mirror of
https://github.com/zeldaret/tmc
synced 2026-08-26 16:07:15 -04:00
94 lines
3.0 KiB
C
94 lines
3.0 KiB
C
/**
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* @file playerItemFireRodProjectile.c
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* @ingroup Items
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*
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* @brief Fire Rod Projectile Player Item
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*/
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#include "asm.h"
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#include "effects.h"
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#include "entity.h"
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#include "functions.h"
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#include "physics.h"
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#include "playeritem.h"
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#include "sound.h"
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typedef struct {
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/*0x00*/ Entity base;
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/*0x68*/ u8 unk_68;
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/*0x6a*/ u8 unused[2];
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/*0x6c*/ u32 unk_6c;
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} PlayerItemFireRodProjectileEntity;
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extern u8 gUnk_08003E44;
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void PlayerItemFireRodProjectile_Init(PlayerItemFireRodProjectileEntity* this);
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void PlayerItemFireRodProjectile_Action1(PlayerItemFireRodProjectileEntity* this);
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void PlayerItemFireRodProjectile(Entity* this) {
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static void (*const PlayerItemFireRodProjectile_Actions[])(PlayerItemFireRodProjectileEntity*) = {
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PlayerItemFireRodProjectile_Init,
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PlayerItemFireRodProjectile_Action1,
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};
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PlayerItemFireRodProjectile_Actions[this->action]((PlayerItemFireRodProjectileEntity*)this);
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}
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void PlayerItemFireRodProjectile_Init(PlayerItemFireRodProjectileEntity* this) {
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static const Hitbox gUnk_08127278 = { 0, 0, { 4, 2, 2, 4 }, 6, 6 };
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super->spriteSettings.draw = 1;
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super->action = 1;
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CopyPosition(super->parent, super);
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if (super->type == 0) {
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super->collisionFlags = gPlayerEntity.base.collisionFlags + 1;
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super->hitbox = (Hitbox*)&gUnk_08127278;
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super->speed = 0x400;
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if (super->collisionLayer == 2) {
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super->type2 = 1;
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}
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super->direction = Direction8FromAnimationState(super->animationState);
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this->unk_6c = 60;
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sub_0801766C(super);
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LinearMoveUpdate(super);
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SoundReq(SFX_ITEM_SWORD_BEAM);
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} else {
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super->timer = 6;
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}
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InitializeAnimation(super, 0x18);
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PlayerItemFireRodProjectile_Action1(this);
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}
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void PlayerItemFireRodProjectile_Action1(PlayerItemFireRodProjectileEntity* this) {
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if (super->type != 0) {
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if (super->timer-- == 0) {
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DeleteThisEntity();
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}
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} else {
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GetNextFrame(super);
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if (this->unk_6c-- != 0) {
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GetNextFrame(super);
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LinearMoveUpdate(super);
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super->timer++;
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if (super->type2 == 0) {
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sub_0800451C(super);
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}
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if (sub_080B1BA4(COORD_TO_TILE(super), gPlayerEntity.base.collisionLayer, 0x80) == 0 &&
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sub_080040D8(super, &gUnk_08003E44, super->x.HALF.HI, super->y.HALF.HI)) {
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CreateFx(super, FX_SWORD_MAGIC, 0);
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DeleteThisEntity();
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}
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if (super->contactFlags != 0) {
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CreateFx(super, FX_SWORD_MAGIC, 0);
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DeleteThisEntity();
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}
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if (DoTileInteractionHere(super, 0xc)) {
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DeleteThisEntity();
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}
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super->child = CreatePlayerItem(PLAYER_ITEM_FIRE_ROD_PROJECTILE, 1, 0, this->unk_68);
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if (super->child != NULL) {
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super->child->parent = super;
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}
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} else {
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DeleteThisEntity();
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}
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}
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}
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