3e)) {
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SetPlayerControl(3);
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if (gRoomControls.reload_flags)
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return;
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if (gRoomVars.field_0x0) {
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StartPlayerScript(gUnk_08108380[gRoomControls.scroll_direction]);
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} else {
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StartPlayerScript(gUnk_08108380[gPlayerEntity.animationState >> 1]);
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}
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}
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DeleteThisEntity();
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}
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#ifndef EU
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void sub_080594DC(ManagerF* this) {
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switch (this->manager.action) {
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case 0:
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this->manager.action = 1;
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// fall through
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case 1:
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if (!GetInventoryValue(6))
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return;
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if (CheckLocalFlagByBank(0x8c0, 0x85))
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return;
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this->manager.action = 2;
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sub_080186C0(0xB0F);
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break;
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case 2:
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default:
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if (gArea.inventoryGfxIdx != 0xFF) {
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DeleteThisEntity();
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}
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if (CheckLocalFlagByBank(0x8c0, 0x85)) {
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sub_0801855C();
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DeleteThisEntity();
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}
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}
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}
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#endif
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#if defined(USA) || defined(DEMO_USA) || defined(DEMO_JP)
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void sub_08059548(ManagerF* this) {
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SetDefaultPriority((Entity*)this, PRIO_PLAYER_EVENT);
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if (gPlayerEntity.action == PLAYER_TALKEZLO) {
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DeleteThisEntity();
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}
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gInput.heldKeys |= 0x4;
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}
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#endif
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