Files
tmc/src/npc/cat.c
T
2023-12-28 21:58:54 -08:00

479 lines
16 KiB
C

/**
* @file cat.c
* @ingroup NPCs
*
* @brief Cat NPC
*/
#define NENT_DEPRECATED
#include "enemy.h"
#include "entity.h"
#include "functions.h"
#include "message.h"
#include "npc.h"
#include "save.h"
typedef struct {
/*0x00*/ Entity base;
/*0x68*/ u8 fusionOffer;
/*0x69*/ u8 unk_69;
/*0x6a*/ u8 unused[2];
/*0x6c*/ u16 unk_6c;
/*0x6e*/ u16 unk_6e;
/*0x70*/ u8 unk_70;
/*0x71*/ u8 unk_71;
/*0x72*/ u16 unk_72;
/*0x74*/ u8 unk_74;
/*0x75*/ u8 unk_75;
} CatEntity;
static const Hitbox gUnk_08110EF0 = { 0, -1, { 5, 3, 3, 5 }, 5, 4 };
void sub_08067C44(CatEntity*);
void sub_08067B08(CatEntity*);
bool32 sub_08067D20(CatEntity*);
void sub_08067AAC(CatEntity*);
void sub_08067B34(CatEntity*);
void sub_08067B80(CatEntity*, u32);
void sub_08067B70(CatEntity*);
void sub_08067C24(CatEntity*);
void sub_08067BD4(Entity*);
bool32 sub_08067D74(Entity*);
void sub_08067C18(Entity*);
void sub_08067DCC(CatEntity*, u32);
void sub_08067DDC(Entity*);
void sub_080677EC(CatEntity*);
void sub_080678AC(CatEntity*);
void sub_08067904(CatEntity*);
void sub_0806797C(CatEntity*);
void sub_0806799C(CatEntity*);
void sub_080679C4(CatEntity*);
void sub_08067A0C(CatEntity*);
void sub_08067A78(CatEntity*);
void sub_08067A98(CatEntity*);
extern Hitbox* gUnk_08111154[8];
void sub_08067790(Entity* this) {
static const Dialog dialogs[][10] = {
{ { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN2, 0x03), TEXT_INDEX(TEXT_TOWN2, 0x04) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN3, 0x03), TEXT_INDEX(TEXT_TOWN3, 0x04) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN4, 0x03), TEXT_INDEX(TEXT_TOWN4, 0x04) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN5, 0x03), TEXT_INDEX(TEXT_TOWN5, 0x04) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN6, 0x02), TEXT_INDEX(TEXT_TOWN6, 0x03) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN6, 0x02), TEXT_INDEX(TEXT_TOWN6, 0x03) } },
{ { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN2, 0x03), TEXT_INDEX(TEXT_TOWN2, 0x04) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN3, 0x03), TEXT_INDEX(TEXT_TOWN3, 0x04) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN4, 0x03), TEXT_INDEX(TEXT_TOWN4, 0x04) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN5, 0x03), TEXT_INDEX(TEXT_TOWN5, 0x04) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN6, 0x02), TEXT_INDEX(TEXT_TOWN6, 0x03) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN6, 0x02), TEXT_INDEX(TEXT_TOWN6, 0x03) } },
{ { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN2, 0x03), TEXT_INDEX(TEXT_TOWN2, 0x04) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN3, 0x03), TEXT_INDEX(TEXT_TOWN3, 0x04) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN4, 0x03), TEXT_INDEX(TEXT_TOWN4, 0x04) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN5, 0x03), TEXT_INDEX(TEXT_TOWN5, 0x04) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN6, 0x02), TEXT_INDEX(TEXT_TOWN6, 0x03) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN6, 0x02), TEXT_INDEX(TEXT_TOWN6, 0x03) } },
{ { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN2, 0x03), TEXT_INDEX(TEXT_TOWN2, 0x04) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN3, 0x03), TEXT_INDEX(TEXT_TOWN3, 0x04) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN4, 0x03), TEXT_INDEX(TEXT_TOWN4, 0x04) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN5, 0x03), TEXT_INDEX(TEXT_TOWN5, 0x04) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN6, 0x02), TEXT_INDEX(TEXT_TOWN6, 0x03) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN6, 0x02), TEXT_INDEX(TEXT_TOWN6, 0x03) } },
{ { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN8, 0x17), TEXT_INDEX(TEXT_TOWN8, 0x18) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN8, 0x17), TEXT_INDEX(TEXT_TOWN8, 0x18) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN8, 0x17), TEXT_INDEX(TEXT_TOWN8, 0x18) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN8, 0x17), TEXT_INDEX(TEXT_TOWN8, 0x18) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN8, 0x17), TEXT_INDEX(TEXT_TOWN8, 0x18) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN8, 0x17), TEXT_INDEX(TEXT_TOWN8, 0x18) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN8, 0x17), TEXT_INDEX(TEXT_TOWN8, 0x18) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN8, 0x17), TEXT_INDEX(TEXT_TOWN8, 0x18) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN8, 0x17), TEXT_INDEX(TEXT_TOWN8, 0x18) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN8, 0x17), TEXT_INDEX(TEXT_TOWN8, 0x18) } },
{ { 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN, 0x07), TEXT_INDEX(TEXT_TOWN, 0x08) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN2, 0x03), TEXT_INDEX(TEXT_TOWN2, 0x04) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN3, 0x03), TEXT_INDEX(TEXT_TOWN3, 0x04) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN4, 0x03), TEXT_INDEX(TEXT_TOWN4, 0x04) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN5, 0x03), TEXT_INDEX(TEXT_TOWN5, 0x04) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN6, 0x02), TEXT_INDEX(TEXT_TOWN6, 0x03) },
{ 0, 0, DIALOG_MINISH, 1, TEXT_INDEX(TEXT_TOWN6, 0x02), TEXT_INDEX(TEXT_TOWN6, 0x03) } },
};
ShowNPCDialogue(this, &dialogs[this->type][gSave.global_progress]);
}
// Main
void Cat(CatEntity* this) {
static void (*const actionFuncs[9])(CatEntity*) = {
sub_080677EC, sub_080678AC, sub_08067904, sub_0806797C, sub_0806799C,
sub_080679C4, sub_08067A0C, sub_08067A78, sub_08067A98,
};
actionFuncs[super->action](this);
sub_08067C44(this);
if (((super->flags & ENT_COLLIDE) == 0) && (super->type != 5)) {
sub_0806ED78(super);
}
}
void sub_080677EC(CatEntity* this) {
u32 uVar2;
super->spriteSettings.draw = 1;
super->direction = 8;
super->speed = 0x80;
super->collisionFlags = 7;
super->hurtType = 0x48;
super->hitType = -0x58;
super->flags2 = 1;
this->unk_69 = 0xff;
if (super->x.HALF.HI < gPlayerEntity.x.HALF.HI) {
super->spriteSettings.flipX = 1;
} else {
super->spriteSettings.flipX = 0;
}
this->fusionOffer = GetFusionToOffer(super);
super->hitbox = (Hitbox*)&gUnk_08110EF0;
uVar2 = sub_0805ACC0(super);
if (uVar2 == 0) {
uVar2 = super->x.HALF.HI;
} else {
uVar2 >>= 0x10;
}
this->unk_6c = uVar2;
this->unk_6e = super->timer + uVar2;
super->timer = 0;
this->unk_75 = 0;
this->unk_74 = (Random() & 0x7f) + 0x1e;
this->unk_69 = 0xff;
sub_08067B08(this);
}
void sub_080678AC(CatEntity* this) {
if (sub_08067D20(this)) {
sub_08067B80(this, 5);
} else {
if (this->unk_72 != 0) {
this->unk_72--;
}
if ((super->frame == 1) && (this->unk_72 == 0)) {
sub_08067AAC(this);
} else {
UpdateAnimationSingleFrame(super);
if ((super->frame & ANIM_DONE) != 0) {
sub_08067B34(this);
}
}
}
}
void sub_08067904(CatEntity* this) {
if (sub_08067D20(this) != 0) {
sub_08067B80(this, 8);
return;
}
this->unk_72--;
if (this->unk_72 == 0) {
sub_08067B70(this);
return;
}
if (super->direction == 8) {
if (super->x.HALF.HI > this->unk_6e) {
super->direction = 0x18;
super->spriteSettings.flipX = 0;
}
} else {
if (super->x.HALF.HI < this->unk_6c) {
super->direction = 8;
super->spriteSettings.flipX = 1;
}
}
LinearMoveUpdate(super);
UpdateAnimationSingleFrame(super);
}
void sub_0806797C(CatEntity* this) {
UpdateAnimationSingleFrame(super);
if (super->frame & ANIM_DONE) {
sub_08067B08(this);
}
}
void sub_0806799C(CatEntity* this) {
UpdateAnimationSingleFrame(super);
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
sub_08067B08(this);
SetEntityPriority(super, PRIO_PLAYER);
}
}
void sub_080679C4(CatEntity* this) {
if (this->unk_74 == 0 || --this->unk_74 == 0 || sub_08067D20(this) == 0) {
sub_08067C24(this);
} else {
UpdateAnimationSingleFrame(super);
sub_08067BD4(super);
if (sub_08067D74(super) != 0) {
sub_08067C18(super);
}
}
}
void sub_08067A0C(CatEntity* this) {
u8 tmp;
UpdateAnimationSingleFrame(super);
if (super->frame & ANIM_DONE) {
if (sub_08067D20(this)) {
sub_08067B80(this, 5);
super->timer += 20;
} else {
sub_08067C24(this);
}
} else {
tmp = (super->frame & 7);
if (tmp != 0) {
COLLISION_ON(super);
super->hitbox = gUnk_08111154[tmp - 1 + ((super->spriteSettings.flipX << 2))];
} else {
sub_08067DDC(super);
}
}
}
void sub_08067A78(CatEntity* this) {
UpdateAnimationSingleFrame(super);
if (super->frame & ANIM_DONE) {
sub_08067AAC(this);
}
}
void sub_08067A98(CatEntity* this) {
if (UpdateFuseInteraction(super) != 0) {
sub_08067B08(this);
}
}
static const u16 gUnk_081110FC[4] = {
60,
150,
240,
400,
};
static const u16 gUnk_08111104[] = {
180,
300,
450,
600,
};
static const u8 gUnk_0811110C[] = { 0x3c, 0x96, 0x14 };
static const u8 gUnk_0811110F[] = { 0, -4, 8, 8, 0 };
void sub_08067AAC(CatEntity* this) {
super->action = 2;
this->unk_72 = gUnk_081110FC[(Random() & 3)];
super->spriteSettings.flipX = super->direction >> 4 ^ 1;
sub_08067DCC(this, 3);
SetInteractableObjectCollision(super, 0, gUnk_0811110C[2], gUnk_0811110F);
}
void sub_08067B08(CatEntity* this) {
super->action = 1;
this->unk_72 = gUnk_08111104[Random() & 3];
sub_08067B34(this);
}
void sub_08067B34(CatEntity* this) {
sub_08067DCC(this, 0);
super->frameDuration = (Random() & 0x30) + 0xb4;
SetInteractableObjectCollision(super, 0, gUnk_0811110C[super->spriteSettings.flipX], gUnk_0811110F);
}
void sub_08067B70(CatEntity* this) {
super->action = 3;
sub_08067DCC(this, 4);
}
void sub_08067B80(CatEntity* this, u32 animIndex) {
super->action = 5;
super->timer = 20;
this->unk_74 = (Random() & 0x7f) + 0x1e;
InitAnimationForceUpdate(super, animIndex);
sub_08067DDC(super);
if (super->x.HALF.HI < gPlayerEntity.x.HALF.HI) {
super->spriteSettings.flipX = 1;
} else {
super->spriteSettings.flipX = 0;
}
}
void sub_08067BD4(Entity* this) {
if (this->spriteSettings.flipX > 0) {
if (this->x.HALF.HI - 4 > gPlayerEntity.x.HALF.HI) {
this->spriteSettings.flipX = 0;
}
} else {
if (this->x.HALF.HI + 4 < gPlayerEntity.x.HALF.HI) {
this->spriteSettings.flipX = 1;
}
}
}
void sub_08067C18(Entity* this) {
this->action = 6;
InitAnimationForceUpdate(this, 6);
}
void sub_08067C24(CatEntity* this) {
super->action = 7;
this->unk_75 = 0x14;
sub_08067DDC(super);
InitAnimationForceUpdate(super, 7);
}
void sub_08067C44(CatEntity* this) {
s32 iVar4;
u32 uVar5;
if ((gPlayerState.flags & PL_MINISH) != 0) {
uVar5 = TRUE;
} else {
uVar5 = FALSE;
}
if (uVar5 != this->unk_69) {
if (uVar5 == 0) {
AddInteractableWhenBigObject(super);
} else {
AddInteractableAsMinishFuser(super, this->fusionOffer);
}
}
this->unk_69 = uVar5;
if (super->interactType == INTERACTION_NONE) {
return;
}
iVar4 = sub_0806FCA0(super, &gPlayerEntity);
switch (super->animIndex) {
case 0:
default:
if (iVar4 == 2) {
InitAnimationForceUpdate(super, 2);
} else {
InitAnimationForceUpdate(super, 1);
}
break;
case 3:
if (iVar4 == 1) {
super->spriteSettings.flipX = 1;
} else {
if (super->spriteSettings.flipX == 3) { // TODO 3 ???
super->spriteSettings.flipX = 0;
}
}
if (iVar4 != 2) {
InitAnimationForceUpdate(super, 1);
} else {
InitAnimationForceUpdate(super, 2);
}
break;
}
if (super->interactType == INTERACTION_FUSE) {
super->action = 8;
InitializeNPCFusion(super);
} else {
super->action = 4;
sub_08067790(super);
SetEntityPriority(super, PRIO_MESSAGE);
}
super->interactType = INTERACTION_NONE;
SoundReq(SFX_VO_CAT);
}
bool32 sub_08067D20(CatEntity* this) {
s32 tmp;
Entity* entity;
int iVar4;
if (this->unk_75 != 0) {
this->unk_75--;
} else {
entity = sub_08049DF4(2);
if (entity != NULL) {
iVar4 = super->spriteSettings.flipX ? 0x10 : 0x28;
if (((u32)(entity->x.HALF.HI - (super->x.HALF.HI - iVar4)) < 0x31) &&
((((u32)entity->y.HALF.HI) - (super->y.HALF.HI - 4)) < 0x39)) {
return TRUE;
}
}
}
return FALSE;
}
bool32 sub_08067D74(Entity* this) {
Entity* entity;
int iVar2;
if (this->type != 5) {
if (this->timer != 0) {
this->timer--;
}
entity = sub_08049DF4(2);
if (entity != NULL) {
iVar2 = this->spriteSettings.flipX ? 0x8 : 0x18;
if ((((u32)(entity->x.HALF.HI - (this->x.HALF.HI - iVar2)) < 0x1f) &&
((u32)(entity->y.HALF.HI - this->y.HALF.HI) < 0x17)) &&
(this->timer == 0)) {
return TRUE;
}
}
}
return FALSE;
}
void sub_08067DCC(CatEntity* this, u32 animIndex) {
this->unk_71 = animIndex;
InitAnimationForceUpdate(super, animIndex);
}
void sub_08067DDC(Entity* this) {
COLLISION_OFF(this);
this->contactFlags = 0;
this->iframes = 0;
this->hitbox = (Hitbox*)&gUnk_08110EF0;
}
void Cat_Fusion(Entity* this) {
if (this->action == 0) {
this->action++;
this->spriteSettings.draw = 1;
InitAnimationForceUpdate(this, 5);
} else {
UpdateAnimationSingleFrame(this);
}
}