Files
tmc/src/enemy/keese.c
T
2022-03-30 00:52:53 -07:00

170 lines
3.8 KiB
C

/**
* @file keese.c
* @ingroup Enemies
*
* @brief Keese enemy
*/
#include "enemy.h"
#include "physics.h"
#include "player.h"
extern void GenericKnockback2(Entity*);
extern void Keese_StartFly(Entity*);
extern void sub_08021F24(Entity*);
extern void (*const Keese_Functions[])(Entity*);
extern void (*const gKeeseActions[])(Entity*);
extern void (*const gUnk_080CB6C4[])(Entity*);
extern const s8 gKeeseSpriteOffsets[];
extern const u16 gKeeseFlyDurations[];
extern const u8 gKeeseRestDurations[];
enum {
KeeseAnimation_Fly,
KeeseAnimation_Rest,
};
void Keese(Entity* this) {
Keese_Functions[GetNextFunction(this)](this);
}
void Keese_OnTick(Entity* this) {
gKeeseActions[this->action](this);
}
void Keese_OnCollision(Entity* this) {
EnemyFunctionHandlerAfterCollision(this, Keese_Functions);
}
void Keese_OnGrabbed(Entity* this) {
if (sub_0806F520(this)) {
gUnk_080CB6C4[this->subAction](this);
}
}
void sub_08021DCC(Entity* this) {
this->subAction = 2;
}
void sub_08021DD4(Entity* this) {
sub_0806F4E8(this);
}
void sub_08021DDC(Entity* this) {
if (sub_0806F3E4(this)) {
GenericDeath(this);
}
}
void Keese_Initialize(Entity* this) {
sub_0804A720(this);
if (this->type != 0) {
this->spritePriority.b1 = 1;
this->z.HALF.HI = -0x10;
}
this->direction = Random() & 0x1f;
this->gustJarFlags = 1;
this->spritePriority.b0 = 3;
this->collisionLayer = 3;
UpdateSpriteForCollisionLayer(this);
Keese_StartFly(this);
}
void Keese_Fly(Entity* this) {
if (this->field_0x78.HWORD != 0) {
this->field_0x78.HWORD--;
}
if (this->field_0x7a.HWORD != 0) {
this->field_0x7a.HWORD--;
}
GetNextFrame(this);
if (this->frame & ANIM_DONE) {
sub_08021F24(this);
} else {
ProcessMovement1(this);
}
this->spriteOffsetY = gKeeseSpriteOffsets[this->frame];
}
void Keese_Rest(Entity* this) {
if (--this->timer == 0) {
Keese_StartFly(this);
}
}
void Keese_Sleep(Entity* this) {
if (this->timer != 0) {
this->timer--;
} else {
if (EntityWithinDistance(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x70))
Keese_StartFly(this);
}
}
void Keese_StartFly(Entity* this) {
this->action = 1;
this->field_0x78.HWORD = gKeeseFlyDurations[Random() & 0xf];
this->field_0x7a.HWORD = 60;
InitializeAnimation(this, KeeseAnimation_Fly);
}
void sub_08021F24(Entity* this) {
if (this->field_0x78.HWORD == 0) {
this->action = 2;
this->timer = gKeeseRestDurations[Random() & 0xf];
InitializeAnimation(this, KeeseAnimation_Rest);
} else if (!this->field_0x7a.HWORD &&
!(EntityWithinDistance(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x70))) {
this->action = 3;
this->timer = 30;
InitializeAnimation(this, KeeseAnimation_Rest);
} else {
if (sub_08049FA0(this) != 0) {
this->direction = Random() & 0x1f;
} else {
this->direction = sub_08049EE4(this);
}
InitializeAnimation(this, KeeseAnimation_Fly);
}
}
// clang-format off
void (*const Keese_Functions[])(Entity*) = {
Keese_OnTick,
Keese_OnCollision,
GenericKnockback2,
GenericDeath,
GenericConfused,
Keese_OnGrabbed,
};
void (*const gKeeseActions[])(Entity*) = {
Keese_Initialize,
Keese_Fly,
Keese_Rest,
Keese_Sleep,
};
void (*const gUnk_080CB6C4[])(Entity*) = {
sub_08021DCC,
sub_08021DD4,
sub_08021DDC,
};
const s8 gKeeseSpriteOffsets[] = {
1, -2, -5, -2, 1, 0,
};
const u16 gKeeseFlyDurations[] = {
180, 180, 300, 300, 300, 300, 300, 300,
480, 480, 480, 480, 480, 480, 720, 720,
};
const u8 gKeeseRestDurations[] = {
30, 30, 45, 45, 45, 45, 45, 45,
60, 60, 60, 60, 60, 60, 75, 75,
};
// clang-format on