Files
tmc/src/object/macroBook.c
T
2022-02-27 22:45:17 +02:00

209 lines
5.5 KiB
C

#define NENT_DEPRECATED
#include "entity.h"
#include "functions.h"
#include "flags.h"
#include "asm.h"
#include "npc.h"
typedef struct {
Entity base;
u8 filler[0x10];
u16 playerWithinRect;
u8 filler2[0x6];
u16 unk80;
u16 tilePos;
} MacroBookEntity;
void MacroBook_Init(MacroBookEntity*);
void MacroBook_Action1(MacroBookEntity*);
void MacroBook_Action2(MacroBookEntity*);
void MacroBook_Action3(MacroBookEntity*);
void sub_0809A958(MacroBookEntity*);
void sub_0809AA00(MacroBookEntity*);
void sub_0809A9D4(MacroBookEntity*);
void sub_0809AA9C(MacroBookEntity*, Entity*, u32);
void MacroBook(Entity* this) {
static void (*const actionFuncs[])(MacroBookEntity*) = {
MacroBook_Init,
MacroBook_Action1,
MacroBook_Action2,
MacroBook_Action3,
};
actionFuncs[this->action]((MacroBookEntity*)this);
}
void MacroBook_Init(MacroBookEntity* this) {
super->action = 1;
super->actionDelay = 0x80;
super->field_0xf = 0;
super->spriteRendering.b0 = 3;
this->unk80 = 0x80;
this->playerWithinRect = 0;
super->x.HALF.HI -= 4;
super->spriteOffsetY = -4;
super->spritePriority.b0 = 7;
super->spriteRendering.b3 = 3;
sub_0805EC9C(super, this->unk80, this->unk80, 0);
UpdateSpriteForCollisionLayer(super);
InitAnimationForceUpdate(super, super->field_0xf);
sub_0809A958(this);
}
void MacroBook_Action1(MacroBookEntity* this) {
UpdateAnimationSingleFrame(super);
sub_0809AA00(this);
if (super->actionDelay) {
super->actionDelay--;
} else {
if ((super->frame & 0x80) != 0) {
if (super->field_0xf == 3) {
super->action = 2;
super->actionDelay = 90;
super->field_0xf = 0;
InitAnimationForceUpdate(super, 2);
} else {
InitAnimationForceUpdate(super, super->field_0xf);
}
}
}
}
void MacroBook_Action2(MacroBookEntity* this) {
UpdateAnimationSingleFrame(super);
sub_0809AA00(this);
if (super->field_0xf < 2) {
super->action = 1;
super->actionDelay = 0;
} else if (super->actionDelay) {
super->actionDelay--;
if (gPlayerClones[0] != 0) {
return;
}
super->action = 1;
super->actionDelay = 0;
} else {
if ((super->frame & 0x80) == 0) {
return;
}
super->action = 3;
super->actionDelay = 0;
InitAnimationForceUpdate(super, 3);
RequestPriorityDuration(super, 0x78);
}
}
void MacroBook_Action3(MacroBookEntity* this) {
switch (super->frame & 0xe0) {
case 0x80:
if (super->frameDuration == 0) {
DeleteThisEntity();
}
break;
case 0x40:
super->frame &= 0xbf;
sub_0809A9D4(this);
break;
case 0x20:
super->actionDelay++;
super->frame &= 0xdf;
SetPlayerControl(0xff);
SetGlobalFlag(0x2a);
default:
UpdateAnimationSingleFrame(super);
break;
}
if (super->actionDelay) {
this->unk80 += 8;
super->x.WORD += 0x400;
sub_0805EC9C(super, this->unk80, this->unk80, 0);
} else {
sub_0809AA9C(this, super->child, 0);
sub_0809AA9C(this, &gPlayerEntity, 1);
if (gPlayerClones[0] != NULL) {
sub_0809AA9C(this, gPlayerClones[0], 1);
}
}
}
void sub_0809A958(MacroBookEntity* this) {
static const u16 tileIndices[] = {
0x4074, 0x4074, 0x4074, 0x4074, 0x4074, 0x4074, 0x4074, 0x4074, 0x4074, 0x4074,
0x4074, 0x4074, 0x4074, 0x4074, 0x4074, 0x4074, 0, 0, 0x4022, 0x4022,
};
int index;
int index2;
int tilePos;
const u16* tileIndexPtr;
this->tilePos = COORD_TO_TILE_OFFSET(super, -4, 0);
tilePos = this->tilePos - 0x82;
tileIndexPtr = tileIndices;
for (index = 0; index < 5; index++, tilePos += 0x40) {
for (index2 = 0; index2 < 4; index2++, tileIndexPtr++) {
if ((*tileIndexPtr & 0x4000) != 0) {
SetTile(*tileIndexPtr, tilePos + index2, 1);
}
}
}
}
void sub_0809A9D4(MacroBookEntity* this) {
int index;
int index2;
int tilePos;
tilePos = this->tilePos - 0x82;
for (index = 0; index < 5; index++, tilePos += 0x40) {
for (index2 = 0; index2 < 4; index2++) {
sub_0807BA8C(tilePos + index2, 1);
}
}
}
void sub_0809AA00(MacroBookEntity* this) {
Entity* ent;
super->field_0xf = 0;
if (super->child == NULL) {
for (ent = FindEntityByID(NPC, TOWN_MINISH, 7); ent != NULL; ent = FindNextDuplicateID(ent, NPC)) {
if (ent->type == 0 && ent->type2 == 8) {
super->child = ent;
}
}
} else {
sub_0809AA9C(this, super->child, 0);
}
ent = &gPlayerEntity;
this->playerWithinRect = EntityInRectRadius(super, ent, 0x20, 0x22);
if (this->playerWithinRect != 0) {
sub_0809AA9C(this, ent, 1);
ent = gPlayerClones[0];
if (ent != NULL) {
sub_0809AA9C(this, ent, 1);
}
}
}
void sub_0809AA9C(MacroBookEntity* this, Entity* ent, u32 arg3) {
u32 bVar1;
bVar1 = super->frame & 3;
if (bVar1 == 1) {
ent->spriteOffsetY = bVar1;
} else if (bVar1 == 2) {
ent->spriteOffsetY = bVar1;
} else {
ent->spriteOffsetY = 0;
}
if (ent->x.HALF.HI <= gRoomControls.origin_x + 0x15a) {
super->field_0xf++;
ent->spriteOffsetY++;
}
}