mirror of
https://github.com/zeldaret/tmc
synced 2026-06-02 18:19:01 -04:00
4d66b468f8
Merge all player utils files, split asm into functions and decompile a bunch of functions.
88 lines
2.4 KiB
C
88 lines
2.4 KiB
C
#include "global.h"
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#include "entity.h"
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#include "player.h"
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#include "flags.h"
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#include "npc.h"
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#include "functions.h"
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#include "item.h"
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extern u32 gUnk_08113F44;
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extern Dialog gUnk_08113F48[];
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void MayorHagen(Entity* this) {
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u32 v;
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switch (this->action) {
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case 0:
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this->action = 1;
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this->field_0x68.HALF.HI = 0;
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this->field_0x68.HALF.LO = sub_0801E99C(this);
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SetDefaultPriority(this, PRIO_MESSAGE);
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sub_0807DD50(this);
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break;
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case 1:
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v = this->interactType;
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if (v == 2) {
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this->action = v;
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this->interactType = 0;
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this->field_0x68.HALF.HI = this->animIndex;
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InitAnimationForceUpdate(this, 4 + sub_0806F5A4(GetFacingDirection(this, &gPlayerEntity)));
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sub_0806F118(this);
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break;
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}
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ExecuteScriptForEntity(this, NULL);
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HandleEntity0x82Actions(this);
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UpdateAnimationSingleFrame(this);
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break;
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case 2:
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if (UpdateFuseInteraction(this)) {
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this->action = 1;
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InitAnimationForceUpdate(this, this->field_0x68.HALF.HI);
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}
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}
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}
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void sub_0806CE5C(Entity* this) {
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sub_08078784(this, sub_0801E99C(this));
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sub_08078850(this, 1, 0, &gUnk_08113F44);
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}
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void sub_0806CE80(Entity* this) {
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u32 v;
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u32 v2;
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v = gSave.global_progress;
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if (v == 5) {
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if (GetInventoryValue(ITEM_FLIPPERS) == 0) {
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if (CheckLocalFlag(0x70) != 0) {
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v2 = CheckLocalFlag(MIZUKAKI_HINT3_MAYOR);
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if (v2 == 0) {
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v = 0xb;
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SetLocalFlag(MIZUKAKI_HINT3_MAYOR);
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} else {
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v = 0xc;
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}
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} else {
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v = 0xa;
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}
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} else {
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v2 = CheckLocalFlag(MAYOR_2_TALK1ST);
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if (v2 == 0) {
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v = 0xd;
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SetLocalFlag(MAYOR_2_TALK1ST);
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} else {
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v = 0xe;
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}
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}
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}
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ShowNPCDialogue(this, &gUnk_08113F48[v]);
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}
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void MayorHagen_Fusion(Entity* this) {
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if (this->action == 0) {
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this->action++;
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this->spriteSettings.draw = 1;
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InitAnimationForceUpdate(this, 8);
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} else {
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UpdateAnimationSingleFrame(this);
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}
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}
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