Files
tmc/src/manager/managerF.c
T
2022-01-29 15:43:09 +02:00

436 lines
12 KiB
C

#include "global.h"
#include "manager.h"
#include "flags.h"
#include "sound.h"
#include "room.h"
#include "player.h"
#include "functions.h"
#include "area.h"
#include "message.h"
#include "common.h"
#include "tiles.h"
#include "object.h"
#include "item.h"
void sub_08058EE4(ManagerF*);
void sub_08058FB0(ManagerF*);
void sub_08059094(ManagerF*);
void sub_080590E0(ManagerF*);
void sub_08059124(ManagerF*);
void sub_080591CC(ManagerF*);
void sub_08059220(ManagerF*);
void sub_08059290(ManagerF*);
void sub_080592A4(ManagerF*);
void sub_08059368(ManagerF*);
void sub_0805938C(ManagerF*);
void sub_08059424(ManagerF*);
void sub_0805947C(ManagerF*);
#ifndef EU
void sub_080594DC(ManagerF*);
#endif
#if defined(USA) || defined(DEMO_USA) || defined(DEMO_JP)
void sub_08059548(ManagerF*);
#endif
// clang-format off
void (*const gUnk_08108314[])(ManagerF*) = {
sub_08058EE4,
sub_08058FB0,
sub_08058FB0, // dup
sub_08059094,
sub_080590E0,
sub_08059124,
sub_080591CC,
sub_08059220,
sub_08059290,
sub_080592A4,
sub_08059368,
sub_0805938C,
sub_08059424,
sub_0805947C,
#ifndef EU
sub_080594DC,
#endif
#if defined(USA) || defined(DEMO_USA) || defined(DEMO_JP)
sub_08059548,
#endif
};
// clang-format on
typedef struct {
u16 x;
u16 y;
u16 width;
u16 height;
u16 unk_08;
} PACKED __attribute__((aligned(2))) ManagerF_HelperStruct;
const ManagerF_HelperStruct gUnk_08108354[] = {
{ 0xF0, 0xB0, 0xF0, 0xB0, 0x100 },
{ 0x188, 0x190, 0x28, 0x30, 0x100 },
{ 0xF0, 0x340, 0xF0, 0xB0, 0x80 },
{ 0x180, 0x278, 0x60, 0x38, 0x80 },
};
const u32 gUnk_08108354_terminator = 0xFFFF; // terminator for the previous array
extern u16 script_PlayerAtDarkNut1[];
extern u16 script_PlayerAtDarkNut2[];
extern u16 script_PlayerAtDarkNut3[];
extern u16 script_PlayerAtMadderpillar[];
u16* const gUnk_08108380[] = {
script_PlayerAtDarkNut1,
script_PlayerAtDarkNut2,
script_PlayerAtDarkNut3,
script_PlayerAtMadderpillar,
};
void sub_08058F44(u32, u32, u32);
void sub_08058F84(u32, u32);
void sub_08059064(ManagerF*);
void sub_080592EC(ManagerF*);
void sub_0805930C(ManagerF*);
u32 sub_080593CC(ManagerF*);
// to be moved to headers
extern EntityData gUnk_080F4B88[];
void sub_08058ECC(ManagerF* this) {
gUnk_08108314[this->manager.unk_0a](this);
}
void sub_08058EE4(ManagerF* this) {
if (!this->manager.action)
this->manager.action = 1;
if (!CheckRoomFlag(this->manager.unk_0b))
return;
sub_08058F44(0x128, 0x68, this->manager.unk_0b + 1);
sub_08058F44(0x158, 0x68, this->manager.unk_0b + 2);
sub_08058F44(0x128, 0x98, this->manager.unk_0b + 3);
sub_08058F44(0x158, 0x98, this->manager.unk_0b + 4);
SoundReq(SFX_124);
DeleteThisEntity();
}
void sub_08058F44(u32 unk0, u32 unk1, u32 unk2) {
if (CheckRoomFlag(unk2))
return;
if (sub_080002A8(unk0, unk1, 1) != 0x61)
return;
SetTileType(0x26, ((unk0 >> 4) & 0x3F) | (((unk1 >> 4) & 0x3F) << 6), 1);
sub_08058F84(unk0, unk1);
}
void sub_08058F84(u32 unk0, u32 unk1) {
Entity* tmp;
tmp = CreateObject(OBJECT_21, 0, 0);
if (!tmp)
return;
tmp->x.HALF.HI = gRoomControls.origin_x + unk0;
tmp->y.HALF.HI = gRoomControls.origin_y + unk1;
}
void sub_08058FB0(ManagerF* this) {
switch (this->manager.action) {
case 0:
this->manager.action = 1;
if (this->manager.unk_0a == 1) {
this->manager.unk_0d = 7;
this->manager.unk_0f = 6;
} else {
this->manager.unk_0d = 8;
this->manager.unk_0f = 2;
}
if (CheckFlags(this->unk_3e)) {
DeleteManager(&this->manager);
}
break;
case 1:
if (CheckFlags(this->unk_3e)) {
this->manager.action = 2;
this->manager.unk_0e = 120;
RequestPriorityDuration((Entity*)this, 0xF0);
sub_08059064(this);
}
break;
case 2:
if (this->manager.unk_0e == 90) {
SetPlayerControl(2);
sub_08077B20();
}
if (this->manager.unk_0e == 60) {
gPlayerEntity.animationState = this->manager.unk_0f;
}
if (!--this->manager.unk_0e) {
this->manager.action = 3;
MenuFadeIn(5, this->manager.unk_0d);
}
break;
default:
SetFlag(this->unk_3e);
SetPlayerControl(1);
DeleteThisEntity();
}
}
void sub_08059064(ManagerF* this) {
Entity* tmp;
tmp = CreateObject(GROUND_ITEM, ITEM_SMALL_KEY, 0);
if (!tmp)
return;
tmp->actionDelay = 2;
tmp->x.HALF.HI = this->unk_38 + gRoomControls.origin_x;
tmp->y.HALF.HI = this->unk_3a + gRoomControls.origin_y;
}
void sub_08059094(ManagerF* this) {
u32 tmp = 0;
if (!this->manager.action) {
this->manager.action = 1;
if (CheckLocalFlag(0x60)) {
tmp = 1;
} else {
SetLocalFlag(0x5F);
}
} else {
if (CheckLocalFlag(0x60)) {
ClearLocalFlag(0x5F);
tmp = 1;
}
}
if (tmp) {
LoadRoomEntityList(gUnk_080F4B88);
DeleteManager(&this->manager);
}
}
void sub_080590E0(ManagerF* this) {
if (!this->manager.action) {
this->manager.action = 1;
SetDefaultPriority((Entity*)this, PRIO_PLAYER_EVENT);
}
if (CheckLocalFlag(0x6c)) {
if (CheckLocalFlag(0x4b)) {
SetLocalFlag(0x4a);
} else {
ClearLocalFlag(0x4a);
}
} else {
ClearLocalFlag(0x4a);
}
}
void sub_08059124(ManagerF* this) {
switch (this->manager.action) {
default:
if (!--this->manager.unk_0e) {
CreateDustAt(this->unk_38, this->unk_3a, this->manager.unk_0b);
sub_0807BA8C(((this->unk_38 >> 4) & 0x3f) | ((this->unk_3a >> 4) & 0x3f) << 6, this->manager.unk_0b);
SoundReq(SFX_TASK_COMPLETE);
DeleteThisEntity();
}
break;
case 0:
if (CheckFlags(this->unk_3e)) {
DeleteThisEntity();
}
this->manager.action = 1;
SetTileType(0x365, ((this->unk_38 >> 4) & 0x3f) | ((this->unk_3a >> 4) & 0x3f) << 6, this->manager.unk_0b);
break;
case 1:
if (CheckFlags(this->unk_3e)) {
RequestPriorityDuration((Entity*)this, 0x4b);
this->manager.unk_0e = 0x2d;
this->manager.action++;
}
}
}
void sub_080591CC(ManagerF* this) {
if (!this->manager.action) {
this->manager.action = 1;
this->manager.unk_0b = CheckFlags(this->unk_3e);
if (this->manager.unk_0b) {
gRoomVars.lightLevel = this->unk_3a;
} else {
gRoomVars.lightLevel = this->unk_38;
}
} else {
u32 tmp = CheckFlags(this->unk_3e);
if (this->manager.unk_0b != tmp) {
this->manager.unk_0b = tmp;
if (tmp) {
gRoomVars.lightLevel = this->unk_3a;
} else {
gRoomVars.lightLevel = this->unk_38;
}
}
}
}
void sub_08059220(ManagerF* this) {
const ManagerF_HelperStruct* data;
gRoomVars.lightLevel = 0;
for (data = gUnk_08108354; data->x != 0xFFFF; data++) {
if (CheckPlayerInRegion(data->x, data->y, data->width, data->height)) {
gRoomVars.lightLevel = data->unk_08;
}
}
if (!this->manager.action) {
this->manager.action = 1;
gArea.unk_0a = gRoomVars.lightLevel;
}
}
void sub_08059278(void) {
ManagerF* tmp;
tmp = (ManagerF*)FindEntityByID(0x9, 0xF, 0x6);
if (tmp) {
sub_08058ECC(tmp);
}
}
void sub_08059290(ManagerF* this) {
this->manager.action = 1;
gRoomControls.camera_target = &gPlayerEntity;
}
void sub_080592A4(ManagerF* this) {
if (!this->manager.action) {
this->manager.action = 1;
if (CheckFlags(this->unk_3e)) {
sub_080592EC(this);
DeleteThisEntity();
}
} else {
if (CheckFlags(this->unk_3e)) {
sub_080592EC(this);
sub_0805930C(this);
#ifndef EU
SoundReq(SFX_16E);
#endif
DeleteThisEntity();
}
}
}
void sub_080592EC(ManagerF* this) {
SetDirtTile(((this->unk_38 >> 4) & 0x3F) | (((this->unk_3a >> 4) & 0x3F) << 6));
}
void sub_0805930C(ManagerF* this) {
Entity* tmp;
#ifdef EU
tmp = CreateObject(SPECIAL_FX, FX_BIG_EXPLOSION2, 0x0);
#else
tmp = CreateObject(SPECIAL_FX, FX_BIG_EXPLOSION2, 0x40);
#endif
if (!tmp)
return;
tmp->x.HALF.HI = this->unk_38 + gRoomControls.origin_x;
tmp->y.HALF.HI = this->unk_3a + gRoomControls.origin_y;
tmp->collisionLayer = 1;
}
void SetDirtTile(u32 tile) {
SetTileType(CUT_GRASS, tile, 1);
SetTileType(0, tile, 2);
SetTileType(0, tile - 0x40, 2);
}
void sub_08059368(ManagerF* this) {
this->manager.action = 1;
if (this->unk_3c == gTextRender.curToken.textIndex) {
SetFlag(this->unk_3e);
DeleteThisEntity();
}
}
void sub_0805938C(ManagerF* this) {
if (sub_080593CC(this)) {
if (++this->manager.unk_0e >= 8) {
sub_080806BC(this->unk_38 - gRoomControls.origin_x, this->unk_3a - gRoomControls.origin_y, 0xFF, 0xA);
}
} else {
this->manager.unk_0e = 0;
}
}
u32 sub_080593CC(ManagerF* this) {
if (!(gPlayerState.flags & PL_MINISH) && gPlayerState.swim_state != 0 && gPlayerEntity.animationState == 0 &&
(gPlayerState.field_0x90 & 0xF00) == 0x400) {
return EntityWithinDistance(&gPlayerEntity, this->unk_38, this->unk_3a + 0xC, 6);
}
return 0;
}
void sub_08059424(ManagerF* this) {
Entity* tmp;
if (CheckFlags(this->unk_3e)) {
DeleteThisEntity();
}
if (!CheckFlags(this->unk_3c))
return;
tmp = CreateObject(SPECIAL_FX, FX_BIG_EXPLOSION, 0);
if (!tmp)
return;
tmp->collisionLayer = 2;
tmp->x.HALF.HI = this->unk_38 + gRoomControls.origin_x;
tmp->y.HALF.HI = this->unk_3a + gRoomControls.origin_y;
EnqueueSFX(0x1B0);
DeleteThisEntity();
}
void sub_0805947C(ManagerF* this) {
if (!CheckFlags(this->unk_3e)) {
SetPlayerControl(3);
if (gRoomControls.reload_flags)
return;
if (gRoomVars.field_0x0) {
StartPlayerScript(gUnk_08108380[gRoomControls.scroll_direction]);
} else {
StartPlayerScript(gUnk_08108380[gPlayerEntity.animationState >> 1]);
}
}
DeleteThisEntity();
}
#ifndef EU
void sub_080594DC(ManagerF* this) {
switch (this->manager.action) {
case 0:
this->manager.action = 1;
// fall through
case 1:
if (!GetInventoryValue(6))
return;
if (CheckLocalFlagByBank(0x8c0, 0x85))
return;
this->manager.action = 2;
sub_080186C0(0xB0F);
break;
case 2:
default:
if (gArea.inventoryGfxIdx != 0xFF) {
DeleteThisEntity();
}
if (CheckLocalFlagByBank(0x8c0, 0x85)) {
sub_0801855C();
DeleteThisEntity();
}
}
}
#endif
#if defined(USA) || defined(DEMO_USA) || defined(DEMO_JP)
void sub_08059548(ManagerF* this) {
SetDefaultPriority((Entity*)this, PRIO_PLAYER_EVENT);
if (gPlayerEntity.action == PLAYER_TALKEZLO) {
DeleteThisEntity();
}
gInput.heldKeys |= 0x4;
}
#endif