mirror of
https://github.com/zeldaret/tmc
synced 2026-07-24 22:15:46 -04:00
117 lines
3.3 KiB
C
117 lines
3.3 KiB
C
/**
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* @file object74.c
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* @ingroup Objects
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*
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* @brief Object74 object
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*/
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#define NENT_DEPRECATED
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#include "global.h"
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#include "object.h"
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#include "functions.h"
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#include "screen.h"
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typedef struct {
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/*0x00*/ Entity base;
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/*0x68*/ u8 unk_68[0x1e];
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/*0x86*/ u16 unk_86;
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} Object74Entity;
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void sub_08097B84(Object74Entity*);
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void sub_08097BDC(Object74Entity*);
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void sub_08097C18(Object74Entity*);
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void sub_08097C20(Object74Entity*);
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void sub_08097C1C(Object74Entity*);
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void sub_08097CFC(Object74Entity*);
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bool32 sub_08097CB0(Object74Entity*);
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void sub_08097CB4(Object74Entity*);
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const Hitbox gUnk_08123328 = { 0, 0, { 4, 0, 0, 4 }, 18, 18 };
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void Object74(Object74Entity* this) {
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static void (*const gUnk_08123330[])(Object74Entity*) = {
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sub_08097B84, sub_08097BDC, sub_08097C18, sub_08097C20, sub_08097C1C,
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};
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gUnk_08123330[super->action](this);
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}
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void sub_08097B84(Object74Entity* this) {
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super->action = 1;
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super->spritePriority.b0 = 7;
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super->hitbox = (Hitbox*)&gUnk_08123328;
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if ((this->unk_86 == 0xffff) || (CheckFlags(this->unk_86))) {
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super->spriteSettings.draw = 1;
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super->action = 4;
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sub_08097CFC(this);
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} else {
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sub_0805BC4C();
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}
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}
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void sub_08097BDC(Object74Entity* this) {
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if (CheckFlags(this->unk_86)) {
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SetPlayerControl(CONTROL_1);
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gUnk_02034490.unk0 = 1;
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RequestPriorityDuration(super, 0x1e);
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if (sub_08097CB0(this) == FALSE) {
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sub_08097CB4(this);
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}
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}
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}
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void sub_08097C18(Object74Entity* this) {
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}
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void sub_08097C1C(Object74Entity* this) {
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}
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void sub_08097C20(Object74Entity* this) {
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u32 tmp;
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SetPriorityTimer(0x1e);
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sub_0800445C(super);
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CreateMagicSparkles(super->x.HALF.HI, super->y.HALF.HI, super->collisionLayer);
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if (--super->actionDelay == 0) {
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super->actionDelay = 8;
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tmp = ++super->field_0xf;
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gScreen.controls.alphaBlend = (((0x10 - tmp) * 0x100)) | tmp;
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if (gScreen.controls.alphaBlend == 0x10) {
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SetPlayerControl(CONTROL_ENABLED);
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gUnk_02034490.unk0 = 0;
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gScreen.controls.layerFXControl = 0;
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sub_08097CFC(this);
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super->action = 4;
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super->spriteRendering.alphaBlend = 0;
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SoundReq(SFX_SECRET);
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SetGlobalFlag(TINY_ENTRANCE);
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}
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}
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}
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bool32 sub_08097CB0(Object74Entity* this) {
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return FALSE;
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}
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void sub_08097CB4(Object74Entity* this) {
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super->action = 3;
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super->spriteSettings.draw = 1;
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super->spriteRendering.alphaBlend = 1;
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super->actionDelay = 0x1e;
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super->field_0xf = 0;
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gScreen.controls.layerFXControl = 0xf40;
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gScreen.controls.alphaBlend = 0x1000;
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SoundReq(SFX_14A);
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}
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void sub_08097CFC(Object74Entity* this) {
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static const u16 gUnk_08123344[] = { 16448, 65471, 16449, 65472, 16450, 65473, 16451, 65535, 16452, 0,
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16453, 1, 16454, 63, 16455, 64, 16456, 65, 65535 };
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static const u16 gUnk_0812336A[] = {
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16449, 65471, 16449, 65472, 16452, 65535, 16452, 0, 16455, 63, 16455, 64, 65535
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};
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if ((super->x.HALF.HI & 0xf) == 0) {
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SetMultipleTiles((u16*)gUnk_0812336A, COORD_TO_TILE(super), super->collisionLayer);
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} else {
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SetMultipleTiles((u16*)gUnk_08123344, COORD_TO_TILE(super), super->collisionLayer);
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}
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}
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